Whitespace changes
parent
06d6c4abda
commit
1ea71c6182
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@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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private IRendering m_primMesher;
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private IRendering m_primMesher;
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internal IJ2KDecoder m_imgDecoder;
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internal IJ2KDecoder m_imgDecoder;
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// caches per rendering
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// caches per rendering
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private Dictionary<string, warp_Texture> m_warpTextures = new Dictionary<string, warp_Texture>();
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private Dictionary<string, warp_Texture> m_warpTextures = new Dictionary<string, warp_Texture>();
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private Dictionary<UUID, int> m_colors = new Dictionary<UUID, int>();
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private Dictionary<UUID, int> m_colors = new Dictionary<UUID, int>();
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@ -236,7 +236,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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renderer.Scene.defaultCamera.setOrthographic(true, viewWitdh, viewHeigth);
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renderer.Scene.defaultCamera.setOrthographic(true, viewWitdh, viewHeigth);
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else
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else
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renderer.Scene.defaultCamera.setFov(fov);
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renderer.Scene.defaultCamera.setFov(fov);
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renderer.Scene.defaultCamera.setPos(pos);
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renderer.Scene.defaultCamera.setPos(pos);
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renderer.Scene.defaultCamera.lookAt(lookat);
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renderer.Scene.defaultCamera.lookAt(lookat);
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#endregion Camera
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#endregion Camera
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@ -439,7 +439,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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}
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}
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);
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);
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}
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}
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private void CreatePrim(WarpRenderer renderer, SceneObjectPart prim)
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private void CreatePrim(WarpRenderer renderer, SceneObjectPart prim)
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{
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{
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if ((PCode)prim.Shape.PCode != PCode.Prim)
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if ((PCode)prim.Shape.PCode != PCode.Prim)
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@ -554,7 +554,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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warp_Vertex vert = new warp_Vertex(pos, v.TexCoord.X, v.TexCoord.Y);
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warp_Vertex vert = new warp_Vertex(pos, v.TexCoord.X, v.TexCoord.Y);
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faceObj.addVertex(vert);
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faceObj.addVertex(vert);
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}
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}
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}
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}
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else
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else
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{
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{
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float tu;
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float tu;
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@ -598,10 +598,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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tv += offsetv;
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tv += offsetv;
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vert = new warp_Vertex(pos, tu, tv);
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vert = new warp_Vertex(pos, tu, tv);
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}
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}
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faceObj.addVertex(vert);
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faceObj.addVertex(vert);
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}
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}
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}
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}
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for (int j = 0; j < face.Indices.Count; j += 3)
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for (int j = 0; j < face.Indices.Count; j += 3)
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{
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{
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@ -716,7 +716,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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}
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}
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else
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else
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color = warp_Color.multiply(color, warp_Color.Grey);
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color = warp_Color.multiply(color, warp_Color.Grey);
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mat.setColor(color);
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mat.setColor(color);
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renderer.Scene.addMaterial(materialName, mat);
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renderer.Scene.addMaterial(materialName, mat);
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@ -735,7 +735,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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byte[] asset = m_scene.AssetService.GetData(id.ToString());
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byte[] asset = m_scene.AssetService.GetData(id.ToString());
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if (asset != null)
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if (asset != null)
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{
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{
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IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface<IJ2KDecoder>();
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IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface<IJ2KDecoder>();
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try
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try
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{
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{
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