Rename test services to mock services, since this is a more accurate description
remove duplicate mock inventory service0.6.8-post-fixes
parent
d21fc1cefb
commit
2f092d271e
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@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Tests
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m_regionConnector.AddRegion(new RegionInfo(42, 43, m_capsEndPoint, m_regionExternalName));
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//IInventoryService m_inventoryService = new TestInventoryService();
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//IInventoryService m_inventoryService = new MockInventoryService();
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m_localUserServices = (LocalUserServices) m_commsManager.UserService;
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m_localUserServices.AddUser(m_firstName,m_lastName,"boingboing","abc@ftw.com",42,43);
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@ -95,7 +95,8 @@ namespace OpenSim.Framework.Communications.Tests
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TestHelper.InMethod();
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// We want to use our own LoginService for this test, one that
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// doesn't require authentication.
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new LLStandaloneLoginService((UserManagerBase)m_commsManager.UserService, "Hello folks", new TestInventoryService(),
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new LLStandaloneLoginService(
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(UserManagerBase)m_commsManager.UserService, "Hello folks", new MockInventoryService(),
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m_commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty), m_regionConnector);
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Hashtable loginParams = new Hashtable();
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@ -457,148 +458,4 @@ namespace OpenSim.Framework.Communications.Tests
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#endregion
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}
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}
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class TestInventoryService : IInventoryService
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{
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public TestInventoryService()
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{
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}
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/// <summary>
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/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
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/// </summary>
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/// <param name="userId"></param>
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/// <returns></returns>
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public bool CreateUserInventory(UUID userId)
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{
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return false;
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}
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/// <summary>
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/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
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/// </summary>
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/// <param name="userId"></param>
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/// <returns></returns>
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public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
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{
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List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
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InventoryFolderBase folder = new InventoryFolderBase();
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folder.ID = UUID.Random();
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folder.Owner = userId;
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folders.Add(folder);
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return folders;
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}
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/// <summary>
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/// Returns a list of all the active gestures in a user's inventory.
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/// </summary>
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/// <param name="userId">
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/// The <see cref="UUID"/> of the user
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/// </param>
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/// <returns>
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/// A flat list of the gesture items.
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/// </returns>
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public List<InventoryItemBase> GetActiveGestures(UUID userId)
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{
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return null;
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}
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public InventoryCollection GetUserInventory(UUID userID)
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{
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return null;
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}
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public void GetUserInventory(UUID userID, OpenSim.Services.Interfaces.InventoryReceiptCallback callback)
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{
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}
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public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
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{
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return null;
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}
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public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
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{
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return null;
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}
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public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
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{
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return null;
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}
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public bool AddFolder(InventoryFolderBase folder)
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{
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return false;
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}
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public bool UpdateFolder(InventoryFolderBase folder)
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{
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return false;
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}
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public bool MoveFolder(InventoryFolderBase folder)
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{
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return false;
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}
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public bool DeleteFolders(UUID ownerID, List<UUID> ids)
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{
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return false;
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}
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public bool PurgeFolder(InventoryFolderBase folder)
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{
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return false;
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}
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public bool AddItem(InventoryItemBase item)
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{
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return false;
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}
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public bool UpdateItem(InventoryItemBase item)
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{
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return false;
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}
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public bool MoveItems(UUID owner, List<InventoryItemBase> items)
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{
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return false;
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}
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public bool DeleteItems(UUID owner, List<UUID> items)
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{
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return false;
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}
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public InventoryItemBase GetItem(InventoryItemBase item)
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{
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return null;
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}
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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return null;
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}
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public bool HasInventoryForUser(UUID userID)
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{
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return false;
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}
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public InventoryFolderBase GetRootFolder(UUID userID)
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{
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InventoryFolderBase root = new InventoryFolderBase();
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root.ID = UUID.Random();
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root.Owner = userID;
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root.ParentID = UUID.Zero;
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return root;
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}
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public int GetAssetPermissions(UUID userID, UUID assetID)
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{
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return 1;
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}
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}
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}
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@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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[SetUp]
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public void Init()
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{
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m_assetService = new TestAssetService();
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m_assetService = new MockAssetService();
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m_uuidGatherer = new UuidGatherer(m_assetService);
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}
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@ -37,20 +37,20 @@ using Nini.Config;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestAssetService : IAssetService
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public class MockAssetService : IAssetService
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly Dictionary<string, AssetBase> Assets = new Dictionary<string, AssetBase>();
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public TestAssetService() {}
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public MockAssetService() {}
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/// <summary>
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/// This constructor is required if the asset service is being created reflectively (which is the case in some
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/// tests).
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/// </summary>
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/// <param name="config"></param>
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public TestAssetService(IConfigSource config) {}
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public MockAssetService(IConfigSource config) {}
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public AssetBase Get(string id)
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{
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@ -35,13 +35,13 @@ using Nini.Config;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestInventoryService : IInventoryService
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public class MockInventoryService : IInventoryService
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{
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public TestInventoryService()
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public MockInventoryService()
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{
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}
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public TestInventoryService(IConfigSource config)
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public MockInventoryService(IConfigSource config)
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{
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}
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@ -219,7 +219,7 @@ namespace OpenSim.Tests.Common.Setup
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if (real)
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config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
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else
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config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestAssetService");
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config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService");
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config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
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assetService.Initialise(config);
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assetService.AddRegion(testScene);
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@ -238,7 +238,7 @@ namespace OpenSim.Tests.Common.Setup
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if (real)
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config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService");
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else
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config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestInventoryService");
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config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockInventoryService");
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config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
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inventoryService.Initialise(config);
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inventoryService.AddRegion(testScene);
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