Add commented out section on collisions switch in Scene.SetSceneCoreDebug().

This was not implemented before the recent changes but should be at some point.
0.7.3-extended
Justin Clark-Casey (justincc) 2012-03-23 00:12:14 +00:00
parent e8cd9688ce
commit 24b5fb8523
1 changed files with 6 additions and 0 deletions

View File

@ -1084,6 +1084,12 @@ namespace OpenSim.Region.Framework.Scenes
m_physics_enabled = enablePhysics;
}
// if (options.ContainsKey("collisions"))
// {
// // TODO: Implement. If false, should stop objects colliding, though possibly should still allow
// // the avatar themselves to collide with the ground.
// }
if (options.ContainsKey("teleport"))
{
bool enableTeleportDebugging;