in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings even more, but viewers seem to need it now, something to review later
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ae195632e9
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@ -266,9 +266,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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// Used for Notices and Group Invites/Accept/Reject
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// Used for Notices and Group Invites/Accept/Reject
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sp.ControllingClient.OnInstantMessage += OnInstantMessage;
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sp.ControllingClient.OnInstantMessage += OnInstantMessage;
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// Send client their groups information.
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// Send client their groups information.
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// SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID);
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SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID);
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// only send data viwer will ask rest later
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// only send data viwer will ask rest later
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OnAgentDataUpdateRequest(sp.ControllingClient, sp.UUID, sp.UUID);
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// OnAgentDataUpdateRequest(sp.ControllingClient, sp.UUID, sp.UUID);
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}
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}
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private void OnMakeChild(ScenePresence sp)
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private void OnMakeChild(ScenePresence sp)
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