Hopefully undid the murder I committed in the last commit

0.1-prestable
MW 2007-04-17 12:25:20 +00:00
parent d5406fe773
commit 2180bdf64a
2 changed files with 25 additions and 22 deletions

View File

@ -144,7 +144,9 @@ namespace OpenSim
public void CrossSimBorder(LLVector3 avatarpos) public void CrossSimBorder(LLVector3 avatarpos)
{ // VERY VERY BASIC { // VERY VERY BASIC
LLVector3 newpos = this.m_regionData.RegionLocX;
LLVector3 newpos = avatarpos;
uint neighbourx = this.m_regionData.RegionLocX;
uint neighboury = this.m_regionData.RegionLocY; uint neighboury = this.m_regionData.RegionLocY;
if (avatarpos.X < 0) if (avatarpos.X < 0)

View File

@ -371,7 +371,8 @@ namespace OpenSim.world
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
newAvatar.SendRegionHandshake(this); newAvatar.SendRegionHandshake(this);
if(!agentClient.m_child) { if (!agentClient.m_child)
{
PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
lock (this.LockPhysicsEngine) lock (this.LockPhysicsEngine)
{ {