More guards around SetHeight.
parent
98e7ea015c
commit
312b0f91c4
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@ -1480,7 +1480,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_parentID = 0;
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SendFullUpdateToAllClients();
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m_requestedSitTargetID = 0;
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if (m_physicsActor != null)
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if ((m_physicsActor != null) && (m_avHeight > 0))
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{
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SetHeight(m_avHeight);
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}
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@ -2241,7 +2241,8 @@ namespace OpenSim.Region.Framework.Scenes
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AddToPhysicalScene(m_physicsActor.Flying);
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}
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m_appearance.SetAppearance(texture, visualParam);
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SetHeight(m_appearance.AvatarHeight);
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if (m_appearance.AvatarHeight > 0)
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SetHeight(m_appearance.AvatarHeight);
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m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
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SendAppearanceToAllOtherAgents();
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