Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim

remotes/origin/0.6.7-post-fixes
Melanie 2009-09-01 01:56:59 +01:00
commit 22457c9843
2 changed files with 84 additions and 36 deletions

View File

@ -1,6 +1,7 @@
<!-- -*- xml -*- -->
<!-- please leve the top comment for us emacs folks -->
<!-- please leave the top comment for us emacs folks -->
<property name="projectdir" value="opensim-0.5.5" />
<property name="nunitcmd" value="nunit-console" />
<target name="distdir">
<delete dir="${projectdir}" />
@ -29,24 +30,56 @@
<touch file="${projectdir}/bin/startup_commands.txt" />
</target>
<target name="test" depends="build">
<target name="test" depends="build, find-nunit">
<setenv name="MONO_THREADS_PER_CPU" value="100" />
<nunit2 failonerror="true" verbose="true">
<formatter type="Plain" />
<test>
<assemblies>
<include name="./bin/OpenSim.Framework.Tests.dll" />
<include name="./bin/OpenSim.Framework.Communications.Tests.dll"/>
<include name="./bin/OpenSim.Framework.Servers.Tests.dll" />
<include name="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
<include name="./bin/OpenSim.Region.ScriptEngine.Tests.dll" />
<include name="./bin/OpenSim.Region.CoreModules.Tests.dll" />
<include name="./bin/OpenSim.Region.Framework.Tests.dll" />
<include name="./bin/OpenSim.Data.SQLite.Tests.dll" />
<include name="./bin/OpenSim.Data.MySQL.Tests.dll" />
</assemblies>
</test>
</nunit2>
<!-- Unit Test Assembly -->
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.tests">
<arg value="./bin/OpenSim.Framework.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.communications.tests">
<arg value="./bin/OpenSim.Framework.Communications.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.servers.tests">
<arg value="./bin/OpenSim.Framework.Servers.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.clientstack.lindenudp.tests">
<arg value="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.scriptengine.tests">
<arg value="./bin/OpenSim.Region.ScriptEngine.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.coremodules.tests">
<arg value="./bin/OpenSim.Region.CoreModules.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.sqlite.tests">
<arg value="./bin/OpenSim.Data.SQLite.Tests.dll" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.mysql.tests">
<arg value="./bin/OpenSim.Data.MySQL.Tests.dll" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.communications.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.sqlite.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.mysql.tests)==0}" />
</target>
<target name="test-cov" depends="build">
@ -156,53 +189,68 @@
</target>
<target name="find-nunit">
<exec program="which" failonerror="false"
resultproperty="hasnunit2">
<arg value="nunit-console2" />
</exec>
<property name="nunitcmd" value="nunit-console2"
if="${int::parse(hasnunit2)==0}" />
<property name="nunitcmd" value="nunit-console"
if="${int::parse(hasnunit2)==1}" />
</target>
<!-- this is used for panda test execution -->
<!-- work in progress -->
<target name="test-xml" depends="build">
<target name="test-xml" depends="build, find-nunit">
<mkdir dir="test-results" failonerror="false" />
<!-- Unit Test Assembly -->
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.framework.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.tests">
<arg value="./bin/OpenSim.Framework.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Framework.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.framework.communications.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.communications.tests">
<arg value="./bin/OpenSim.Framework.Communications.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Framework.Communications.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.framework.servers.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.servers.tests">
<arg value="./bin/OpenSim.Framework.Servers.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Framework.Servers.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.region.clientstack.lindenudp.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.clientstack.lindenudp.tests">
<arg value="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Region.ClientStack.LindenUDP.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.region.scriptengine.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.scriptengine.tests">
<arg value="./bin/OpenSim.Region.ScriptEngine.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Region.ScriptEngine.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.region.coremodules.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.coremodules.tests">
<arg value="./bin/OpenSim.Region.CoreModules.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Region.Framework.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.data.sqlite.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.sqlite.tests">
<arg value="./bin/OpenSim.Data.SQLite.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Data.SQLite.Tests.dll-Results.xml" />
</exec>
<exec program="nunit-console2" failonerror="false" resultproperty="testresult.opensim.data.mysql.tests">
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.mysql.tests">
<arg value="./bin/OpenSim.Data.MySQL.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Data.MySQL.Tests.dll-Results.xml" />
</exec>

View File

@ -337,22 +337,22 @@ namespace OpenSim.Region.Framework.Scenes
BordersLocked = true;
Border northBorder = new Border();
northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<---
northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize + 1); //<---
northBorder.CrossDirection = Cardinals.N;
NorthBorders.Add(northBorder);
Border southBorder = new Border();
southBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, 0); //--->
southBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, -2); //--->
southBorder.CrossDirection = Cardinals.S;
SouthBorders.Add(southBorder);
Border eastBorder = new Border();
eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<---
eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize + 1); //<---
eastBorder.CrossDirection = Cardinals.E;
EastBorders.Add(eastBorder);
Border westBorder = new Border();
westBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, 0); //--->
westBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, -2); //--->
westBorder.CrossDirection = Cardinals.W;
WestBorders.Add(westBorder);
@ -489,22 +489,22 @@ namespace OpenSim.Region.Framework.Scenes
{
BordersLocked = true;
Border northBorder = new Border();
northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<---
northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize + 1); //<---
northBorder.CrossDirection = Cardinals.N;
NorthBorders.Add(northBorder);
Border southBorder = new Border();
southBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, 0); //--->
southBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, -2); //--->
southBorder.CrossDirection = Cardinals.S;
SouthBorders.Add(southBorder);
Border eastBorder = new Border();
eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<---
eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize + 1); //<---
eastBorder.CrossDirection = Cardinals.E;
EastBorders.Add(eastBorder);
Border westBorder = new Border();
westBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, 0); //--->
westBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, -2); //--->
westBorder.CrossDirection = Cardinals.W;
WestBorders.Add(westBorder);
BordersLocked = false;