Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
commit
21c3cf3dc3
|
@ -2136,5 +2136,10 @@ VALUES
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -119,8 +119,10 @@ namespace OpenSim.Data.MySQL
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|||
|
||||
// Eligibility check
|
||||
//
|
||||
if ((flags & (uint)PrimFlags.Temporary) != 0)
|
||||
return;
|
||||
// PrimFlags.Temporary is not used in OpenSim code and cannot
|
||||
// be guaranteed to always be clear. Don't check it.
|
||||
// if ((flags & (uint)PrimFlags.Temporary) != 0)
|
||||
// return;
|
||||
if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
|
||||
return;
|
||||
|
||||
|
@ -1911,6 +1913,37 @@ namespace OpenSim.Data.MySQL
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|||
}
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
List<UUID> uuids = new List<UUID>();
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||||
|
||||
lock (m_dbLock)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
dbcon.Open();
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||||
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using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "select UUID from prims where RegionUUID = ?RegionUUID";
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cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
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||||
|
||||
using (IDataReader reader = ExecuteReader(cmd))
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
UUID id = new UUID(reader["UUID"].ToString());
|
||||
|
||||
uuids.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return uuids.ToArray();
|
||||
}
|
||||
|
||||
private void LoadSpawnPoints(RegionSettings rs)
|
||||
{
|
||||
rs.ClearSpawnPoints();
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||||
|
|
|
@ -133,5 +133,10 @@ namespace OpenSim.Data.Null
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|||
public void Shutdown()
|
||||
{
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2791,5 +2791,9 @@ namespace OpenSim.Data.SQLite
|
|||
}
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2777,6 +2777,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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|||
}
|
||||
}
|
||||
|
||||
public void SendAssetNotFound(AssetRequestToClient req)
|
||||
{
|
||||
TransferInfoPacket Transfer = new TransferInfoPacket();
|
||||
Transfer.TransferInfo.ChannelType = 2;
|
||||
Transfer.TransferInfo.Status = -2;
|
||||
Transfer.TransferInfo.TargetType = 0;
|
||||
Transfer.TransferInfo.Params = req.Params;
|
||||
Transfer.TransferInfo.Size = 0;
|
||||
Transfer.TransferInfo.TransferID = req.TransferRequestID;
|
||||
Transfer.Header.Zerocoded = true;
|
||||
OutPacket(Transfer, ThrottleOutPacketType.Asset);
|
||||
}
|
||||
|
||||
public void SendTexture(AssetBase TextureAsset)
|
||||
{
|
||||
|
||||
|
@ -12178,14 +12191,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
/// <param name="asset"></param>
|
||||
protected void AssetReceived(string id, Object sender, AssetBase asset)
|
||||
{
|
||||
if (asset == null)
|
||||
return;
|
||||
|
||||
TransferRequestPacket transferRequest = (TransferRequestPacket)sender;
|
||||
|
||||
UUID requestID = UUID.Zero;
|
||||
byte source = (byte)SourceType.Asset;
|
||||
|
||||
AssetRequestToClient req = new AssetRequestToClient();
|
||||
|
||||
if (asset == null)
|
||||
{
|
||||
req.AssetInf = null;
|
||||
req.AssetRequestSource = source;
|
||||
req.IsTextureRequest = false;
|
||||
req.NumPackets = 0;
|
||||
req.Params = transferRequest.TransferInfo.Params;
|
||||
req.RequestAssetID = requestID;
|
||||
req.TransferRequestID = transferRequest.TransferInfo.TransferID;
|
||||
|
||||
SendAssetNotFound(req);
|
||||
return;
|
||||
}
|
||||
|
||||
if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
|
||||
{
|
||||
requestID = new UUID(transferRequest.TransferInfo.Params, 0);
|
||||
|
@ -12202,7 +12228,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return;
|
||||
|
||||
// The asset is known to exist and is in our cache, so add it to the AssetRequests list
|
||||
AssetRequestToClient req = new AssetRequestToClient();
|
||||
req.AssetInf = asset;
|
||||
req.AssetRequestSource = source;
|
||||
req.IsTextureRequest = false;
|
||||
|
|
|
@ -61,6 +61,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
public event ChangeDelegate OnEstateInfoChange;
|
||||
public event MessageDelegate OnEstateMessage;
|
||||
|
||||
private int m_delayCount = 0;
|
||||
|
||||
#region Packet Data Responders
|
||||
|
||||
private void clientSendDetailedEstateData(IClientAPI remote_client, UUID invoice)
|
||||
|
@ -259,7 +261,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
{
|
||||
if (timeInSeconds == -1)
|
||||
{
|
||||
restartModule.AbortRestart("Restart aborted by region manager");
|
||||
m_delayCount++;
|
||||
if (m_delayCount > 3)
|
||||
return;
|
||||
|
||||
restartModule.DelayRestart(3600, "Restart delayed by region manager");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1101,8 +1101,11 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
{
|
||||
if (!temp.Contains(currentParcel))
|
||||
{
|
||||
currentParcel.ForceUpdateLandInfo();
|
||||
temp.Add(currentParcel);
|
||||
if (!currentParcel.IsEitherBannedOrRestricted(remote_client.AgentId))
|
||||
{
|
||||
currentParcel.ForceUpdateLandInfo();
|
||||
temp.Add(currentParcel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax];
|
||||
|
||||
private int m_lastSeqId = 0;
|
||||
private int m_expiryCounter = 0;
|
||||
|
||||
protected LandData m_landData = new LandData();
|
||||
protected Scene m_scene;
|
||||
|
@ -135,6 +136,8 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
else
|
||||
LandData.GroupID = UUID.Zero;
|
||||
LandData.IsGroupOwned = is_group_owned;
|
||||
|
||||
m_scene.EventManager.OnFrame += OnFrame;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -1196,6 +1199,17 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
|
||||
#endregion
|
||||
|
||||
private void OnFrame()
|
||||
{
|
||||
m_expiryCounter++;
|
||||
|
||||
if (m_expiryCounter >= 50)
|
||||
{
|
||||
ExpireAccessList();
|
||||
m_expiryCounter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void ExpireAccessList()
|
||||
{
|
||||
List<LandAccessEntry> delete = new List<LandAccessEntry>();
|
||||
|
@ -1206,7 +1220,22 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
delete.Add(entry);
|
||||
}
|
||||
foreach (LandAccessEntry entry in delete)
|
||||
{
|
||||
LandData.ParcelAccessList.Remove(entry);
|
||||
ScenePresence presence;
|
||||
|
||||
if (m_scene.TryGetScenePresence(entry.AgentID, out presence) && (!presence.IsChildAgent))
|
||||
{
|
||||
ILandObject land = m_scene.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
|
||||
if (land.LandData.LocalID == LandData.LocalID)
|
||||
{
|
||||
Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land);
|
||||
presence.TeleportWithMomentum(pos);
|
||||
presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
|
||||
}
|
||||
}
|
||||
m_log.DebugFormat("[LAND]: Removing entry {0} because it has expired", entry.AgentID);
|
||||
}
|
||||
|
||||
if (delete.Count > 0)
|
||||
m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this);
|
||||
|
|
|
@ -59,6 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Region
|
|||
protected bool m_Notice = false;
|
||||
protected IDialogModule m_DialogModule = null;
|
||||
protected string m_MarkerPath = String.Empty;
|
||||
private int[] m_CurrentAlerts = null;
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
|
@ -141,6 +142,7 @@ namespace OpenSim.Region.CoreModules.World.Region
|
|||
m_Message = message;
|
||||
m_Initiator = initiator;
|
||||
m_Notice = notice;
|
||||
m_CurrentAlerts = alerts;
|
||||
m_Alerts = new List<int>(alerts);
|
||||
m_Alerts.Sort();
|
||||
m_Alerts.Reverse();
|
||||
|
@ -152,12 +154,12 @@ namespace OpenSim.Region.CoreModules.World.Region
|
|||
return;
|
||||
}
|
||||
|
||||
int nextInterval = DoOneNotice();
|
||||
int nextInterval = DoOneNotice(true);
|
||||
|
||||
SetTimer(nextInterval);
|
||||
}
|
||||
|
||||
public int DoOneNotice()
|
||||
public int DoOneNotice(bool sendOut)
|
||||
{
|
||||
if (m_Alerts.Count == 0 || m_Alerts[0] == 0)
|
||||
{
|
||||
|
@ -182,34 +184,37 @@ namespace OpenSim.Region.CoreModules.World.Region
|
|||
|
||||
m_Alerts.RemoveAt(0);
|
||||
|
||||
int minutes = currentAlert / 60;
|
||||
string currentAlertString = String.Empty;
|
||||
if (minutes > 0)
|
||||
if (sendOut)
|
||||
{
|
||||
if (minutes == 1)
|
||||
currentAlertString += "1 minute";
|
||||
else
|
||||
currentAlertString += String.Format("{0} minutes", minutes);
|
||||
int minutes = currentAlert / 60;
|
||||
string currentAlertString = String.Empty;
|
||||
if (minutes > 0)
|
||||
{
|
||||
if (minutes == 1)
|
||||
currentAlertString += "1 minute";
|
||||
else
|
||||
currentAlertString += String.Format("{0} minutes", minutes);
|
||||
if ((currentAlert % 60) != 0)
|
||||
currentAlertString += " and ";
|
||||
}
|
||||
if ((currentAlert % 60) != 0)
|
||||
currentAlertString += " and ";
|
||||
}
|
||||
if ((currentAlert % 60) != 0)
|
||||
{
|
||||
int seconds = currentAlert % 60;
|
||||
if (seconds == 1)
|
||||
currentAlertString += "1 second";
|
||||
else
|
||||
currentAlertString += String.Format("{0} seconds", seconds);
|
||||
}
|
||||
{
|
||||
int seconds = currentAlert % 60;
|
||||
if (seconds == 1)
|
||||
currentAlertString += "1 second";
|
||||
else
|
||||
currentAlertString += String.Format("{0} seconds", seconds);
|
||||
}
|
||||
|
||||
string msg = String.Format(m_Message, currentAlertString);
|
||||
string msg = String.Format(m_Message, currentAlertString);
|
||||
|
||||
if (m_DialogModule != null && msg != String.Empty)
|
||||
{
|
||||
if (m_Notice)
|
||||
m_DialogModule.SendGeneralAlert(msg);
|
||||
else
|
||||
m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg);
|
||||
if (m_DialogModule != null && msg != String.Empty)
|
||||
{
|
||||
if (m_Notice)
|
||||
m_DialogModule.SendGeneralAlert(msg);
|
||||
else
|
||||
m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg);
|
||||
}
|
||||
}
|
||||
|
||||
return currentAlert - nextAlert;
|
||||
|
@ -226,7 +231,25 @@ namespace OpenSim.Region.CoreModules.World.Region
|
|||
|
||||
private void OnTimer(object source, ElapsedEventArgs e)
|
||||
{
|
||||
int nextInterval = DoOneNotice();
|
||||
int nextInterval = DoOneNotice(true);
|
||||
|
||||
SetTimer(nextInterval);
|
||||
}
|
||||
|
||||
public void DelayRestart(int seconds, string message)
|
||||
{
|
||||
if (m_CountdownTimer == null)
|
||||
return;
|
||||
|
||||
m_CountdownTimer.Stop();
|
||||
m_CountdownTimer = null;
|
||||
|
||||
m_Alerts = new List<int>(m_CurrentAlerts);
|
||||
m_Alerts.Add(seconds);
|
||||
m_Alerts.Sort();
|
||||
m_Alerts.Reverse();
|
||||
|
||||
int nextInterval = DoOneNotice(false);
|
||||
|
||||
SetTimer(nextInterval);
|
||||
}
|
||||
|
@ -240,9 +263,9 @@ namespace OpenSim.Region.CoreModules.World.Region
|
|||
if (m_DialogModule != null && message != String.Empty)
|
||||
m_DialogModule.SendGeneralAlert(message);
|
||||
}
|
||||
if (m_MarkerPath != String.Empty)
|
||||
File.Delete(Path.Combine(m_MarkerPath,
|
||||
m_Scene.RegionInfo.RegionID.ToString()));
|
||||
if (m_MarkerPath != String.Empty)
|
||||
File.Delete(Path.Combine(m_MarkerPath,
|
||||
m_Scene.RegionInfo.RegionID.ToString()));
|
||||
}
|
||||
|
||||
private void HandleRegionRestart(string module, string[] args)
|
||||
|
|
|
@ -35,5 +35,6 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
TimeSpan TimeUntilRestart { get; }
|
||||
void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice);
|
||||
void AbortRestart(string message);
|
||||
void DelayRestart(int seconds, string message);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -95,5 +95,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID);
|
||||
void StoreRegionWindlightSettings(RegionLightShareData wl);
|
||||
void RemoveRegionWindlightSettings(UUID regionID);
|
||||
|
||||
UUID[] GetObjectIDs(UUID regionID);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -106,6 +106,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID);
|
||||
void StoreRegionWindlightSettings(RegionLightShareData wl);
|
||||
void RemoveRegionWindlightSettings(UUID regionID);
|
||||
UUID[] GetObjectIDs(UUID regionID);
|
||||
|
||||
void Shutdown();
|
||||
}
|
||||
|
|
|
@ -27,9 +27,11 @@
|
|||
// Ubit 2012
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.Framework.Scenes
|
||||
{
|
||||
|
@ -42,9 +44,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public static class CollisionSounds
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private const int MaxMaterials = 7;
|
||||
// part part
|
||||
/*
|
||||
|
||||
private static UUID snd_StoneStone = new UUID("be7295c0-a158-11e1-b3dd-0800200c9a66");
|
||||
private static UUID snd_StoneMetal = new UUID("be7295c0-a158-11e1-b3dd-0800201c9a66");
|
||||
private static UUID snd_StoneGlass = new UUID("be7295c0-a158-11e1-b3dd-0800202c9a66");
|
||||
|
@ -53,7 +57,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private static UUID snd_StonePlastic = new UUID("be7295c0-a158-11e1-b3dd-0800205c9a66");
|
||||
private static UUID snd_StoneRubber = new UUID("be7295c0-a158-11e1-b3dd-0800206c9a66");
|
||||
|
||||
private static UUID snd_MetalStone = new UUID("be7295c0-a158-11e1-b3dd-0801200c9a66");
|
||||
private static UUID snd_MetalMetal = new UUID("be7295c0-a158-11e1-b3dd-0801201c9a66");
|
||||
private static UUID snd_MetalGlass = new UUID("be7295c0-a158-11e1-b3dd-0801202c9a66");
|
||||
private static UUID snd_MetalWood = new UUID("be7295c0-a158-11e1-b3dd-0801203c9a66");
|
||||
|
@ -61,44 +64,24 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private static UUID snd_MetalPlastic = new UUID("be7295c0-a158-11e1-b3dd-0801205c9a66");
|
||||
private static UUID snd_MetalRubber = new UUID("be7295c0-a158-11e1-b3dd-0801206c9a66");
|
||||
|
||||
private static UUID snd_GlassStone = new UUID("be7295c0-a158-11e1-b3dd-0802200c9a66");
|
||||
private static UUID snd_GlassMetal = new UUID("be7295c0-a158-11e1-b3dd-0802201c9a66");
|
||||
private static UUID snd_GlassGlass = new UUID("be7295c0-a158-11e1-b3dd-0802202c9a66");
|
||||
private static UUID snd_GlassWood = new UUID("be7295c0-a158-11e1-b3dd-0802203c9a66");
|
||||
private static UUID snd_GlassFlesh = new UUID("be7295c0-a158-11e1-b3dd-0802204c9a66");
|
||||
private static UUID snd_GlassPlastic = new UUID("be7295c0-a158-11e1-b3dd-0802205c9a66");
|
||||
private static UUID snd_GlassRubber = new UUID("be7295c0-a158-11e1-b3dd-0802206c9a66");
|
||||
|
||||
private static UUID snd_WoodStone = new UUID("be7295c0-a158-11e1-b3dd-0803200c9a66");
|
||||
private static UUID snd_WoodMetal = new UUID("be7295c0-a158-11e1-b3dd-0803201c9a66");
|
||||
private static UUID snd_WoodGlass = new UUID("be7295c0-a158-11e1-b3dd-0803202c9a66");
|
||||
private static UUID snd_WoodWood = new UUID("be7295c0-a158-11e1-b3dd-0803203c9a66");
|
||||
private static UUID snd_WoodFlesh = new UUID("be7295c0-a158-11e1-b3dd-0803204c9a66");
|
||||
private static UUID snd_WoodPlastic = new UUID("be7295c0-a158-11e1-b3dd-0803205c9a66");
|
||||
private static UUID snd_WoodRubber = new UUID("be7295c0-a158-11e1-b3dd-0803206c9a66");
|
||||
|
||||
private static UUID snd_FleshStone = new UUID("be7295c0-a158-11e1-b3dd-0804200c9a66");
|
||||
private static UUID snd_FleshMetal = new UUID("be7295c0-a158-11e1-b3dd-0804201c9a66");
|
||||
private static UUID snd_FleshGlass = new UUID("be7295c0-a158-11e1-b3dd-0804202c9a66");
|
||||
private static UUID snd_FleshWood = new UUID("be7295c0-a158-11e1-b3dd-0804203c9a66");
|
||||
private static UUID snd_FleshFlesh = new UUID("be7295c0-a158-11e1-b3dd-0804204c9a66");
|
||||
private static UUID snd_FleshPlastic = new UUID("be7295c0-a158-11e1-b3dd-0804205c9a66");
|
||||
private static UUID snd_FleshRubber = new UUID("be7295c0-a158-11e1-b3dd-0804206c9a66");
|
||||
|
||||
private static UUID snd_PlasticStone = new UUID("be7295c0-a158-11e1-b3dd-0805200c9a66");
|
||||
private static UUID snd_PlasticMetal = new UUID("be7295c0-a158-11e1-b3dd-0805201c9a66");
|
||||
private static UUID snd_PlasticGlass = new UUID("be7295c0-a158-11e1-b3dd-0805202c9a66");
|
||||
private static UUID snd_PlasticWood = new UUID("be7295c0-a158-11e1-b3dd-0805203c9a66");
|
||||
private static UUID snd_PlasticFlesh = new UUID("be7295c0-a158-11e1-b3dd-0805204c9a66");
|
||||
private static UUID snd_PlasticPlastic = new UUID("be7295c0-a158-11e1-b3dd-0805205c9a66");
|
||||
private static UUID snd_PlasticRubber = new UUID("be7295c0-a158-11e1-b3dd-0805206c9a66");
|
||||
|
||||
private static UUID snd_RubberStone = new UUID("be7295c0-a158-11e1-b3dd-0806200c9a66");
|
||||
private static UUID snd_RubberMetal = new UUID("be7295c0-a158-11e1-b3dd-0806201c9a66");
|
||||
private static UUID snd_RubberGlass = new UUID("be7295c0-a158-11e1-b3dd-0806202c9a66");
|
||||
private static UUID snd_RubberWood = new UUID("be7295c0-a158-11e1-b3dd-0806203c9a66");
|
||||
private static UUID snd_RubberFlesh = new UUID("be7295c0-a158-11e1-b3dd-0806204c9a66");
|
||||
private static UUID snd_RubberPlastic = new UUID("be7295c0-a158-11e1-b3dd-0806205c9a66");
|
||||
private static UUID snd_RubberRubber = new UUID("be7295c0-a158-11e1-b3dd-0806206c9a66");
|
||||
|
||||
// terrain part
|
||||
|
@ -109,50 +92,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private static UUID snd_TerrainFlesh = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
|
||||
private static UUID snd_TerrainPlastic = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
|
||||
private static UUID snd_TerrainRubber = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
|
||||
*/
|
||||
private static UUID snd_StoneStone = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneMetal = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StonePlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_MetalMetal = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_GlassGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_WoodWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_WoodFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_WoodPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_WoodRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_FleshFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_FleshPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_FleshRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_PlasticPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_PlasticRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_RubberRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
// terrain part
|
||||
private static UUID snd_TerrainStone = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainMetal = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
public static UUID[] m_TerrainPart = {
|
||||
snd_TerrainStone,
|
||||
|
@ -163,18 +102,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
snd_TerrainPlastic,
|
||||
snd_TerrainRubber
|
||||
};
|
||||
/*
|
||||
//full assimetric sounds
|
||||
public static UUID[] m_PartPart = {
|
||||
snd_StoneStone, snd_StoneMetal, snd_StoneGlass, snd_StoneWood, snd_StoneFlesh, snd_StonePlastic, snd_StoneRubber,
|
||||
snd_MetalStone, snd_MetalMetal, snd_MetalGlass, snd_MetalWood, snd_MetalFlesh, snd_MetalPlastic, snd_MetalRubber,
|
||||
snd_GlassStone, snd_GlassMetal, snd_GlassGlass, snd_GlassWood, snd_GlassFlesh, snd_GlassPlastic, snd_GlassRubber,
|
||||
snd_WoodStone, snd_WoodMetal, snd_WoodGlass, snd_WoodWood, snd_WoodFlesh, snd_WoodPlastic, snd_WoodRubber,
|
||||
snd_FleshStone, snd_FleshMetal, snd_FleshGlass, snd_FleshWood, snd_FleshFlesh, snd_FleshPlastic, snd_FleshRubber,
|
||||
snd_PlasticStone, snd_PlasticMetal, snd_PlasticGlass, snd_PlasticWood, snd_PlasticFlesh, snd_PlasticPlastic, snd_PlasticRubber,
|
||||
snd_RubberStone, snd_RubberMetal, snd_RubberGlass, snd_RubberWood, snd_RubberFlesh, snd_RubberPlastic, snd_RubberRubber
|
||||
};
|
||||
*/
|
||||
|
||||
// simetric sounds
|
||||
public static UUID[] m_PartPart = {
|
||||
snd_StoneStone, snd_StoneMetal, snd_StoneGlass, snd_StoneWood, snd_StoneFlesh, snd_StonePlastic, snd_StoneRubber,
|
||||
|
@ -188,9 +116,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public static void PartCollisionSound(SceneObjectPart part, List<CollisionForSoundInfo> collidersinfolist)
|
||||
{
|
||||
// disable for now
|
||||
return;
|
||||
|
||||
if (collidersinfolist.Count == 0 || part == null)
|
||||
return;
|
||||
|
||||
|
@ -300,9 +225,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public static void AvatarCollisionSound(ScenePresence av, List<CollisionForSoundInfo> collidersinfolist)
|
||||
{
|
||||
// disable for now
|
||||
return;
|
||||
|
||||
if (collidersinfolist.Count == 0 || av == null)
|
||||
return;
|
||||
|
||||
|
@ -344,12 +266,17 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
else
|
||||
{
|
||||
volume = Math.Abs(colInfo.relativeVel);
|
||||
if (volume < 0.2f)
|
||||
// Most noral collisions (running into walls, stairs)
|
||||
// should never be heard.
|
||||
if (volume < 3.2f)
|
||||
continue;
|
||||
// m_log.DebugFormat("Collision speed was {0}", volume);
|
||||
|
||||
volume *= volume * .0625f; // 4m/s == full volume
|
||||
if (volume > 1.0f)
|
||||
volume = 1.0f;
|
||||
// Cap to 0.2 times volume because climbing stairs should not be noisy
|
||||
// Also changed scaling
|
||||
volume *= volume * .0125f; // 4m/s == volume 0.2
|
||||
if (volume > 0.2f)
|
||||
volume = 0.2f;
|
||||
otherMaterial = (int)otherPart.Material;
|
||||
if (otherMaterial >= MaxMaterials)
|
||||
otherMaterial = 3;
|
||||
|
|
|
@ -3926,10 +3926,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
scriptPosTarget target = m_targets[idx];
|
||||
if (Util.GetDistanceTo(target.targetPos, m_rootPart.GroupPosition) <= target.tolerance)
|
||||
{
|
||||
at_target = true;
|
||||
|
||||
// trigger at_target
|
||||
if (m_scriptListens_atTarget)
|
||||
{
|
||||
at_target = true;
|
||||
scriptPosTarget att = new scriptPosTarget();
|
||||
att.targetPos = target.targetPos;
|
||||
att.tolerance = target.tolerance;
|
||||
|
|
|
@ -2536,12 +2536,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
Vector3 vel;
|
||||
Vector3 vel = Vector3.Zero;
|
||||
|
||||
if (m_host.ParentGroup.IsAttachment)
|
||||
{
|
||||
ScenePresence avatar = m_host.ParentGroup.Scene.GetScenePresence(m_host.ParentGroup.AttachedAvatar);
|
||||
vel = avatar.Velocity;
|
||||
if (avatar != null)
|
||||
vel = avatar.Velocity;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -4811,6 +4812,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.CollisionSoundVolume = (float)impact_volume;
|
||||
m_host.CollisionSound = m_host.invalidCollisionSoundUUID;
|
||||
m_host.CollisionSoundType = 0;
|
||||
return;
|
||||
}
|
||||
// TODO: Parameter check logic required.
|
||||
|
@ -4830,6 +4832,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
m_host.CollisionSoundVolume = (float)impact_volume;
|
||||
m_host.CollisionSound = soundId;
|
||||
m_host.CollisionSoundType = 1;
|
||||
}
|
||||
|
||||
public LSL_String llGetAnimation(string id)
|
||||
|
@ -7840,7 +7843,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
protected void SetPrimParams(ScenePresence av, LSL_List rules)
|
||||
{
|
||||
//This is a special version of SetPrimParams to deal with avatars which are sat on the linkset.
|
||||
//We only support PRIM_POSITION and PRIM_ROTATION
|
||||
|
||||
int idx = 0;
|
||||
|
||||
|
@ -7884,6 +7886,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_POS_LOCAL:
|
||||
{
|
||||
if (remain < 1)
|
||||
return;
|
||||
LSL_Vector v;
|
||||
v = rules.GetVector3Item(idx++);
|
||||
|
||||
SceneObjectPart part = World.GetSceneObjectPart(av.ParentID);
|
||||
if (part == null)
|
||||
break;
|
||||
|
||||
LSL_Vector sitOffset = (llRot2Up(new LSL_Rotation(av.Rotation.X, av.Rotation.Y, av.Rotation.Z, av.Rotation.W)) * av.Appearance.AvatarHeight * 0.02638f);
|
||||
|
||||
v += 2 * sitOffset;
|
||||
|
||||
av.OffsetPosition = new Vector3((float)v.x, (float)v.y, (float)v.z);
|
||||
av.SendAvatarDataToAllAgents();
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_ROTATION:
|
||||
{
|
||||
if (remain < 1)
|
||||
|
@ -7904,6 +7927,109 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
av.SendAvatarDataToAllAgents();
|
||||
}
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_ROT_LOCAL:
|
||||
{
|
||||
if (remain < 1)
|
||||
return;
|
||||
|
||||
LSL_Rotation r;
|
||||
r = rules.GetQuaternionItem(idx++);
|
||||
av.Rotation = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s);
|
||||
av.SendAvatarDataToAllAgents();
|
||||
}
|
||||
break;
|
||||
|
||||
// parse rest doing nothing but number of parameters error check
|
||||
case (int)ScriptBaseClass.PRIM_SIZE:
|
||||
case (int)ScriptBaseClass.PRIM_MATERIAL:
|
||||
case (int)ScriptBaseClass.PRIM_PHANTOM:
|
||||
case (int)ScriptBaseClass.PRIM_PHYSICS:
|
||||
case (int)ScriptBaseClass.PRIM_PHYSICS_SHAPE_TYPE:
|
||||
case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ:
|
||||
case (int)ScriptBaseClass.PRIM_NAME:
|
||||
case (int)ScriptBaseClass.PRIM_DESC:
|
||||
if (remain < 1)
|
||||
return;
|
||||
idx++;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_GLOW:
|
||||
case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
|
||||
case (int)ScriptBaseClass.PRIM_TEXGEN:
|
||||
if (remain < 2)
|
||||
return;
|
||||
idx += 2;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_TYPE:
|
||||
if (remain < 3)
|
||||
return;
|
||||
code = (int)rules.GetLSLIntegerItem(idx++);
|
||||
remain = rules.Length - idx;
|
||||
switch (code)
|
||||
{
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_BOX:
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_CYLINDER:
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_PRISM:
|
||||
if (remain < 6)
|
||||
return;
|
||||
idx += 6;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_SPHERE:
|
||||
if (remain < 5)
|
||||
return;
|
||||
idx += 5;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_TORUS:
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_TUBE:
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_RING:
|
||||
if (remain < 11)
|
||||
return;
|
||||
idx += 11;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_TYPE_SCULPT:
|
||||
if (remain < 2)
|
||||
return;
|
||||
idx += 2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_COLOR:
|
||||
case (int)ScriptBaseClass.PRIM_TEXT:
|
||||
case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
|
||||
case (int)ScriptBaseClass.PRIM_OMEGA:
|
||||
if (remain < 3)
|
||||
return;
|
||||
idx += 3;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_TEXTURE:
|
||||
case (int)ScriptBaseClass.PRIM_POINT_LIGHT:
|
||||
case (int)ScriptBaseClass.PRIM_PHYSICS_MATERIAL:
|
||||
if (remain < 5)
|
||||
return;
|
||||
idx += 5;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_FLEXIBLE:
|
||||
if (remain < 7)
|
||||
return;
|
||||
|
||||
idx += 7;
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_LINK_TARGET:
|
||||
if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless.
|
||||
return;
|
||||
LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++);
|
||||
LSL_List new_rules = rules.GetSublist(idx, -1);
|
||||
setLinkPrimParams((int)new_linknumber, new_rules);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7915,6 +8041,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
int idx = 0;
|
||||
|
||||
SceneObjectGroup parentgrp = part.ParentGroup;
|
||||
|
||||
bool positionChanged = false;
|
||||
LSL_Vector currentPosition = GetPartLocalPos(part);
|
||||
|
||||
|
@ -7954,8 +8082,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return;
|
||||
|
||||
LSL_Rotation q = rules.GetQuaternionItem(idx++);
|
||||
SceneObjectPart rootPart = parentgrp.RootPart;
|
||||
// try to let this work as in SL...
|
||||
if (part.ParentID == 0)
|
||||
if (rootPart == part)
|
||||
{
|
||||
// special case: If we are root, rotate complete SOG to new rotation
|
||||
SetRot(part, Rot2Quaternion(q));
|
||||
|
@ -7963,7 +8092,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
else
|
||||
{
|
||||
// we are a child. The rotation values will be set to the one of root modified by rot, as in SL. Don't ask.
|
||||
SceneObjectPart rootPart = part.ParentGroup.RootPart;
|
||||
// sounds like sl bug that we need to replicate
|
||||
SetRot(part, rootPart.RotationOffset * Rot2Quaternion(q));
|
||||
}
|
||||
|
||||
|
@ -8216,7 +8345,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return;
|
||||
|
||||
string ph = rules.Data[idx++].ToString();
|
||||
m_host.ParentGroup.ScriptSetPhantomStatus(ph.Equals("1"));
|
||||
parentgrp.ScriptSetPhantomStatus(ph.Equals("1"));
|
||||
|
||||
break;
|
||||
|
||||
|
@ -8269,7 +8398,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return;
|
||||
string temp = rules.Data[idx++].ToString();
|
||||
|
||||
m_host.ParentGroup.ScriptSetTemporaryStatus(temp.Equals("1"));
|
||||
parentgrp.ScriptSetTemporaryStatus(temp.Equals("1"));
|
||||
|
||||
break;
|
||||
|
||||
|
@ -8322,16 +8451,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
case (int)ScriptBaseClass.PRIM_LINK_TARGET:
|
||||
if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless.
|
||||
return;
|
||||
|
||||
// do a pending position change
|
||||
if (positionChanged)
|
||||
{
|
||||
if (parentgrp == null)
|
||||
return;
|
||||
|
||||
if (parentgrp.RootPart == part)
|
||||
{
|
||||
|
||||
Util.FireAndForget(delegate(object x)
|
||||
{
|
||||
parentgrp.UpdateGroupPosition(new Vector3((float)currentPosition.x, (float)currentPosition.y, (float)currentPosition.z));
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
part.OffsetPosition = new Vector3((float)currentPosition.x, (float)currentPosition.y, (float)currentPosition.z);
|
||||
parentgrp.HasGroupChanged = true;
|
||||
parentgrp.ScheduleGroupForTerseUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++);
|
||||
LSL_List new_rules = rules.GetSublist(idx, -1);
|
||||
setLinkPrimParams((int)new_linknumber, new_rules);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
/*
|
||||
if (positionChanged)
|
||||
{
|
||||
if (part.ParentGroup.RootPart == part)
|
||||
|
@ -8349,23 +8501,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
parent.ScheduleGroupForTerseUpdate();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
if (positionChanged)
|
||||
{
|
||||
if (part.ParentGroup.RootPart == part)
|
||||
if (parentgrp == null)
|
||||
return;
|
||||
|
||||
if (parentgrp.RootPart == part)
|
||||
{
|
||||
SceneObjectGroup parent = part.ParentGroup;
|
||||
|
||||
Util.FireAndForget(delegate(object x) {
|
||||
parent.UpdateGroupPosition(new Vector3((float)currentPosition.x, (float)currentPosition.y, (float)currentPosition.z));
|
||||
parentgrp.UpdateGroupPosition(new Vector3((float)currentPosition.x, (float)currentPosition.y, (float)currentPosition.z));
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
part.OffsetPosition = new Vector3((float)currentPosition.x, (float)currentPosition.y, (float)currentPosition.z);
|
||||
SceneObjectGroup parent = part.ParentGroup;
|
||||
parent.HasGroupChanged = true;
|
||||
parent.ScheduleGroupForTerseUpdate();
|
||||
parentgrp.HasGroupChanged = true;
|
||||
parentgrp.ScheduleGroupForTerseUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -148,5 +148,10 @@ namespace OpenSim.Services.Connectors
|
|||
{
|
||||
m_database.RemoveRegionWindlightSettings(regionID);
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
return m_database.GetObjectIDs(regionID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -112,6 +112,11 @@ namespace OpenSim.Data.Null
|
|||
{
|
||||
m_store.StoreRegionWindlightSettings(wl);
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -285,5 +290,10 @@ namespace OpenSim.Data.Null
|
|||
public void Shutdown()
|
||||
{
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Binary file not shown.
|
@ -1,263 +1,63 @@
|
|||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>OpenMetaverse.StructuredData</name>
|
||||
<name>/home/root/libomv-0.9.1-source/bin/OpenMetaverse.StructuredData</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDParser">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
</summary>
|
||||
<param name="binaryData">Serialized data</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream)">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
</summary>
|
||||
<param name="stream">Stream to read the data from</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinary(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="osd"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinaryStream(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="data"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SkipWhiteSpace(System.IO.Stream)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="stream"></param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.FindByte(System.IO.Stream,System.Byte)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="stream"></param>
|
||||
<param name="toFind"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.FindString(System.IO.Stream,System.String)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="stream"></param>
|
||||
<param name="toFind"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.ConsumeBytes(System.IO.Stream,System.Int32)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="stream"></param>
|
||||
<param name="consumeBytes"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.NetworkToHostInt(System.Byte[])">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="binaryNetEnd"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.NetworkToHostDouble(System.Byte[])">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="binaryNetEnd"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.HostToNetworkIntBytes(System.Int32)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="intHostEnd"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDXml(System.Byte[])">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="xmlData"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDXml(System.String)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="xmlData"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDXml(System.Xml.XmlTextReader)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="xmlData"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDXmlBytes(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="data"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDXmlString(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="data"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDXmlElement(System.Xml.XmlTextWriter,OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="writer"></param>
|
||||
<param name="data"></param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.TryValidateLLSDXml(System.Xml.XmlTextReader,System.String@)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="xmlData"></param>
|
||||
<param name="error"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.ParseLLSDXmlElement(System.Xml.XmlTextReader)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="reader"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDNotationElement(System.IO.StringReader)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="reader"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.PeekAndSkipWhitespace(System.IO.StringReader)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="reader"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.ReadAndSkipWhitespace(System.IO.StringReader)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="reader"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.GetLengthInBrackets(System.IO.StringReader)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="reader"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.GetStringDelimitedBy(System.IO.StringReader,System.Char)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="reader"></param>
|
||||
<param name="delimiter"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.BufferCharactersEqual(System.IO.StringReader,System.Char[],System.Int32)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="reader"></param>
|
||||
<param name="buffer"></param>
|
||||
<param name="offset"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.UnescapeCharacter(System.String,System.Char)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="s"></param>
|
||||
<param name="c"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.EscapeCharacter(System.String,System.Char)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="s"></param>
|
||||
<param name="c"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDType">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Unknown">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Boolean">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Integer">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Real">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.String">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.UUID">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Date">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.URI">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Binary">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Map">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:OpenMetaverse.StructuredData.OSDType.Array">
|
||||
<summary></summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDException">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSD">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSD.SerializeMembers(System.Object)">
|
||||
|
@ -281,53 +81,297 @@
|
|||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDBoolean">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDInteger">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDReal">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDString">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDUUID">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDDate">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDUri">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDBinary">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDMap">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDArray">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:OpenMetaverse.StructuredData.OSDParser">
|
||||
<summary>
|
||||
</summary>
|
||||
<summary>
|
||||
</summary>
|
||||
<summary>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
</summary>
|
||||
<param name="binaryData">Serialized data</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream)">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
</summary>
|
||||
<param name="stream">Stream to read the data from</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinary(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
Serializes OSD to binary format. It does no prepend header
|
||||
</summary>
|
||||
<param name="osd">OSD to serialize</param>
|
||||
<returns>Serialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinary(OpenMetaverse.StructuredData.OSD,System.Boolean)">
|
||||
<summary>
|
||||
Serializes OSD to binary format
|
||||
</summary>
|
||||
<param name="osd">OSD to serialize</param>
|
||||
<param name="prependHeader">
|
||||
</param>
|
||||
<returns>Serialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinaryStream(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
Serializes OSD to binary format. It does no prepend header
|
||||
</summary>
|
||||
<param name="data">OSD to serialize</param>
|
||||
<returns>Serialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinaryStream(OpenMetaverse.StructuredData.OSD,System.Boolean)">
|
||||
<summary>
|
||||
Serializes OSD to binary format
|
||||
</summary>
|
||||
<param name="data">OSD to serialize</param>
|
||||
<param name="prependHeader">
|
||||
</param>
|
||||
<returns>Serialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SkipWhiteSpace(System.IO.Stream)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="stream">
|
||||
</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.FindByte(System.IO.Stream,System.Byte)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="stream">
|
||||
</param>
|
||||
<param name="toFind">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.FindString(System.IO.Stream,System.String)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="stream">
|
||||
</param>
|
||||
<param name="toFind">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.ConsumeBytes(System.IO.Stream,System.Int32)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="stream">
|
||||
</param>
|
||||
<param name="consumeBytes">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.NetworkToHostInt(System.Byte[])">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="binaryNetEnd">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.NetworkToHostDouble(System.Byte[])">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="binaryNetEnd">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.HostToNetworkIntBytes(System.Int32)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="intHostEnd">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDNotationElement(System.IO.StringReader)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="reader">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.PeekAndSkipWhitespace(System.IO.StringReader)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="reader">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.ReadAndSkipWhitespace(System.IO.StringReader)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="reader">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.GetLengthInBrackets(System.IO.StringReader)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="reader">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.GetStringDelimitedBy(System.IO.StringReader,System.Char)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="reader">
|
||||
</param>
|
||||
<param name="delimiter">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.BufferCharactersEqual(System.IO.StringReader,System.Char[],System.Int32)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="reader">
|
||||
</param>
|
||||
<param name="buffer">
|
||||
</param>
|
||||
<param name="offset">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.UnescapeCharacter(System.String,System.Char)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="s">
|
||||
</param>
|
||||
<param name="c">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.EscapeCharacter(System.String,System.Char)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="s">
|
||||
</param>
|
||||
<param name="c">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDXml(System.Byte[])">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="xmlData">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDXml(System.String)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="xmlData">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDXml(System.Xml.XmlTextReader)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="xmlData">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDXmlBytes(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="data">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDXmlString(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="data">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDXmlElement(System.Xml.XmlTextWriter,OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="writer">
|
||||
</param>
|
||||
<param name="data">
|
||||
</param>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.TryValidateLLSDXml(System.Xml.XmlTextReader,System.String@)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="xmlData">
|
||||
</param>
|
||||
<param name="error">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.ParseLLSDXmlElement(System.Xml.XmlTextReader)">
|
||||
<summary>
|
||||
</summary>
|
||||
<param name="reader">
|
||||
</param>
|
||||
<returns>
|
||||
</returns>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
|
|
Binary file not shown.
42942
bin/OpenMetaverse.XML
42942
bin/OpenMetaverse.XML
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
@ -67,6 +67,12 @@
|
|||
</Section>
|
||||
<!---->
|
||||
|
||||
<!---->
|
||||
<Section Name="Collision Sounds AssetSet">
|
||||
<Key Name="file" Value="CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml"/>
|
||||
</Section>
|
||||
<!---->
|
||||
|
||||
<!---->
|
||||
<Section Name="Textures AssetSet">
|
||||
<Key Name="file" Value="TexturesAssetSet/TexturesAssetSet.xml"/>
|
||||
|
|
|
@ -0,0 +1,341 @@
|
|||
<Nini>
|
||||
<!-- Ubit 2012
|
||||
using Nebadon collision sounds collection-->
|
||||
|
||||
<Section Name="snd_StoneStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800200c9a66" />
|
||||
<Key Name="name" Value="snd_StoneStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800201c9a66" />
|
||||
<Key Name="name" Value="snd_StoneMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800202c9a66" />
|
||||
<Key Name="name" Value="snd_StoneGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800203c9a66" />
|
||||
<Key Name="name" Value="snd_StoneWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800204c9a66" />
|
||||
<Key Name="name" Value="snd_StoneFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StonePlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800205c9a66" />
|
||||
<Key Name="name" Value="snd_StonePlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StonePlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800206c9a66" />
|
||||
<Key Name="name" Value="snd_StoneRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801200c9a66" />
|
||||
<Key Name="name" Value="snd_MetalStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801201c9a66" />
|
||||
<Key Name="name" Value="snd_MetalMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801202c9a66" />
|
||||
<Key Name="name" Value="snd_MetalGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801203c9a66" />
|
||||
<Key Name="name" Value="snd_MetalWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801204c9a66" />
|
||||
<Key Name="name" Value="snd_MetalFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801205c9a66" />
|
||||
<Key Name="name" Value="snd_MetalPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801206c9a66" />
|
||||
<Key Name="name" Value="snd_MetalRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802200c9a66" />
|
||||
<Key Name="name" Value="snd_GlassStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802201c9a66" />
|
||||
<Key Name="name" Value="snd_GlassMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802202c9a66" />
|
||||
<Key Name="name" Value="snd_GlassGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802203c9a66" />
|
||||
<Key Name="name" Value="snd_GlassWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802204c9a66" />
|
||||
<Key Name="name" Value="snd_GlassFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802205c9a66" />
|
||||
<Key Name="name" Value="snd_GlassPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802206c9a66" />
|
||||
<Key Name="name" Value="snd_GlassRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803200c9a66" />
|
||||
<Key Name="name" Value="snd_WoodStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803201c9a66" />
|
||||
<Key Name="name" Value="snd_WoodMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803202c9a66" />
|
||||
<Key Name="name" Value="snd_WoodGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803203c9a66" />
|
||||
<Key Name="name" Value="snd_WoodWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803204c9a66" />
|
||||
<Key Name="name" Value="snd_WoodFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803205c9a66" />
|
||||
<Key Name="name" Value="snd_WoodPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803206c9a66" />
|
||||
<Key Name="name" Value="snd_WoodRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804200c9a66" />
|
||||
<Key Name="name" Value="snd_FleshStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804201c9a66" />
|
||||
<Key Name="name" Value="snd_FleshMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804202c9a66" />
|
||||
<Key Name="name" Value="snd_FleshGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804203c9a66" />
|
||||
<Key Name="name" Value="snd_FleshWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804204c9a66" />
|
||||
<Key Name="name" Value="snd_FleshFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804205c9a66" />
|
||||
<Key Name="name" Value="snd_FleshPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804206c9a66" />
|
||||
<Key Name="name" Value="snd_FleshRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805200c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805201c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805202c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805203c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805204c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805205c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805206c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806200c9a66" />
|
||||
<Key Name="name" Value="snd_RubberStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806201c9a66" />
|
||||
<Key Name="name" Value="snd_RubberMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806202c9a66" />
|
||||
<Key Name="name" Value="snd_RubberGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806203c9a66" />
|
||||
<Key Name="name" Value="snd_RubberWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806204c9a66" />
|
||||
<Key Name="name" Value="snd_RubberFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806205c9a66" />
|
||||
<Key Name="name" Value="snd_RubberPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806206c9a66" />
|
||||
<Key Name="name" Value="snd_RubberRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainRubber.ogg" />
|
||||
</Section>
|
||||
</Nini>
|
|
@ -0,0 +1,8 @@
|
|||
thanvannispen - http://www.freesound.org/people/thanvannispen/sounds/30012/
|
||||
hoobtastic - http://www.freesound.org/people/hoobtastic/sounds/132627/
|
||||
kbnevel - http://www.freesound.org/people/kbnevel/sounds/119859/
|
||||
adcbicycle - http://www.freesound.org/people/adcbicycle/sounds/13856/
|
||||
adcbicycle - http://www.freesound.org/people/adcbicycle/sounds/13855/
|
||||
110110010 - http://www.freesound.org/people/110110010/sounds/66397/
|
||||
qubodup - http://www.freesound.org/people/qubodup/sounds/50941/
|
||||
vibe_crc - http://www.freesound.org/people/vibe_crc/sounds/59317/
|
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Loading…
Reference in New Issue