add EngineName also to old ODE
parent
1d9e343b7e
commit
2ebccbcd08
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@ -25,6 +25,11 @@ namespace OpenSim.Region.PhysicsModule.ODE
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get { return "OpenDynamicsEngine"; }
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}
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public string Version
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{
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get { return "1.0"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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@ -60,7 +65,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
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// http://opensimulator.org/mantis/view.php?id=2750).
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d.InitODE();
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m_scene = new OdeScene(scene, m_config, Name);
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m_scene = new OdeScene(scene, m_config, Name, Version);
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}
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public void RemoveRegion(Scene scene)
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@ -500,13 +500,14 @@ namespace OpenSim.Region.PhysicsModule.ODE
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public Scene m_frameWorkScene = null;
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public OdeScene(Scene pscene, IConfigSource psourceconfig, string pname)
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public OdeScene(Scene pscene, IConfigSource psourceconfig, string pname, string pversion)
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{
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m_config = psourceconfig;
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m_frameWorkScene = pscene;
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EngineType = pname;
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PhysicsSceneName = EngineType + "/" + pscene.RegionInfo.RegionName;
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EngineName = pname + " " + pversion;
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pscene.RegisterModuleInterface<PhysicsScene>(this);
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Vector3 extent = new Vector3(pscene.RegionInfo.RegionSizeX, pscene.RegionInfo.RegionSizeY, pscene.RegionInfo.RegionSizeZ);
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