Formatting cleanup.
parent
71f074839c
commit
2382342c65
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@ -616,7 +616,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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/// </summary>
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public void MakeChildAgent()
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public void MakeChildAgent()
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{
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{
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if(m_animations.Count > 0)
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if (m_animations.Count > 0)
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{
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{
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LLUUID movement=m_animations[0];
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LLUUID movement=m_animations[0];
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@ -1110,11 +1110,11 @@ namespace OpenSim.Region.Environment.Scenes
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public void AddAnimation(LLUUID animID)
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public void AddAnimation(LLUUID animID)
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{
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{
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if(m_isChildAgent)
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if (m_isChildAgent)
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return;
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return;
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// Don't let this animation become the movement animation
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// Don't let this animation become the movement animation
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if(m_animations.Count < 1)
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if (m_animations.Count < 1)
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SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
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SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
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if (!m_animations.Contains(animID))
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if (!m_animations.Contains(animID))
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@ -1127,7 +1127,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void RemoveAnimation(LLUUID animID)
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public void RemoveAnimation(LLUUID animID)
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{
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{
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if(m_isChildAgent)
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if (m_isChildAgent)
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return;
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return;
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if (m_animations.Contains(animID))
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if (m_animations.Contains(animID))
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@ -1143,7 +1143,7 @@ namespace OpenSim.Region.Environment.Scenes
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for(idx=0;idx < m_animations.Count;idx++)
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for(idx=0;idx < m_animations.Count;idx++)
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{
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{
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if(m_animations[idx] == animID)
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if (m_animations[idx] == animID)
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{
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{
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int seq=m_animationSeqs[idx];
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int seq=m_animationSeqs[idx];
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@ -1158,15 +1158,15 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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public void AddAnimation(string name)
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public void AddAnimation(string name)
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{
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{
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if(m_isChildAgent)
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if (m_isChildAgent)
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return;
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return;
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// Don't let this animation become the movement animation
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// Don't let this animation become the movement animation
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if(m_animations.Count < 1)
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if (m_animations.Count < 1)
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SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
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SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
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LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
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LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
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if(animID == LLUUID.Zero)
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if (animID == LLUUID.Zero)
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return;
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return;
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if (!m_animations.Contains(animID))
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if (!m_animations.Contains(animID))
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@ -1179,11 +1179,11 @@ namespace OpenSim.Region.Environment.Scenes
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public void RemoveAnimation(string name)
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public void RemoveAnimation(string name)
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{
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{
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if(m_isChildAgent)
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if (m_isChildAgent)
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return;
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return;
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LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
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LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
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if(animID == LLUUID.Zero)
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if (animID == LLUUID.Zero)
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return;
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return;
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if (m_animations.Contains(animID))
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if (m_animations.Contains(animID))
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@ -1199,7 +1199,7 @@ namespace OpenSim.Region.Environment.Scenes
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for(idx=0;idx < m_animations.Count;idx++)
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for(idx=0;idx < m_animations.Count;idx++)
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{
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{
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if(m_animations[idx] == animID)
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if (m_animations[idx] == animID)
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{
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{
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int seq=m_animationSeqs[idx];
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int seq=m_animationSeqs[idx];
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@ -1231,7 +1231,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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/// </summary>
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protected void SetMovementAnimation(LLUUID anim)
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protected void SetMovementAnimation(LLUUID anim)
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{
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{
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if(m_animations.Count < 1)
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if (m_animations.Count < 1)
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{
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{
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m_animations.Add(Animations.AnimsLLUUID["STAND"]);
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m_animations.Add(Animations.AnimsLLUUID["STAND"]);
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m_animationSeqs.Add(1);
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m_animationSeqs.Add(1);
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@ -1649,7 +1649,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="seqs"></param>
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/// <param name="seqs"></param>
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public void SendAnimPack(LLUUID[] animations, int[] seqs)
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public void SendAnimPack(LLUUID[] animations, int[] seqs)
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{
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{
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if(m_isChildAgent)
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if (m_isChildAgent)
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return;
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return;
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m_scene.Broadcast(
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m_scene.Broadcast(
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@ -532,8 +532,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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LLUUID.TryParse(id, out keyID);
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LLUUID.TryParse(id, out keyID);
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
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return;
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}
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}
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public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
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public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
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@ -543,14 +541,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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LLUUID.TryParse(id, out keyID);
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LLUUID.TryParse(id, out keyID);
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
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return;
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}
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}
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public void llSensorRemove()
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public void llSensorRemove()
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID);
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID);
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return;
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}
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}
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public string resolveName(LLUUID objecUUID)
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public string resolveName(LLUUID objecUUID)
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@ -762,7 +758,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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World.DeleteSceneObjectGroup(m_host.ParentGroup);
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World.DeleteSceneObjectGroup(m_host.ParentGroup);
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return;
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}
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}
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public double llGround(LSL_Types.Vector3 offset)
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public double llGround(LSL_Types.Vector3 offset)
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@ -849,7 +844,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.SetAxisRotation(statusrotationaxis, value);
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m_host.SetAxisRotation(statusrotationaxis, value);
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}
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}
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return;
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}
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}
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public LSL_Types.LSLInteger llGetStatus(int status)
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public LSL_Types.LSLInteger llGetStatus(int status)
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@ -921,7 +915,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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tmp.Z = (float)scale.z;
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tmp.Z = (float)scale.z;
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part.Scale = tmp;
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part.Scale = tmp;
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part.SendFullUpdateToAllClients();
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part.SendFullUpdateToAllClients();
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return;
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}
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}
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public LSL_Types.Vector3 llGetScale()
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public LSL_Types.Vector3 llGetScale()
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@ -2547,7 +2540,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llSetScriptState(string name, int run)
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public void llSetScriptState(string name, int run)
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{
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{
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LLUUID item;
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LLUUID item;
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ScriptManager sm;
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ScriptManager sm;
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IScript script = null;
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IScript script = null;
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@ -2576,11 +2568,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (script == null)
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if (script == null)
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ShoutError("llSetScriptState: script "+name+" not found");
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ShoutError("llSetScriptState: script "+name+" not found");
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// If we didn;t find it, then it's safe to
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// If we didn't find it, then it's safe to
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// assume it is not running.
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// assume it is not running.
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return;
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}
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}
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public double llGetEnergy()
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public double llGetEnergy()
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@ -4363,7 +4352,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llResetOtherScript(string name)
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public void llResetOtherScript(string name)
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{
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{
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LLUUID item;
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LLUUID item;
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ScriptManager sm;
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ScriptManager sm;
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IScript script = null;
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IScript script = null;
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@ -4382,16 +4370,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (script == null)
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if (script == null)
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ShoutError("llResetOtherScript: script "+name+" not found");
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ShoutError("llResetOtherScript: script "+name+" not found");
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// If we didn;t find it, then it's safe to
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// If we didn't find it, then it's safe to
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// assume it is not running.
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// assume it is not running.
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return;
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}
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}
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public LSL_Types.LSLInteger llGetScriptState(string name)
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public LSL_Types.LSLInteger llGetScriptState(string name)
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{
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{
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LLUUID item;
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LLUUID item;
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ScriptManager sm;
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ScriptManager sm;
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IScript script = null;
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IScript script = null;
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@ -4417,11 +4401,10 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (script == null)
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if (script == null)
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ShoutError("llGetScriptState: script "+name+" not found");
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ShoutError("llGetScriptState: script "+name+" not found");
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// If we didn;t find it, then it's safe to
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// If we didn't find it, then it's safe to
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// assume it is not running.
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// assume it is not running.
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return 0;
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return 0;
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}
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}
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public void llRemoteLoadScript()
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public void llRemoteLoadScript()
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@ -4503,27 +4486,26 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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if ((partInst.LinkNum + 1) == linknumber)
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if ((partInst.LinkNum + 1) == linknumber)
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{
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{
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part=partInst;
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part = partInst;
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break;
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break;
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}
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}
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}
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}
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}
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}
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else
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else
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{
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{
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part=m_host;
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part = m_host;
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}
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}
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if (part == null)
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if (part == null)
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return;
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return;
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int idx = 0;
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int idx=0;
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while (idx < rules.Length)
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while(idx < rules.Length)
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{
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{
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int code=Convert.ToInt32(rules.Data[idx++]);
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int code = Convert.ToInt32(rules.Data[idx++]);
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int remain=rules.Length-idx;
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int remain = rules.Length - idx;
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int face;
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int face;
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LSL_Types.Vector3 v;
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LSL_Types.Vector3 v;
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@ -4586,7 +4568,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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SetScale(part, v);
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SetScale(part, v);
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break;
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break;
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}
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}
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}
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}
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}
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}
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@ -5141,7 +5122,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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public string llIntegerToBase64(int number)
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public string llIntegerToBase64(int number)
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{
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{
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// uninitialized string
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// uninitialized string
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char[] imdt = new char[8];
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char[] imdt = new char[8];
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@ -5160,7 +5140,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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imdt[0] = i2ctable[number>>26 & 0x3F];
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imdt[0] = i2ctable[number>>26 & 0x3F];
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return new string(imdt);
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return new string(imdt);
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}
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}
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// <summary>
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// <summary>
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@ -5206,7 +5185,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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public LSL_Types.LSLInteger llBase64ToInteger(string str)
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public LSL_Types.LSLInteger llBase64ToInteger(string str)
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{
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{
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int number = 0;
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int number = 0;
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int digit;
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int digit;
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@ -5263,7 +5241,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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// ignore trailing padding
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// ignore trailing padding
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return number;
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return number;
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}
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}
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public double llGetGMTclock()
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public double llGetGMTclock()
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@ -5334,7 +5311,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list separators, LSL_Types.list spacers)
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public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list separators, LSL_Types.list spacers)
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{
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{
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int beginning = 0;
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int beginning = 0;
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int srclen = src.Length;
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int srclen = src.Length;
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int seplen = separators.Length;
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int seplen = separators.Length;
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@ -5456,7 +5432,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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return tokens;
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return tokens;
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}
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}
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public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
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public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
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