Merge branch 'ubitwork' into avination

avinationmerge
Melanie 2012-06-29 04:03:24 +02:00
commit 2870659b5c
1 changed files with 3 additions and 0 deletions

View File

@ -5078,10 +5078,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
update.TextureEntry = Utils.EmptyBytes;
// update.TextureEntry = (data.Appearance.Texture != null) ? data.Appearance.Texture.GetBytes() : Utils.EmptyBytes;
/* all this flags seem related to prims and not avatars. This allow for wrong viewer side move of a avatar in prim edition mode (anv mantis 854)
update.UpdateFlags = (uint)(
PrimFlags.Physics | PrimFlags.ObjectModify | PrimFlags.ObjectCopy | PrimFlags.ObjectAnyOwner |
PrimFlags.ObjectYouOwner | PrimFlags.ObjectMove | PrimFlags.InventoryEmpty | PrimFlags.ObjectTransfer |
PrimFlags.ObjectOwnerModify);
*/
update.UpdateFlags = 0;
return update;
}