* Get rid of missing texture notification drop messages for now - obscuring too many other debug messages.

0.6.0-stable
Justin Clarke Casey 2008-04-23 10:30:45 +00:00
parent 24cf685e55
commit 2de6d09d74
1 changed files with 7 additions and 3 deletions

View File

@ -126,9 +126,13 @@ namespace OpenSim.Region.Environment.Modules
{
if (missingTextureLimitStrategy.IsFirstRefusal(e.RequestedAssetID))
{
m_log.DebugFormat(
"[USER TEXTURE DOWNLOAD SERVICE]: Dropping requests for notified missing texture {0} for client {1} since we have received more than {2} requests",
e.RequestedAssetID, m_client.AgentId, MAX_ALLOWED_TEXTURE_REQUESTS);
// Commenting out this message for now as it causes too much noise with other
// debug messages.
// TODO: possibly record this as a statistic in the future
//
// m_log.DebugFormat(
// "[USER TEXTURE DOWNLOAD SERVICE]: Dropping requests for notified missing texture {0} for client {1} since we have received more than {2} requests",
// e.RequestedAssetID, m_client.AgentId, MAX_ALLOWED_TEXTURE_REQUESTS);
}
return;