Adding a script event, changed(CHANGED_ANIMATION)

This is sent to all root prims of all attachments of an avatar when the
animation state changes. llGetAnimation() can thenbe used to find the
new movement animation. This eliminates the need for fast timers in AOs
0.6.5-rc1
Melanie Thielker 2009-04-11 16:51:27 +00:00
parent b8619386eb
commit 217b2d93ae
5 changed files with 42 additions and 1 deletions

View File

@ -38,5 +38,6 @@ namespace OpenSim.Region.Framework.Interfaces
string GetXMLState(UUID itemID);
bool PostScriptEvent(UUID itemID, string name, Object[] args);
bool PostObjectEvent(UUID itemID, string name, Object[] args);
}
}

View File

@ -223,6 +223,8 @@ namespace OpenSim.Region.Framework.Scenes
string m_callbackURI;
ulong m_rootRegionHandle;
private IScriptModule[] m_scriptEngines;
#region Properties
/// <summary>
@ -585,6 +587,8 @@ namespace OpenSim.Region.Framework.Scenes
if (gm != null)
m_grouptitle = gm.GetGroupTitle(m_uuid);
m_scriptEngines = m_scene.RequestModuleInterfaces<IScriptModule>();
AbsolutePosition = m_controllingClient.StartPos;
AdjustKnownSeeds();
@ -1943,7 +1947,24 @@ namespace OpenSim.Region.Framework.Scenes
if (m_animations.TrySetDefaultAnimation(anim, m_controllingClient.NextAnimationSequenceNumber, UUID.Zero))
{
SendAnimPack();
if (m_scriptEngines != null)
{
lock (m_attachments)
{
foreach (SceneObjectGroup grp in m_attachments)
{
// 16384 is CHANGED_ANIMATION
//
// Send this to all attachment root prims
//
foreach (IScriptModule m in m_scriptEngines)
{
m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] {16384});
}
SendAnimPack();
}
}
}
}
}

View File

@ -222,6 +222,15 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
return PostScriptEvent(itemID, new EventParams(name, p, new DetectParams[0]));
}
public bool PostObjectEvent(UUID itemID, string name, Object[] p)
{
SceneObjectPart part = m_Scene.GetSceneObjectPart(itemID);
if (part == null)
return false;
return PostObjectEvent(part.LocalId, new EventParams(name, p, new DetectParams[0]));
}
public DetectParams GetDetectParams(UUID itemID, int number)
{
uint localID = m_ScriptManager.GetLocalID(itemID);

View File

@ -268,6 +268,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int CHANGED_REGION_RESTART = 256;
public const int CHANGED_REGION = 512;
public const int CHANGED_TELEPORT = 1024;
public const int CHANGED_ANIMATION = 16384;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;
public const int TYPE_FLOAT = 2;

View File

@ -938,6 +938,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
return PostScriptEvent(itemID, new EventParams(name, p, new DetectParams[0]));
}
public bool PostObjectEvent(UUID itemID, string name, Object[] p)
{
SceneObjectPart part = m_Scene.GetSceneObjectPart(itemID);
if (part == null)
return false;
return PostObjectEvent(part.LocalId, new EventParams(name, p, new DetectParams[0]));
}
public Assembly OnAssemblyResolve(object sender,
ResolveEventArgs args)
{