Merge branch 'master' into httptests
commit
2777995331
|
@ -180,6 +180,30 @@ namespace OpenSim.Framework.Monitoring
|
|||
m_watchdogTimer.Elapsed += WatchdogTimerElapsed;
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}
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||||
|
||||
public static void Stop()
|
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{
|
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if(m_threads == null)
|
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return;
|
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|
||||
lock(m_threads)
|
||||
{
|
||||
m_enabled = false;
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||||
if(m_watchdogTimer != null)
|
||||
{
|
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m_watchdogTimer.Dispose();
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m_watchdogTimer = null;
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}
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|
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foreach(ThreadWatchdogInfo twi in m_threads.Values)
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{
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Thread t = twi.Thread;
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if(t.IsAlive)
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t.Abort();
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}
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m_threads.Clear();
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}
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}
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/// <summary>
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/// Add a thread to the watchdog tracker.
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/// </summary>
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|
|
|
@ -85,6 +85,7 @@ namespace OpenSim.Framework.Monitoring
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public static void Stop()
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{
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JobEngine.Stop();
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Watchdog.Stop();
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}
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/// <summary>
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|
|
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@ -136,20 +136,21 @@ namespace OpenSim.Framework.Servers
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protected override void ShutdownSpecific()
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{
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Watchdog.Enabled = false;
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base.ShutdownSpecific();
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MainServer.Stop();
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Thread.Sleep(5000);
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Util.StopThreadPool();
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WorkManager.Stop();
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Thread.Sleep(1000);
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RemovePIDFile();
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m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting...");
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|
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if (!SuppressExit)
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if (!SuppressExit)
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Environment.Exit(0);
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}
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|
|
|
@ -91,7 +91,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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PoolWorkerJob,
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string.Format("PollServiceWorkerThread {0}:{1}", i, m_server.Port),
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ThreadPriority.Normal,
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false,
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true,
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false,
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null,
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int.MaxValue);
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|
@ -101,7 +101,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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this.CheckRetries,
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string.Format("PollServiceWatcherThread:{0}", m_server.Port),
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ThreadPriority.Normal,
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false,
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true,
|
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true,
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null,
|
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1000 * 60 * 10);
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|
|
|
@ -2579,7 +2579,6 @@ namespace OpenSim.Framework
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}
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catch (ThreadAbortException e)
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{
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m_log.Error(string.Format("Aborted threadfunc {0} ", threadFuncNum), e);
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}
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catch (Exception e)
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||||
{
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|
@ -2852,6 +2851,16 @@ namespace OpenSim.Framework
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return stpi;
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}
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public static void StopThreadPool()
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{
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if (m_ThreadPool == null)
|
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return;
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SmartThreadPool pool = m_ThreadPool;
|
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m_ThreadPool = null;
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|
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try { pool.Shutdown(); } catch {}
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}
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|
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#endregion FireAndForget Threading Pattern
|
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|
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/// <summary>
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|
|
|
@ -79,7 +79,7 @@ namespace OpenSim
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else
|
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{
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ServicePointManager.DefaultConnectionLimit = 12;
|
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try { ServicePointManager.DnsRefreshTimeout = 120000; } // just is case crazy some mono decides to have it infinity
|
||||
try { ServicePointManager.DnsRefreshTimeout = 120000; } // just is case some crazy mono decides to have it infinity
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||||
catch { }
|
||||
}
|
||||
|
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|
|
|
@ -143,7 +143,7 @@ namespace OpenSim
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//Mono.Unix.Native.Signum signal = signals [index].Signum;
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MainConsole.Instance.RunCommand("shutdown");
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||||
}
|
||||
});
|
||||
});
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
|
@ -165,6 +165,7 @@ namespace OpenSim
|
|||
{
|
||||
new Mono.Unix.UnixSignal(Mono.Unix.Native.Signum.SIGTERM)
|
||||
};
|
||||
signal_thread.IsBackground = true;
|
||||
signal_thread.Start();
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -485,6 +486,12 @@ namespace OpenSim
|
|||
RunCommandScript(m_shutdownCommandsFile);
|
||||
}
|
||||
|
||||
if (m_timedScript != "disabled")
|
||||
{
|
||||
m_scriptTimer.Dispose();
|
||||
m_timedScript = "disabled";
|
||||
}
|
||||
|
||||
base.ShutdownSpecific();
|
||||
}
|
||||
|
||||
|
|
|
@ -88,8 +88,8 @@ namespace OpenSim.Region.ClientStack.Linden
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|||
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
|
||||
private static Thread[] m_workerThreads = null;
|
||||
private static int m_NumberScenes = 0;
|
||||
private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue =
|
||||
new OpenMetaverse.BlockingQueue<aPollRequest>();
|
||||
private static OpenSim.Framework.BlockingQueue<aPollRequest> m_queue =
|
||||
new OpenSim.Framework.BlockingQueue<aPollRequest>();
|
||||
|
||||
private Dictionary<UUID, PollServiceMeshEventArgs> m_pollservices = new Dictionary<UUID, PollServiceMeshEventArgs>();
|
||||
|
||||
|
@ -170,7 +170,7 @@ namespace OpenSim.Region.ClientStack.Linden
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|||
m_workerThreads[i] = WorkManager.StartThread(DoMeshRequests,
|
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String.Format("GetMeshWorker{0}", i),
|
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ThreadPriority.Normal,
|
||||
false,
|
||||
true,
|
||||
false,
|
||||
null,
|
||||
int.MaxValue);
|
||||
|
@ -203,9 +203,12 @@ namespace OpenSim.Region.ClientStack.Linden
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|||
{
|
||||
while(true)
|
||||
{
|
||||
aPollRequest poolreq = m_queue.Dequeue();
|
||||
aPollRequest poolreq = m_queue.Dequeue(1000);
|
||||
if(m_NumberScenes <= 0)
|
||||
return;
|
||||
Watchdog.UpdateThread();
|
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poolreq.thepoll.Process(poolreq);
|
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if(poolreq.reqID != UUID.Zero)
|
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poolreq.thepoll.Process(poolreq);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -77,8 +77,8 @@ namespace OpenSim.Region.ClientStack.Linden
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|||
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
|
||||
private static Thread[] m_workerThreads = null;
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||||
private static int m_NumberScenes = 0;
|
||||
private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue =
|
||||
new OpenMetaverse.BlockingQueue<aPollRequest>();
|
||||
private static OpenSim.Framework.BlockingQueue<aPollRequest> m_queue =
|
||||
new OpenSim.Framework.BlockingQueue<aPollRequest>();
|
||||
|
||||
private Dictionary<UUID,PollServiceTextureEventArgs> m_pollservices = new Dictionary<UUID,PollServiceTextureEventArgs>();
|
||||
|
||||
|
@ -139,7 +139,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
m_workerThreads[i] = WorkManager.StartThread(DoTextureRequests,
|
||||
String.Format("GetTextureWorker{0}", i),
|
||||
ThreadPriority.Normal,
|
||||
false,
|
||||
true,
|
||||
false,
|
||||
null,
|
||||
int.MaxValue);
|
||||
|
@ -274,7 +274,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
{
|
||||
if (responses.Count > 0)
|
||||
{
|
||||
if (m_queue.Count >= 4)
|
||||
if (m_queue.Count() >= 4)
|
||||
{
|
||||
// Never allow more than 4 fetches to wait
|
||||
reqinfo.send503 = true;
|
||||
|
@ -445,9 +445,12 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
{
|
||||
while (true)
|
||||
{
|
||||
aPollRequest poolreq = m_queue.Dequeue();
|
||||
aPollRequest poolreq = m_queue.Dequeue(2000);
|
||||
if(m_NumberScenes <= 0)
|
||||
return;
|
||||
Watchdog.UpdateThread();
|
||||
poolreq.thepoll.Process(poolreq);
|
||||
if(poolreq.reqID != UUID.Zero)
|
||||
poolreq.thepoll.Process(poolreq);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -206,7 +206,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
m_workerThreads[i] = WorkManager.StartThread(DoInventoryRequests,
|
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String.Format("InventoryWorkerThread{0}", i),
|
||||
ThreadPriority.Normal,
|
||||
false,
|
||||
true,
|
||||
true,
|
||||
null,
|
||||
int.MaxValue);
|
||||
|
|
|
@ -527,15 +527,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
{
|
||||
string homeURI = Scene.GetAgentHomeURI(sp.ControllingClient.AgentId);
|
||||
|
||||
string message;
|
||||
finalDestination = GetFinalDestination(reg, sp.ControllingClient.AgentId, homeURI, out message);
|
||||
string reason = String.Empty;
|
||||
finalDestination = GetFinalDestination(reg, sp.ControllingClient.AgentId, homeURI, out reason);
|
||||
|
||||
if (finalDestination == null)
|
||||
{
|
||||
m_log.WarnFormat( "{0} Final destination is having problems. Unable to teleport {1} {2}: {3}",
|
||||
LogHeader, sp.Name, sp.UUID, message);
|
||||
LogHeader, sp.Name, sp.UUID, reason);
|
||||
|
||||
sp.ControllingClient.SendTeleportFailed(message);
|
||||
sp.ControllingClient.SendTeleportFailed(reason);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -548,17 +548,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
return;
|
||||
}
|
||||
|
||||
// Validate assorted conditions
|
||||
string reason = string.Empty;
|
||||
if (!ValidateGenericConditions(sp, reg, finalDestination, teleportFlags, out reason))
|
||||
{
|
||||
sp.ControllingClient.SendTeleportFailed(reason);
|
||||
return;
|
||||
}
|
||||
|
||||
if (message != null)
|
||||
sp.ControllingClient.SendAgentAlertMessage(message, true);
|
||||
|
||||
//
|
||||
// This is it
|
||||
//
|
||||
|
@ -735,8 +730,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
IPEndPoint endPoint = finalDestination.ExternalEndPoint;
|
||||
if (endPoint == null || endPoint.Address == null)
|
||||
{
|
||||
sp.ControllingClient.SendTeleportFailed("Remote Region appears to be down");
|
||||
|
||||
sp.ControllingClient.SendTeleportFailed("Could not resolve destination Address");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -784,22 +778,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
// At least on LL 3.3.4, this is not strictly necessary - a teleport will succeed without sending this to
|
||||
// the viewer. However, it might mean that the viewer does not see the black teleport screen (untested).
|
||||
sp.ControllingClient.SendTeleportStart(teleportFlags);
|
||||
|
||||
// the avatar.Close below will clear the child region list. We need this below for (possibly)
|
||||
// closing the child agents, so save it here (we need a copy as it is Clear()-ed).
|
||||
//List<ulong> childRegions = avatar.KnownRegionHandles;
|
||||
// Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport
|
||||
// failure at this point (unlike a border crossing failure). So perhaps this can never fail
|
||||
// once we reach here...
|
||||
//avatar.Scene.RemoveCapsHandler(avatar.UUID);
|
||||
|
||||
|
||||
AgentCircuitData currentAgentCircuit = sp.Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
|
||||
AgentCircuitData agentCircuit = sp.ControllingClient.RequestClientInfo();
|
||||
agentCircuit.startpos = position;
|
||||
agentCircuit.child = true;
|
||||
|
||||
// agentCircuit.Appearance = sp.Appearance;
|
||||
// agentCircuit.Appearance = new AvatarAppearance(sp.Appearance, true, false);
|
||||
agentCircuit.Appearance = new AvatarAppearance();
|
||||
agentCircuit.Appearance.AvatarHeight = sp.Appearance.AvatarHeight;
|
||||
|
||||
|
@ -1673,6 +1657,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
return agent;
|
||||
}
|
||||
|
||||
IPEndPoint endpoint = neighbourRegion.ExternalEndPoint;
|
||||
if(endpoint == null)
|
||||
{
|
||||
m_log.DebugFormat("{0}: CrossAgentToNewRegionAsync: failed to resolve neighbour address {0} ",neighbourRegion.ExternalHostName);
|
||||
return agent;
|
||||
}
|
||||
|
||||
m_entityTransferStateMachine.SetInTransit(agent.UUID);
|
||||
agent.RemoveFromPhysicalScene();
|
||||
|
||||
|
@ -1683,7 +1674,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
return agent;
|
||||
}
|
||||
|
||||
CrossAgentToNewRegionPost(agent, pos, neighbourRegion, isFlying, ctx);
|
||||
CrossAgentToNewRegionPost(agent, pos, neighbourRegion, endpoint, isFlying, ctx);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -1727,6 +1718,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
agent.AddNeighbourRegion(neighbourRegion, agentCircuit.CapsPath);
|
||||
|
||||
IPEndPoint endPoint = neighbourRegion.ExternalEndPoint;
|
||||
if(endPoint == null)
|
||||
{
|
||||
m_log.DebugFormat("CrossAgentCreateFarChild failed to resolve neighbour address {0}", neighbourRegion.ExternalHostName);
|
||||
return false;
|
||||
}
|
||||
if (Scene.SimulationService.CreateAgent(source, neighbourRegion, agentCircuit, (int)TeleportFlags.Default, ctx, out reason))
|
||||
{
|
||||
string capsPath = neighbourRegion.ServerURI + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath);
|
||||
|
@ -1821,7 +1817,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
}
|
||||
|
||||
public void CrossAgentToNewRegionPost(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion,
|
||||
bool isFlying, EntityTransferContext ctx)
|
||||
IPEndPoint endpoint, bool isFlying, EntityTransferContext ctx)
|
||||
{
|
||||
|
||||
string agentcaps;
|
||||
|
@ -1848,15 +1844,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
{
|
||||
m_eqModule.CrossRegion(
|
||||
neighbourRegion.RegionHandle, pos, vel2 /* agent.Velocity */,
|
||||
neighbourRegion.ExternalEndPoint,
|
||||
capsPath, agent.UUID, agent.ControllingClient.SessionId,
|
||||
endpoint, capsPath, agent.UUID, agent.ControllingClient.SessionId,
|
||||
neighbourRegion.RegionSizeX, neighbourRegion.RegionSizeY);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat("{0} Using old CrossRegion packet. Varregion will not work!!", LogHeader);
|
||||
agent.ControllingClient.CrossRegion(neighbourRegion.RegionHandle, pos, agent.Velocity, neighbourRegion.ExternalEndPoint,
|
||||
capsPath);
|
||||
agent.ControllingClient.CrossRegion(neighbourRegion.RegionHandle, pos, agent.Velocity,
|
||||
endpoint,capsPath);
|
||||
}
|
||||
|
||||
// SUCCESS!
|
||||
|
@ -1953,7 +1948,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
|
||||
seeds.Add(regionhandler, agent.CapsPath);
|
||||
|
||||
|
||||
// agent.ChildrenCapSeeds = new Dictionary<ulong, string>(seeds);
|
||||
agent.ChildrenCapSeeds = null;
|
||||
|
||||
|
|
|
@ -188,9 +188,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
cmdHandlerThreadCycleSleepms = 100;
|
||||
}
|
||||
|
||||
/*
|
||||
~AsyncCommandManager()
|
||||
{
|
||||
// Shut down thread
|
||||
|
||||
try
|
||||
{
|
||||
lock (staticLock)
|
||||
|
@ -213,7 +215,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
/// <summary>
|
||||
/// Main loop for the manager thread
|
||||
/// </summary>
|
||||
|
@ -229,6 +231,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
Watchdog.UpdateThread();
|
||||
}
|
||||
catch ( System.Threading.ThreadAbortException) { }
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[ASYNC COMMAND MANAGER]: Exception in command handler pass: ", e);
|
||||
|
|
|
@ -1079,6 +1079,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
"[XEngine]: Started {0} scripts in {1}", scriptsStarted, m_Scene.Name);
|
||||
}
|
||||
}
|
||||
catch (System.Threading.ThreadAbortException) { }
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(
|
||||
|
|
|
@ -211,6 +211,7 @@ namespace OpenSim.Server.Base
|
|||
{
|
||||
new Mono.Unix.UnixSignal(Mono.Unix.Native.Signum.SIGTERM)
|
||||
};
|
||||
ignal_thread.IsBackground = true;
|
||||
signal_thread.Start();
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -249,6 +250,9 @@ namespace OpenSim.Server.Base
|
|||
}
|
||||
}
|
||||
|
||||
MemoryWatchdog.Enabled = false;
|
||||
Watchdog.Enabled = false;
|
||||
WorkManager.Stop();
|
||||
RemovePIDFile();
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -33,6 +33,7 @@ using System.Net;
|
|||
using System.Net.Security;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Base;
|
||||
|
@ -188,6 +189,11 @@ namespace OpenSim.Server
|
|||
|
||||
int res = m_Server.Run();
|
||||
|
||||
if(m_Server != null)
|
||||
m_Server.Shutdown();
|
||||
|
||||
Util.StopThreadPool();
|
||||
|
||||
Environment.Exit(res);
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -135,8 +135,7 @@ namespace OpenSim.Services.Connectors
|
|||
|
||||
for (int i = 0 ; i < 2 ; i++)
|
||||
{
|
||||
m_fetchThreads[i] = new Thread(AssetRequestProcessor);
|
||||
m_fetchThreads[i].Start();
|
||||
Util.FireAndForget(delegate { AssetRequestProcessor();});
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -349,8 +348,8 @@ namespace OpenSim.Services.Connectors
|
|||
public string id;
|
||||
}
|
||||
|
||||
private OpenMetaverse.BlockingQueue<QueuedAssetRequest> m_requestQueue =
|
||||
new OpenMetaverse.BlockingQueue<QueuedAssetRequest>();
|
||||
private OpenSim.Framework.BlockingQueue<QueuedAssetRequest> m_requestQueue =
|
||||
new OpenSim.Framework.BlockingQueue<QueuedAssetRequest>();
|
||||
|
||||
private void AssetRequestProcessor()
|
||||
{
|
||||
|
@ -358,8 +357,9 @@ namespace OpenSim.Services.Connectors
|
|||
|
||||
while (true)
|
||||
{
|
||||
r = m_requestQueue.Dequeue();
|
||||
|
||||
r = m_requestQueue.Dequeue(2000);
|
||||
if(r== null)
|
||||
continue;
|
||||
string uri = r.uri;
|
||||
string id = r.id;
|
||||
|
||||
|
|
|
@ -271,31 +271,6 @@ namespace OpenSim.Services.Interfaces
|
|||
m_serverURI = string.Empty;
|
||||
}
|
||||
|
||||
/*
|
||||
public GridRegion(int regionLocX, int regionLocY, IPEndPoint internalEndPoint, string externalUri)
|
||||
{
|
||||
m_regionLocX = regionLocX;
|
||||
m_regionLocY = regionLocY;
|
||||
RegionSizeX = (int)Constants.RegionSize;
|
||||
RegionSizeY = (int)Constants.RegionSize;
|
||||
|
||||
m_internalEndPoint = internalEndPoint;
|
||||
m_externalHostName = externalUri;
|
||||
}
|
||||
|
||||
public GridRegion(int regionLocX, int regionLocY, string externalUri, uint port)
|
||||
{
|
||||
m_regionLocX = regionLocX;
|
||||
m_regionLocY = regionLocY;
|
||||
RegionSizeX = (int)Constants.RegionSize;
|
||||
RegionSizeY = (int)Constants.RegionSize;
|
||||
|
||||
m_externalHostName = externalUri;
|
||||
|
||||
m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)port);
|
||||
}
|
||||
*/
|
||||
|
||||
public GridRegion(uint xcell, uint ycell)
|
||||
{
|
||||
m_regionLocX = (int)Util.RegionToWorldLoc(xcell);
|
||||
|
@ -489,14 +464,16 @@ namespace OpenSim.Services.Interfaces
|
|||
{
|
||||
get
|
||||
{
|
||||
// Old one defaults to IPv6
|
||||
//return new IPEndPoint(Dns.GetHostAddresses(m_externalHostName)[0], m_internalEndPoint.Port);
|
||||
|
||||
IPAddress ia = null;
|
||||
// If it is already an IP, don't resolve it - just return directly
|
||||
// we should not need this
|
||||
if (IPAddress.TryParse(m_externalHostName, out ia))
|
||||
{
|
||||
if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any))
|
||||
return null;
|
||||
return new IPEndPoint(ia, m_internalEndPoint.Port);
|
||||
|
||||
}
|
||||
|
||||
// Reset for next check
|
||||
ia = null;
|
||||
try
|
||||
|
@ -513,7 +490,7 @@ namespace OpenSim.Services.Interfaces
|
|||
}
|
||||
}
|
||||
}
|
||||
catch (SocketException e)
|
||||
catch // (SocketException e)
|
||||
{
|
||||
/*throw new Exception(
|
||||
"Unable to resolve local hostname " + m_externalHostName + " innerException of type '" +
|
||||
|
@ -524,6 +501,9 @@ namespace OpenSim.Services.Interfaces
|
|||
return null;
|
||||
}
|
||||
|
||||
if(ia == null)
|
||||
return null;
|
||||
|
||||
return new IPEndPoint(ia, m_internalEndPoint.Port);
|
||||
}
|
||||
}
|
||||
|
|
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Reference in New Issue