Revert "change position of OnAttach event firing so that this also happens when a user teleports into a region"

The behavior introduced here is not compatible with SL

This reverts commit b6bee4999c.
mysql-performance
Melanie 2010-02-04 17:11:06 +00:00
parent b9c3846e81
commit 2953bee1f4
2 changed files with 15 additions and 17 deletions

View File

@ -2496,24 +2496,20 @@ namespace OpenSim.Region.Framework.Scenes
//RootPrim.SetParentLocalId(parentLocalID);
m_log.DebugFormat(
"[ATTACHMENT]: Received attachment {0}, inworld asset id {1}",
//grp.RootPart.LastOwnerID.ToString(),
grp.GetFromItemID(),
grp.UUID.ToString());
m_log.DebugFormat("[ATTACHMENT]: Received " +
"attachment {0}, inworld asset id {1}",
//grp.RootPart.LastOwnerID.ToString(),
grp.GetFromItemID(),
grp.UUID.ToString());
//grp.SetFromAssetID(grp.RootPart.LastOwnerID);
m_log.DebugFormat(
"[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID.ToString(), grp.AbsolutePosition);
if (
AttachObject(
sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false))
{
// Do this last so that event listeners have access to all the effects of the attachment
EventManager.TriggerOnAttach(grp.LocalId, UUID.Zero, sp.UUID);
}
m_log.DebugFormat("[ATTACHMENT]: Attach " +
"to avatar {0} at position {1}",
sp.UUID.ToString(), grp.AbsolutePosition);
AttachObject(sp.ControllingClient,
grp.LocalId, (uint)0,
grp.GroupRotation,
grp.AbsolutePosition, false);
RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
grp.SendGroupFullUpdate();
}
@ -2522,6 +2518,7 @@ namespace OpenSim.Region.Framework.Scenes
RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
RootPrim.AddFlag(PrimFlags.TemporaryOnRez);
}
}
else
{

View File

@ -627,10 +627,11 @@ namespace OpenSim.Region.Framework.Scenes
}
m_parentScene.AttachObject(remoteClient, AttachmentPt, itemId, group);
group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent);
group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent);
// In case it is later dropped again, don't let
// it get cleaned up
//
group.RootPart.RemFlag(PrimFlags.TemporaryOnRez);
group.HasGroupChanged = false;
}