fix ubOde terrain copy at north and east borders

0.9.0.1-postfixes 0.9.0.1
UbitUmarov 2018-05-04 23:00:34 +01:00
parent 44fd5bb7b5
commit 24df1086fa
1 changed files with 2 additions and 2 deletions

View File

@ -2361,8 +2361,8 @@ namespace OpenSim.Region.PhysicsModule.ubOde
float val; float val;
uint maxXX = regionsizeX - 1; uint maxXX = regionsizeX + 1;
uint maxYY = regionsizeY - 1; uint maxYY = regionsizeY + 1;
// adding one margin all around so things don't fall in edges // adding one margin all around so things don't fall in edges
uint xx; uint xx;