in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings even more, but viewers seem to need it now, something to review later

avinationmerge
UbitUmarov 2015-09-26 19:17:59 +01:00
parent ae195632e9
commit 238b32d95f
1 changed files with 2 additions and 2 deletions

View File

@ -266,9 +266,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Used for Notices and Group Invites/Accept/Reject // Used for Notices and Group Invites/Accept/Reject
sp.ControllingClient.OnInstantMessage += OnInstantMessage; sp.ControllingClient.OnInstantMessage += OnInstantMessage;
// Send client their groups information. // Send client their groups information.
// SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID); SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID);
// only send data viwer will ask rest later // only send data viwer will ask rest later
OnAgentDataUpdateRequest(sp.ControllingClient, sp.UUID, sp.UUID); // OnAgentDataUpdateRequest(sp.ControllingClient, sp.UUID, sp.UUID);
} }
private void OnMakeChild(ScenePresence sp) private void OnMakeChild(ScenePresence sp)