Make MeshUploadFlagModule non-shared rather than shared (since each scene needs its own cap)

bulletsim
Justin Clark-Casey (justincc) 2011-07-07 23:37:23 +01:00
parent e91861fff2
commit 2fbc98fa5c
2 changed files with 1 additions and 2 deletions

View File

@ -47,7 +47,7 @@ namespace OpenSim.Region.ClientStack.Linden
/// </summary> /// </summary>
/// ///
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class MeshUploadFlagModule : ISharedRegionModule public class MeshUploadFlagModule : INonSharedRegionModule
{ {
private static readonly ILog m_log = private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

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@ -1 +0,0 @@
Place .ini files here to have them picked up automatically