Moved most of the configuration fields from Opensimbase to their own Class... Framework/ConfigSettings.
parent
8f3c5dbe5c
commit
2a249373d3
|
@ -0,0 +1,136 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace OpenSim.Framework
|
||||||
|
{
|
||||||
|
public class ConfigSettings
|
||||||
|
{
|
||||||
|
private string m_physicsEngine;
|
||||||
|
|
||||||
|
public string PhysicsEngine
|
||||||
|
{
|
||||||
|
get { return m_physicsEngine; }
|
||||||
|
set { m_physicsEngine = value; }
|
||||||
|
}
|
||||||
|
private string m_meshEngineName;
|
||||||
|
|
||||||
|
public string MeshEngineName
|
||||||
|
{
|
||||||
|
get { return m_meshEngineName; }
|
||||||
|
set { m_meshEngineName = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool m_sandbox;
|
||||||
|
|
||||||
|
public bool Sandbox
|
||||||
|
{
|
||||||
|
get { return m_sandbox; }
|
||||||
|
set { m_sandbox = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool m_see_into_region_from_neighbor;
|
||||||
|
|
||||||
|
public bool See_into_region_from_neighbor
|
||||||
|
{
|
||||||
|
get { return m_see_into_region_from_neighbor; }
|
||||||
|
set { m_see_into_region_from_neighbor = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_storageDll;
|
||||||
|
|
||||||
|
public string StorageDll
|
||||||
|
{
|
||||||
|
get { return m_storageDll; }
|
||||||
|
set { m_storageDll = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_clientstackDll;
|
||||||
|
|
||||||
|
public string ClientstackDll
|
||||||
|
{
|
||||||
|
get { return m_clientstackDll; }
|
||||||
|
set { m_clientstackDll = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool m_physicalPrim;
|
||||||
|
|
||||||
|
public bool PhysicalPrim
|
||||||
|
{
|
||||||
|
get { return m_physicalPrim; }
|
||||||
|
set { m_physicalPrim = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool m_standaloneAuthenticate = false;
|
||||||
|
|
||||||
|
public bool StandaloneAuthenticate
|
||||||
|
{
|
||||||
|
get { return m_standaloneAuthenticate; }
|
||||||
|
set { m_standaloneAuthenticate = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_standaloneWelcomeMessage = null;
|
||||||
|
|
||||||
|
public string StandaloneWelcomeMessage
|
||||||
|
{
|
||||||
|
get { return m_standaloneWelcomeMessage; }
|
||||||
|
set { m_standaloneWelcomeMessage = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_standaloneInventoryPlugin;
|
||||||
|
|
||||||
|
public string StandaloneInventoryPlugin
|
||||||
|
{
|
||||||
|
get { return m_standaloneInventoryPlugin; }
|
||||||
|
set { m_standaloneInventoryPlugin = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_standaloneAssetPlugin;
|
||||||
|
|
||||||
|
public string StandaloneAssetPlugin
|
||||||
|
{
|
||||||
|
get { return m_standaloneAssetPlugin; }
|
||||||
|
set { m_standaloneAssetPlugin = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_standaloneUserPlugin;
|
||||||
|
|
||||||
|
public string StandaloneUserPlugin
|
||||||
|
{
|
||||||
|
get { return m_standaloneUserPlugin; }
|
||||||
|
set { m_standaloneUserPlugin = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_standaloneInventorySource;
|
||||||
|
|
||||||
|
public string StandaloneInventorySource
|
||||||
|
{
|
||||||
|
get { return m_standaloneInventorySource; }
|
||||||
|
set { m_standaloneInventorySource = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_standaloneAssetSource;
|
||||||
|
|
||||||
|
public string StandaloneAssetSource
|
||||||
|
{
|
||||||
|
get { return m_standaloneAssetSource; }
|
||||||
|
set { m_standaloneAssetSource = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_standaloneUserSource;
|
||||||
|
|
||||||
|
public string StandaloneUserSource
|
||||||
|
{
|
||||||
|
get { return m_standaloneUserSource; }
|
||||||
|
set { m_standaloneUserSource = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private string m_assetStorage = "local";
|
||||||
|
|
||||||
|
public string AssetStorage
|
||||||
|
{
|
||||||
|
get { return m_assetStorage; }
|
||||||
|
set { m_assetStorage = value; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -90,7 +90,7 @@ namespace OpenSim
|
||||||
m_log.Info("====================================================================");
|
m_log.Info("====================================================================");
|
||||||
m_log.Info("========================= STARTING OPENSIM =========================");
|
m_log.Info("========================= STARTING OPENSIM =========================");
|
||||||
m_log.Info("====================================================================");
|
m_log.Info("====================================================================");
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (m_sandbox ? "sandbox" : "grid"));
|
m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (ConfigurationSettings.Sandbox ? "sandbox" : "grid"));
|
||||||
|
|
||||||
m_console = new ConsoleBase("Region", this);
|
m_console = new ConsoleBase("Region", this);
|
||||||
MainConsole.Instance = m_console;
|
MainConsole.Instance = m_console;
|
||||||
|
@ -642,7 +642,7 @@ namespace OpenSim
|
||||||
|
|
||||||
ShowPluginCommandsHelp(CombineParams(helpArgs, 0), m_console);
|
ShowPluginCommandsHelp(CombineParams(helpArgs, 0), m_console);
|
||||||
|
|
||||||
if (m_sandbox)
|
if (ConfigurationSettings.Sandbox)
|
||||||
{
|
{
|
||||||
m_console.Notice("");
|
m_console.Notice("");
|
||||||
m_console.Notice("create user - adds a new user.");
|
m_console.Notice("create user - adds a new user.");
|
||||||
|
|
|
@ -56,7 +56,7 @@ namespace OpenSim
|
||||||
m_log.Info("====================================================================");
|
m_log.Info("====================================================================");
|
||||||
m_log.Info("========================= STARTING OPENSIM =========================");
|
m_log.Info("========================= STARTING OPENSIM =========================");
|
||||||
m_log.Info("====================================================================");
|
m_log.Info("====================================================================");
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode", m_sandbox ? "sandbox" : "grid");
|
m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode", ConfigurationSettings.Sandbox ? "sandbox" : "grid");
|
||||||
|
|
||||||
base.Startup();
|
base.Startup();
|
||||||
|
|
||||||
|
|
|
@ -76,35 +76,19 @@ namespace OpenSim
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected const string DEFAULT_INV_BACKUP_FILENAME = "opensim_inv.tar.gz";
|
protected const string DEFAULT_INV_BACKUP_FILENAME = "opensim_inv.tar.gz";
|
||||||
|
|
||||||
public string m_physicsEngine;
|
protected ConfigSettings m_configSettings = new ConfigSettings();
|
||||||
public string m_meshEngineName;
|
|
||||||
public bool m_sandbox;
|
public ConfigSettings ConfigurationSettings
|
||||||
public bool user_accounts;
|
{
|
||||||
public bool m_gridLocalAsset;
|
get { return m_configSettings; }
|
||||||
public bool m_see_into_region_from_neighbor;
|
set { m_configSettings = value; }
|
||||||
|
}
|
||||||
|
|
||||||
protected GridInfoService m_gridInfoService;
|
protected GridInfoService m_gridInfoService;
|
||||||
|
|
||||||
protected string m_storageDll;
|
|
||||||
protected string m_clientstackDll;
|
|
||||||
|
|
||||||
protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>();
|
protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>();
|
||||||
protected List<RegionInfo> m_regionData = new List<RegionInfo>();
|
protected List<RegionInfo> m_regionData = new List<RegionInfo>();
|
||||||
|
|
||||||
protected bool m_physicalPrim;
|
|
||||||
|
|
||||||
protected bool m_standaloneAuthenticate = false;
|
|
||||||
protected string m_standaloneWelcomeMessage = null;
|
|
||||||
protected string m_standaloneInventoryPlugin;
|
|
||||||
protected string m_standaloneAssetPlugin;
|
|
||||||
protected string m_standaloneUserPlugin;
|
|
||||||
|
|
||||||
private string m_standaloneInventorySource;
|
|
||||||
private string m_standaloneAssetSource;
|
|
||||||
private string m_standaloneUserSource;
|
|
||||||
|
|
||||||
protected string m_assetStorage = "local";
|
|
||||||
|
|
||||||
public ConsoleCommand CreateAccount = null;
|
public ConsoleCommand CreateAccount = null;
|
||||||
protected bool m_dumpAssetsToFile;
|
protected bool m_dumpAssetsToFile;
|
||||||
|
|
||||||
|
@ -153,9 +137,14 @@ namespace OpenSim
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="configSource"></param>
|
/// <param name="configSource"></param>
|
||||||
public OpenSimBase(IConfigSource configSource) : base()
|
public OpenSimBase(IConfigSource configSource) : base()
|
||||||
|
{
|
||||||
|
LoadConfigSettings(configSource);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void LoadConfigSettings(IConfigSource configSource)
|
||||||
{
|
{
|
||||||
bool iniFileExists = false;
|
bool iniFileExists = false;
|
||||||
|
|
||||||
IConfig startupConfig = configSource.Configs["Startup"];
|
IConfig startupConfig = configSource.Configs["Startup"];
|
||||||
|
|
||||||
string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
|
string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
|
||||||
|
@ -166,8 +155,8 @@ namespace OpenSim
|
||||||
|
|
||||||
m_config = new OpenSimConfigSource();
|
m_config = new OpenSimConfigSource();
|
||||||
m_config.Source = new IniConfigSource();
|
m_config.Source = new IniConfigSource();
|
||||||
m_config.Source.Merge(DefaultConfig());
|
m_config.Source.Merge(DefaultConfig());
|
||||||
|
|
||||||
//check for .INI file (either default or name passed in command line)
|
//check for .INI file (either default or name passed in command line)
|
||||||
if (File.Exists(masterfilePath))
|
if (File.Exists(masterfilePath))
|
||||||
{
|
{
|
||||||
|
@ -177,24 +166,24 @@ namespace OpenSim
|
||||||
if (File.Exists(Application.iniFilePath))
|
if (File.Exists(Application.iniFilePath))
|
||||||
{
|
{
|
||||||
iniFileExists = true;
|
iniFileExists = true;
|
||||||
|
|
||||||
// From reading Nini's code, it seems that later merged keys replace earlier ones.
|
// From reading Nini's code, it seems that later merged keys replace earlier ones.
|
||||||
m_config.Source.Merge(new IniConfigSource(Application.iniFilePath));
|
m_config.Source.Merge(new IniConfigSource(Application.iniFilePath));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// check for a xml config file
|
// check for a xml config file
|
||||||
Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml");
|
Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml");
|
||||||
|
|
||||||
if (File.Exists(Application.iniFilePath))
|
if (File.Exists(Application.iniFilePath))
|
||||||
{
|
{
|
||||||
iniFileExists = true;
|
iniFileExists = true;
|
||||||
|
|
||||||
m_config.Source = new XmlConfigSource();
|
m_config.Source = new XmlConfigSource();
|
||||||
m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
|
m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_config.Source.Merge(configSource);
|
m_config.Source.Merge(configSource);
|
||||||
|
|
||||||
if (!iniFileExists)
|
if (!iniFileExists)
|
||||||
|
@ -282,40 +271,40 @@ namespace OpenSim
|
||||||
|
|
||||||
if (startupConfig != null)
|
if (startupConfig != null)
|
||||||
{
|
{
|
||||||
m_sandbox = !startupConfig.GetBoolean("gridmode");
|
m_configSettings.Sandbox = !startupConfig.GetBoolean("gridmode");
|
||||||
m_physicsEngine = startupConfig.GetString("physics");
|
m_configSettings.PhysicsEngine = startupConfig.GetString("physics");
|
||||||
m_meshEngineName = startupConfig.GetString("meshing");
|
m_configSettings.MeshEngineName = startupConfig.GetString("meshing");
|
||||||
|
|
||||||
m_physicalPrim = startupConfig.GetBoolean("physical_prim");
|
m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim");
|
||||||
|
|
||||||
m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor");
|
m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor");
|
||||||
|
|
||||||
m_storageDll = startupConfig.GetString("storage_plugin");
|
m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
|
||||||
if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
|
if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll")
|
||||||
{
|
{
|
||||||
m_storageDll = "OpenSim.Data.SQLite.dll";
|
m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll";
|
||||||
Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
|
Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
|
||||||
Thread.Sleep(3000);
|
Thread.Sleep(3000);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_storageConnectionString = startupConfig.GetString("storage_connection_string");
|
m_storageConnectionString = startupConfig.GetString("storage_connection_string");
|
||||||
m_estateConnectionString = startupConfig.GetString("estate_connection_string", m_storageConnectionString);
|
m_estateConnectionString = startupConfig.GetString("estate_connection_string", m_storageConnectionString);
|
||||||
m_assetStorage = startupConfig.GetString("asset_database");
|
m_configSettings.AssetStorage = startupConfig.GetString("asset_database");
|
||||||
m_clientstackDll = startupConfig.GetString("clientstack_plugin");
|
m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin");
|
||||||
}
|
}
|
||||||
|
|
||||||
IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];
|
IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];
|
||||||
if (standaloneConfig != null)
|
if (standaloneConfig != null)
|
||||||
{
|
{
|
||||||
m_standaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate");
|
m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate");
|
||||||
m_standaloneWelcomeMessage = standaloneConfig.GetString("welcome_message");
|
m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message");
|
||||||
|
|
||||||
m_standaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin");
|
m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin");
|
||||||
m_standaloneInventorySource = standaloneConfig.GetString("inventory_source");
|
m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source");
|
||||||
m_standaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin");
|
m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin");
|
||||||
m_standaloneUserSource = standaloneConfig.GetString("user_source");
|
m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source");
|
||||||
m_standaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
|
m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
|
||||||
m_standaloneAssetSource = standaloneConfig.GetString("asset_source");
|
m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source");
|
||||||
|
|
||||||
m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file");
|
m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file");
|
||||||
}
|
}
|
||||||
|
@ -345,22 +334,22 @@ namespace OpenSim
|
||||||
LibraryRootFolder libraryRootFolder = new LibraryRootFolder();
|
LibraryRootFolder libraryRootFolder = new LibraryRootFolder();
|
||||||
|
|
||||||
// StandAlone mode? m_sandbox is determined by !startupConfig.GetBoolean("gridmode", false)
|
// StandAlone mode? m_sandbox is determined by !startupConfig.GetBoolean("gridmode", false)
|
||||||
if (m_sandbox)
|
if (m_configSettings.Sandbox)
|
||||||
{
|
{
|
||||||
LocalInventoryService inventoryService = new LocalInventoryService();
|
LocalInventoryService inventoryService = new LocalInventoryService();
|
||||||
inventoryService.AddPlugin(m_standaloneInventoryPlugin, m_standaloneInventorySource);
|
inventoryService.AddPlugin(m_configSettings.StandaloneInventoryPlugin, m_configSettings.StandaloneInventorySource);
|
||||||
|
|
||||||
LocalUserServices userService =
|
LocalUserServices userService =
|
||||||
new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX,
|
new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX,
|
||||||
m_networkServersInfo.DefaultHomeLocY, inventoryService);
|
m_networkServersInfo.DefaultHomeLocY, inventoryService);
|
||||||
userService.AddPlugin(m_standaloneUserPlugin, m_standaloneUserSource);
|
userService.AddPlugin(m_configSettings.StandaloneUserPlugin, m_configSettings.StandaloneUserSource);
|
||||||
|
|
||||||
LocalBackEndServices backendService = new LocalBackEndServices();
|
LocalBackEndServices backendService = new LocalBackEndServices();
|
||||||
|
|
||||||
LocalLoginService loginService =
|
LocalLoginService loginService =
|
||||||
new LocalLoginService(
|
new LocalLoginService(
|
||||||
userService, m_standaloneWelcomeMessage, inventoryService, backendService, m_networkServersInfo,
|
userService, m_configSettings.StandaloneWelcomeMessage, inventoryService, backendService, m_networkServersInfo,
|
||||||
m_standaloneAuthenticate, libraryRootFolder);
|
m_configSettings.StandaloneAuthenticate, libraryRootFolder);
|
||||||
|
|
||||||
m_commsManager
|
m_commsManager
|
||||||
= new CommunicationsLocal(
|
= new CommunicationsLocal(
|
||||||
|
@ -413,27 +402,27 @@ namespace OpenSim
|
||||||
m_httpServerPort = m_networkServersInfo.HttpListenerPort;
|
m_httpServerPort = m_networkServersInfo.HttpListenerPort;
|
||||||
|
|
||||||
IAssetServer assetServer;
|
IAssetServer assetServer;
|
||||||
if (m_assetStorage == "grid")
|
if (m_configSettings.AssetStorage == "grid")
|
||||||
{
|
{
|
||||||
assetServer = new GridAssetClient(m_networkServersInfo.AssetURL);
|
assetServer = new GridAssetClient(m_networkServersInfo.AssetURL);
|
||||||
}
|
}
|
||||||
else if (m_assetStorage == "cryptogrid") // Decrypt-Only
|
else if (m_configSettings.AssetStorage == "cryptogrid") // Decrypt-Only
|
||||||
{
|
{
|
||||||
assetServer = new CryptoGridAssetClient(m_networkServersInfo.AssetURL,
|
assetServer = new CryptoGridAssetClient(m_networkServersInfo.AssetURL,
|
||||||
Environment.CurrentDirectory, true);
|
Environment.CurrentDirectory, true);
|
||||||
}
|
}
|
||||||
else if (m_assetStorage == "cryptogrid_eou") // Encrypts All Assets
|
else if (m_configSettings.AssetStorage == "cryptogrid_eou") // Encrypts All Assets
|
||||||
{
|
{
|
||||||
assetServer = new CryptoGridAssetClient(m_networkServersInfo.AssetURL,
|
assetServer = new CryptoGridAssetClient(m_networkServersInfo.AssetURL,
|
||||||
Environment.CurrentDirectory, false);
|
Environment.CurrentDirectory, false);
|
||||||
}
|
}
|
||||||
else if (m_assetStorage == "file")
|
else if (m_configSettings.AssetStorage == "file")
|
||||||
{
|
{
|
||||||
assetServer = new FileAssetClient(m_networkServersInfo.AssetURL);
|
assetServer = new FileAssetClient(m_networkServersInfo.AssetURL);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SQLAssetServer sqlAssetServer = new SQLAssetServer(m_standaloneAssetPlugin, m_standaloneAssetSource);
|
SQLAssetServer sqlAssetServer = new SQLAssetServer(m_configSettings.StandaloneAssetPlugin, m_configSettings.StandaloneAssetSource);
|
||||||
sqlAssetServer.LoadDefaultAssets();
|
sqlAssetServer.LoadDefaultAssets();
|
||||||
assetServer = sqlAssetServer;
|
assetServer = sqlAssetServer;
|
||||||
}
|
}
|
||||||
|
@ -587,12 +576,12 @@ namespace OpenSim
|
||||||
|
|
||||||
protected override StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring)
|
protected override StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring)
|
||||||
{
|
{
|
||||||
return new StorageManager(m_storageDll, connectionstring, estateconnectionstring);
|
return new StorageManager(m_configSettings.StorageDll, connectionstring, estateconnectionstring);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override ClientStackManager CreateClientStackManager()
|
protected override ClientStackManager CreateClientStackManager()
|
||||||
{
|
{
|
||||||
return new ClientStackManager(m_clientstackDll);
|
return new ClientStackManager(m_configSettings.ClientstackDll);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
|
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
|
||||||
|
@ -602,7 +591,7 @@ namespace OpenSim
|
||||||
return
|
return
|
||||||
new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache,
|
new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache,
|
||||||
storageManager, m_httpServer,
|
storageManager, m_httpServer,
|
||||||
m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor, m_config.Source,
|
m_moduleLoader, m_dumpAssetsToFile, m_configSettings.PhysicalPrim, m_configSettings.See_into_region_from_neighbor, m_config.Source,
|
||||||
m_version);
|
m_version);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -650,7 +639,7 @@ namespace OpenSim
|
||||||
|
|
||||||
protected override PhysicsScene GetPhysicsScene()
|
protected override PhysicsScene GetPhysicsScene()
|
||||||
{
|
{
|
||||||
return GetPhysicsScene(m_physicsEngine, m_meshEngineName, m_config.Source);
|
return GetPhysicsScene(m_configSettings.PhysicsEngine, m_configSettings.MeshEngineName, m_config.Source);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
Loading…
Reference in New Issue