minor: remove mono compiler warnings in InventoryAccessModule
parent
e20b0d5695
commit
29e28f4b84
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@ -353,7 +353,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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bool asAttachment)
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{
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CoalescedSceneObjects coa = new CoalescedSceneObjects(UUID.Zero);
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Dictionary<UUID, Vector3> originalPositions = new Dictionary<UUID, Vector3>();
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// Dictionary<UUID, Vector3> originalPositions = new Dictionary<UUID, Vector3>();
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foreach (SceneObjectGroup objectGroup in objlist)
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{
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@ -936,8 +936,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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}
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}
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int primcount = 0;
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for(int i = 0; i < objlist.Count; i++)
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for (int i = 0; i < objlist.Count; i++)
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{
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SceneObjectGroup g = objlist[i];
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