* Minor: Tidy ups and logging tweaks.

0.6.0-stable
Justin Clarke Casey 2008-05-22 00:41:03 +00:00
parent 203017f554
commit 1f57fd4bec
3 changed files with 5 additions and 4 deletions

View File

@ -561,7 +561,7 @@ namespace OpenSim.Framework.Communications.Cache
// FIXME: We never tell the client about assets which do not exist when requested by this transfer mechanism, which can't be right.
if (null == asset)
{
m_log.DebugFormat("[ASSET CACHE]: Asset transfer request for asset which is {0} already known to be missing", requestID);
//m_log.DebugFormat("[ASSET CACHE]: Asset transfer request for asset which is {0} already known to be missing. Dropping", requestID);
return;
}

View File

@ -348,7 +348,7 @@ namespace OpenSim
/// <summary>
/// Enhance the version string with extra information if it's available.
/// </summary>
protected void enhanceVersionInformation()
protected void EnhanceVersionInformation()
{
// Add subversion revision information if available
string svnFileName = "../.svn/entries";
@ -405,7 +405,7 @@ namespace OpenSim
/// </summary>
protected void InternalStartUp()
{
enhanceVersionInformation();
EnhanceVersionInformation();
m_log.Info("[STARTUP]: OpenSim version: " + VersionInfo.Version + "\n");

View File

@ -1088,7 +1088,8 @@ namespace OpenSim.Region.Environment.Scenes
// don't backup while it's selected or you're asking for changes mid stream.
if (HasGroupChanged && !IsSelected)
{
m_log.Info("STORING");
m_log.InfoFormat("[SCENE]: STORING OBJECT {0}", UUID);
SceneObjectGroup backup_group = Copy(OwnerID, GroupID, false);
datastore.StoreObject(backup_group, m_scene.RegionInfo.RegionID);