Whitespace changes

httptests
Kevin Cozens 2018-05-16 14:29:10 -04:00
parent 06d6c4abda
commit 1ea71c6182
1 changed files with 8 additions and 8 deletions

View File

@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
private IRendering m_primMesher; private IRendering m_primMesher;
internal IJ2KDecoder m_imgDecoder; internal IJ2KDecoder m_imgDecoder;
// caches per rendering // caches per rendering
private Dictionary<string, warp_Texture> m_warpTextures = new Dictionary<string, warp_Texture>(); private Dictionary<string, warp_Texture> m_warpTextures = new Dictionary<string, warp_Texture>();
private Dictionary<UUID, int> m_colors = new Dictionary<UUID, int>(); private Dictionary<UUID, int> m_colors = new Dictionary<UUID, int>();
@ -236,7 +236,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
renderer.Scene.defaultCamera.setOrthographic(true, viewWitdh, viewHeigth); renderer.Scene.defaultCamera.setOrthographic(true, viewWitdh, viewHeigth);
else else
renderer.Scene.defaultCamera.setFov(fov); renderer.Scene.defaultCamera.setFov(fov);
renderer.Scene.defaultCamera.setPos(pos); renderer.Scene.defaultCamera.setPos(pos);
renderer.Scene.defaultCamera.lookAt(lookat); renderer.Scene.defaultCamera.lookAt(lookat);
#endregion Camera #endregion Camera
@ -439,7 +439,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
} }
); );
} }
private void CreatePrim(WarpRenderer renderer, SceneObjectPart prim) private void CreatePrim(WarpRenderer renderer, SceneObjectPart prim)
{ {
if ((PCode)prim.Shape.PCode != PCode.Prim) if ((PCode)prim.Shape.PCode != PCode.Prim)
@ -554,7 +554,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
warp_Vertex vert = new warp_Vertex(pos, v.TexCoord.X, v.TexCoord.Y); warp_Vertex vert = new warp_Vertex(pos, v.TexCoord.X, v.TexCoord.Y);
faceObj.addVertex(vert); faceObj.addVertex(vert);
} }
} }
else else
{ {
float tu; float tu;
@ -598,10 +598,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
tv += offsetv; tv += offsetv;
vert = new warp_Vertex(pos, tu, tv); vert = new warp_Vertex(pos, tu, tv);
} }
faceObj.addVertex(vert); faceObj.addVertex(vert);
} }
} }
for (int j = 0; j < face.Indices.Count; j += 3) for (int j = 0; j < face.Indices.Count; j += 3)
{ {
@ -716,7 +716,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
} }
else else
color = warp_Color.multiply(color, warp_Color.Grey); color = warp_Color.multiply(color, warp_Color.Grey);
mat.setColor(color); mat.setColor(color);
renderer.Scene.addMaterial(materialName, mat); renderer.Scene.addMaterial(materialName, mat);
@ -735,7 +735,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
byte[] asset = m_scene.AssetService.GetData(id.ToString()); byte[] asset = m_scene.AssetService.GetData(id.ToString());
if (asset != null) if (asset != null)
{ {
IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface<IJ2KDecoder>(); IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface<IJ2KDecoder>();
try try
{ {