Merge branch 'master' of /var/git/opensim/

viewer-2-initial-appearance
opensim mirror account 2010-11-07 20:00:06 -08:00
commit 2e4c0c66ff
1 changed files with 20 additions and 16 deletions

View File

@ -174,6 +174,7 @@ namespace OpenSim.Region.Framework.Scenes
private bool m_firstHeartbeat = true; private bool m_firstHeartbeat = true;
private object m_deleting_scene_object = new object(); private object m_deleting_scene_object = new object();
private object m_cleaningAttachments = new object();
private UpdatePrioritizationSchemes m_priorityScheme = UpdatePrioritizationSchemes.Time; private UpdatePrioritizationSchemes m_priorityScheme = UpdatePrioritizationSchemes.Time;
private bool m_reprioritizationEnabled = true; private bool m_reprioritizationEnabled = true;
@ -3163,8 +3164,6 @@ namespace OpenSim.Region.Framework.Scenes
m_eventManager.TriggerOnRemovePresence(agentID); m_eventManager.TriggerOnRemovePresence(agentID);
CleanDroppedAttachments();
ForEachClient( ForEachClient(
delegate(IClientAPI client) delegate(IClientAPI client)
{ {
@ -3197,6 +3196,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode); m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode);
CleanDroppedAttachments();
//m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false)); //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false));
//m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true));
} }
@ -4995,11 +4995,14 @@ namespace OpenSim.Region.Framework.Scenes
List<SceneObjectGroup> objectsToDelete = List<SceneObjectGroup> objectsToDelete =
new List<SceneObjectGroup>(); new List<SceneObjectGroup>();
lock (m_cleaningAttachments)
{
ForEachSOG(delegate (SceneObjectGroup grp) ForEachSOG(delegate (SceneObjectGroup grp)
{
if (grp.RootPart.Shape.State != 0)
{ {
if (grp.RootPart.Shape.PCode == 0 && grp.RootPart.Shape.State != 0 && (!objectsToDelete.Contains(grp))) if (grp.RootPart.Shape.PCode == 0 && grp.RootPart.Shape.State != 0 && (!objectsToDelete.Contains(grp)))
{
UUID agentID = grp.OwnerID;
if (agentID == UUID.Zero)
{ {
objectsToDelete.Add(grp); objectsToDelete.Add(grp);
return; return;
@ -5013,6 +5016,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
}); });
}
foreach (SceneObjectGroup grp in objectsToDelete) foreach (SceneObjectGroup grp in objectsToDelete)
{ {