BulletSim: fix typo introducted by previous checkins (git merge sometimes makes mistakes)

0.7.4.1
Robert Adams 2012-03-26 08:57:40 -07:00
parent f8879e06d2
commit 2fcdecf090
1 changed files with 0 additions and 3 deletions

View File

@ -833,9 +833,6 @@ public class BSScene : PhysicsScene, IPhysicsParameters
case "friction": TaintedUpdateParameter(lparm, localID, val); break;
case "restitution": TaintedUpdateParameter(lparm, localID, val); break;
case "friction": TaintedUpdateParameter(lparm, localID, val); break;
case "restitution": TaintedUpdateParameter(lparm, localID, val); break;
// set a terrain physical feature and cause terrain to be recalculated
case "terrainfriction": m_params[0].terrainFriction = val; TaintedUpdateParameter("terrain", 0, val); break;
case "terrainhitfraction": m_params[0].terrainHitFraction = val; TaintedUpdateParameter("terrain", 0, val); break;