* removed unused PrimScale on PrimitiveBaseShape (use Scale instead)
* ignored binThreadPoolClientBranch
parent
690a7a347b
commit
2f023f6362
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@ -103,7 +103,7 @@ namespace OpenSim.Framework
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public PrimitiveBaseShape()
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{
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PCode = (byte)PCodeEnum.Primitive;
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PCode = (byte) PCodeEnum.Primitive;
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ExtraParams = new byte[1];
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Textures = m_defaultTexture;
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}
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@ -125,29 +125,24 @@ namespace OpenSim.Framework
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public ProfileShape ProfileShape
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{
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get { return (ProfileShape)(ProfileCurve & 0xf); }
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get { return (ProfileShape) (ProfileCurve & 0xf); }
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set
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{
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byte oldValueMasked = (byte)(ProfileCurve & 0xf0);
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ProfileCurve = (byte)(oldValueMasked | (byte)value);
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byte oldValueMasked = (byte) (ProfileCurve & 0xf0);
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ProfileCurve = (byte) (oldValueMasked | (byte) value);
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}
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}
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public HollowShape HollowShape
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{
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get { return (HollowShape)(ProfileCurve & 0xf0); }
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get { return (HollowShape) (ProfileCurve & 0xf0); }
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set
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{
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byte oldValueMasked = (byte)(ProfileCurve & 0x0f);
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ProfileCurve = (byte)(oldValueMasked | (byte)value);
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byte oldValueMasked = (byte) (ProfileCurve & 0x0f);
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ProfileCurve = (byte) (oldValueMasked | (byte) value);
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}
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}
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public LLVector3 PrimScale
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{
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get { return Scale; }
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}
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public static PrimitiveBaseShape Default
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{
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get
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@ -171,7 +166,7 @@ namespace OpenSim.Framework
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{
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PrimitiveBaseShape shape = Create();
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shape.PathCurve = (byte)Extrusion.Straight;
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shape.PathCurve = (byte) Extrusion.Straight;
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shape.ProfileShape = ProfileShape.Square;
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shape.PathScaleX = 100;
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shape.PathScaleY = 100;
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@ -183,7 +178,7 @@ namespace OpenSim.Framework
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{
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PrimitiveBaseShape shape = Create();
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shape.PathCurve = (byte)Extrusion.Curve1;
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shape.PathCurve = (byte) Extrusion.Curve1;
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shape.ProfileShape = ProfileShape.Square;
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shape.PathScaleX = 100;
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@ -204,7 +199,7 @@ namespace OpenSim.Framework
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public void SetRadius(float radius)
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{
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Scale.X = Scale.Y = radius * 2f;
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Scale.X = Scale.Y = radius*2f;
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}
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//void returns need to change of course
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@ -214,7 +209,7 @@ namespace OpenSim.Framework
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public PrimitiveBaseShape Copy()
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{
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return (PrimitiveBaseShape)MemberwiseClone();
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return (PrimitiveBaseShape) MemberwiseClone();
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}
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public static PrimitiveBaseShape CreateCylinder(float radius, float heigth)
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