Method rename

ThreadPoolClientBranch
Justin Clarke Casey 2008-01-21 15:17:09 +00:00
parent 7ca8e28a9a
commit 331aef2bae
3 changed files with 7 additions and 5 deletions

View File

@ -312,7 +312,7 @@ namespace OpenSim.Framework.Data.MySQL
MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.Name, item.ItemID);
}
prim.AddInventoryItems(inventory);
prim.RestoreInventoryItems(inventory);
// XXX A nasty little hack to recover the folder id for the prim (which is currently stored in
// every item). This data should really be stored in the prim table itself.

View File

@ -356,7 +356,7 @@ namespace OpenSim.Framework.Data.SQLite
MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.Name, item.ItemID);
}
prim.AddInventoryItems(inventory);
prim.RestoreInventoryItems(inventory);
// XXX A nasty little hack to recover the folder id for the prim (which is currently stored in
// every item). This data should really be stored in the prim table itself.

View File

@ -216,11 +216,13 @@ namespace OpenSim.Region.Environment.Scenes
}
/// <summary>
/// Add a whole collection of items to the prim's inventory at once. We assume that the items already
/// have all their fields correctly filled out.
/// Restore a whole collection of items to the prim's inventory at once.
/// We assume that the items already have all their fields correctly filled out.
/// The items are not flagged for persistence to the database, since they are being restored
/// from persistence rather than being newly added.
/// </summary>
/// <param name="items"></param>
public void AddInventoryItems(ICollection<TaskInventoryItem> items)
public void RestoreInventoryItems(ICollection<TaskInventoryItem> items)
{
lock (m_taskInventory)
{