thanks lulurun for a security patch that blocks unathorized access to the inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service)
parent
f9e2f41d7c
commit
344c9caeb6
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@ -87,6 +87,9 @@ namespace OpenSim.Framework.Communications.Cache
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private IDictionary<LLUUID, IList<InventoryFolderImpl>> pendingCategorizationFolders
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private IDictionary<LLUUID, IList<InventoryFolderImpl>> pendingCategorizationFolders
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= new Dictionary<LLUUID, IList<InventoryFolderImpl>>();
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= new Dictionary<LLUUID, IList<InventoryFolderImpl>>();
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private LLUUID m_session_id = LLUUID.Zero;
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public LLUUID SessionID { get { return m_session_id; } }
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/// <summary>
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/// <summary>
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/// Constructor
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/// Constructor
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/// </summary>
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/// </summary>
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@ -98,6 +101,13 @@ namespace OpenSim.Framework.Communications.Cache
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m_userProfile = userProfile;
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m_userProfile = userProfile;
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}
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}
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public CachedUserInfo(CommunicationsManager commsManager, UserProfileData userProfile, IClientAPI remoteClient)
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{
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m_commsManager = commsManager;
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m_userProfile = userProfile;
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m_session_id = remoteClient.SessionId;
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}
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/// <summary>
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/// <summary>
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/// This allows a request to be added to be processed once we receive a user's inventory
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/// This allows a request to be added to be processed once we receive a user's inventory
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/// from the inventory service. If we already have the inventory, the request
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/// from the inventory service. If we already have the inventory, the request
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@ -325,7 +335,7 @@ namespace OpenSim.Framework.Communications.Cache
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createdBaseFolder.Type = createdFolder.Type;
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createdBaseFolder.Type = createdFolder.Type;
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createdBaseFolder.Version = createdFolder.Version;
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createdBaseFolder.Version = createdFolder.Version;
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m_commsManager.InventoryService.AddFolder(createdBaseFolder);
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m_commsManager.SecureInventoryService.AddFolder(createdBaseFolder, m_session_id);
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return true;
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return true;
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}
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}
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@ -379,7 +389,7 @@ namespace OpenSim.Framework.Communications.Cache
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baseFolder.Type = (short)type;
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baseFolder.Type = (short)type;
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baseFolder.Version = RootFolder.Version;
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baseFolder.Version = RootFolder.Version;
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m_commsManager.InventoryService.UpdateFolder(baseFolder);
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m_commsManager.SecureInventoryService.UpdateFolder(baseFolder, m_session_id);
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InventoryFolderImpl folder = RootFolder.FindFolder(folderID);
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InventoryFolderImpl folder = RootFolder.FindFolder(folderID);
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if (folder != null)
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if (folder != null)
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@ -421,7 +431,7 @@ namespace OpenSim.Framework.Communications.Cache
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baseFolder.ID = folderID;
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baseFolder.ID = folderID;
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baseFolder.ParentID = parentID;
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baseFolder.ParentID = parentID;
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m_commsManager.InventoryService.MoveFolder(baseFolder);
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m_commsManager.SecureInventoryService.MoveFolder(baseFolder, m_session_id);
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InventoryFolderImpl folder = RootFolder.FindFolder(folderID);
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InventoryFolderImpl folder = RootFolder.FindFolder(folderID);
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if (folder != null)
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if (folder != null)
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@ -468,7 +478,7 @@ namespace OpenSim.Framework.Communications.Cache
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purgedBaseFolder.Type = purgedFolder.Type;
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purgedBaseFolder.Type = purgedFolder.Type;
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purgedBaseFolder.Version = purgedFolder.Version;
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purgedBaseFolder.Version = purgedFolder.Version;
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m_commsManager.InventoryService.PurgeFolder(purgedBaseFolder);
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m_commsManager.SecureInventoryService.PurgeFolder(purgedBaseFolder, m_session_id);
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purgedFolder.Purge();
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purgedFolder.Purge();
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@ -505,7 +515,7 @@ namespace OpenSim.Framework.Communications.Cache
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item.Folder = RootFolder.ID;
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item.Folder = RootFolder.ID;
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}
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}
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ItemReceive(item);
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ItemReceive(item);
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m_commsManager.InventoryService.AddItem(item);
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m_commsManager.SecureInventoryService.AddItem(item, m_session_id);
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}
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}
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else
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else
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{
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{
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@ -525,7 +535,7 @@ namespace OpenSim.Framework.Communications.Cache
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{
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{
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if (HasInventory)
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if (HasInventory)
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{
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{
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m_commsManager.InventoryService.UpdateItem(item);
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m_commsManager.SecureInventoryService.UpdateItem(item, m_session_id);
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}
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}
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else
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else
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{
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{
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@ -564,7 +574,7 @@ namespace OpenSim.Framework.Communications.Cache
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if (RootFolder.DeleteItem(item.ID))
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if (RootFolder.DeleteItem(item.ID))
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{
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{
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return m_commsManager.InventoryService.DeleteItem(item);
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return m_commsManager.SecureInventoryService.DeleteItem(item, m_session_id);
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}
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}
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}
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}
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else
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else
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@ -59,6 +59,33 @@ namespace OpenSim.Framework.Communications.Cache
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m_commsManager = commsManager;
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m_commsManager = commsManager;
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}
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}
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/// <summary>
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/// A new user has moved into a region in this instance so retrieve their profile from the user service.
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/// </summary>
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/// <param name="userID"></param>
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public void AddNewUser(IClientAPI remoteClient)
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{
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// Potential fix - Multithreading issue.
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lock (m_userProfiles)
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{
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if (!m_userProfiles.ContainsKey(remoteClient.AgentId))
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{
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UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(remoteClient.AgentId);
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CachedUserInfo userInfo = new CachedUserInfo(m_commsManager, userProfile, remoteClient);
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if (userInfo.UserProfile != null)
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{
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// The inventory for the user will be populated when they actually enter the scene
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m_userProfiles.Add(remoteClient.AgentId, userInfo);
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}
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else
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{
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m_log.ErrorFormat("[USER CACHE]: User profile for user {0} not found.", remoteClient.AgentId);
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// A new user has moved into a region in this instance so retrieve their profile from the user service.
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/// A new user has moved into a region in this instance so retrieve their profile from the user service.
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/// </summary>
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/// </summary>
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@ -119,7 +146,7 @@ namespace OpenSim.Framework.Communications.Cache
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CachedUserInfo userInfo = GetUserDetails(userID);
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CachedUserInfo userInfo = GetUserDetails(userID);
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if (userInfo != null)
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if (userInfo != null)
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{
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{
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m_commsManager.InventoryService.RequestInventoryForUser(userID, userInfo.InventoryReceive);
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m_commsManager.SecureInventoryService.RequestInventoryForUser(userID, userInfo.SessionID, userInfo.InventoryReceive);
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//IInventoryServices invService = userInfo.GetInventoryService();
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//IInventoryServices invService = userInfo.GetInventoryService();
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//if (invService != null)
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//if (invService != null)
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//{
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//{
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@ -112,7 +112,13 @@ namespace OpenSim.Framework.Communications
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protected List<IInventoryServices> m_inventoryServices = new List<IInventoryServices>();
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protected List<IInventoryServices> m_inventoryServices = new List<IInventoryServices>();
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// protected IInventoryServices m_inventoryService;
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// protected IInventoryServices m_inventoryService;
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protected ISecureInventoryService m_secureinventoryServices;
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public ISecureInventoryService SecureInventoryService
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{
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get { return m_secureinventoryServices; }
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}
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public IInventoryServices InventoryService
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public IInventoryServices InventoryService
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{
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{
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get
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get
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@ -26,12 +26,15 @@
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*/
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*/
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using System.Threading;
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using System.Threading;
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using System.Net;
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using libsecondlife;
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using libsecondlife;
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using log4net;
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using log4net;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications;
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@ -46,6 +49,44 @@ namespace OpenSim.Grid.InventoryServer
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private static readonly ILog m_log
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private static readonly ILog m_log
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= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string m_userserver_url;
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public GridInventoryService(string userserver_url)
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{
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m_userserver_url = userserver_url;
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}
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public bool CheckTrustSource(IPEndPoint peer)
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{
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m_log.InfoFormat("[GRID AGENT INVENTORY]: checking trusted source {0}", peer.ToString());
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UriBuilder ub = new UriBuilder(m_userserver_url);
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if (ub.Host == peer.Address.ToString())
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{
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return true;
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}
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return false;
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}
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public bool CheckAuthSession(string session_id, string avatar_id)
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{
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m_log.InfoFormat("[GRID AGENT INVENTORY]: checking authed session {0} {1}", session_id, avatar_id);
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Hashtable requestData = new Hashtable();
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requestData["avatar_uuid"] = avatar_id;
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requestData["session_id"] = session_id;
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ArrayList SendParams = new ArrayList();
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SendParams.Add(requestData);
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XmlRpcRequest UserReq = new XmlRpcRequest("check_auth_session", SendParams);
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XmlRpcResponse UserResp = UserReq.Send(m_userserver_url, 3000);
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Hashtable responseData = (Hashtable)UserResp.Value;
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if (responseData.ContainsKey("auth_session") && responseData["auth_session"].ToString() == "TRUE")
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{
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return true;
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}
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return false;
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}
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public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback)
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public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback)
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{
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{
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}
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}
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@ -70,7 +70,8 @@ namespace OpenSim.Grid.InventoryServer
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m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml")));
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m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml")));
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m_inventoryService = new GridInventoryService();
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//m_inventoryService = new GridInventoryService();
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m_inventoryService = new GridInventoryService(m_config.UserServerURL);
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m_inventoryService.AddPlugin(m_config.DatabaseProvider, m_config.DatabaseConnect);
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m_inventoryService.AddPlugin(m_config.DatabaseProvider, m_config.DatabaseConnect);
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m_log.Info("[" + LogName + "]: Starting HTTP server ...");
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m_log.Info("[" + LogName + "]: Starting HTTP server ...");
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protected void AddHttpHandlers()
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protected void AddHttpHandlers()
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{
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{
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<Guid, InventoryCollection>(
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new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
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"POST", "/GetInventory/", m_inventoryService.GetUserInventory));
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"POST", "/GetInventory/", m_inventoryService.GetUserInventory, m_inventoryService.CheckAuthSession));
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<Guid, bool>(
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new RestDeserialiseTrustedHandler<Guid, bool>(
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"POST", "/CreateInventory/", m_inventoryService.CreateUsersInventory));
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"POST", "/CreateInventory/", m_inventoryService.CreateUsersInventory, m_inventoryService.CheckTrustSource));
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<InventoryFolderBase, bool>(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/NewFolder/", m_inventoryService.AddFolder));
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"POST", "/NewFolder/", m_inventoryService.AddFolder, m_inventoryService.CheckAuthSession));
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<InventoryFolderBase, bool>(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/UpdateFolder/", m_inventoryService.UpdateFolder));
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"POST", "/UpdateFolder/", m_inventoryService.UpdateFolder, m_inventoryService.CheckAuthSession));
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<InventoryFolderBase, bool>(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/MoveFolder/", m_inventoryService.MoveFolder));
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"POST", "/MoveFolder/", m_inventoryService.MoveFolder, m_inventoryService.CheckAuthSession));
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<InventoryFolderBase, bool>(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/PurgeFolder/", m_inventoryService.PurgeFolder));
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"POST", "/PurgeFolder/", m_inventoryService.PurgeFolder, m_inventoryService.CheckAuthSession));
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<InventoryItemBase, bool>(
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new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
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"POST", "/NewItem/", m_inventoryService.AddItem));
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"POST", "/NewItem/", m_inventoryService.AddItem, m_inventoryService.CheckAuthSession));
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<InventoryItemBase, bool>(
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new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
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"POST", "/DeleteItem/", m_inventoryService.DeleteItem));
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"POST", "/DeleteItem/", m_inventoryService.DeleteItem, m_inventoryService.CheckAuthSession));
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// WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
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// WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
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// system folders such as Objects, Textures), but it now returns the entire inventory skeleton.
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// system folders such as Objects, Textures), but it now returns the entire inventory skeleton.
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@ -122,8 +123,8 @@ namespace OpenSim.Grid.InventoryServer
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// (e.g. any http request not found is automatically treated as an xmlrpc request) make it easier
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// (e.g. any http request not found is automatically treated as an xmlrpc request) make it easier
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// to do this for now.
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// to do this for now.
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m_httpServer.AddStreamHandler(
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m_httpServer.AddStreamHandler(
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new RestDeserialiseHandler<Guid, List<InventoryFolderBase>>
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new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>>
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("POST", "/RootFolders/", m_inventoryService.GetInventorySkeleton));
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("POST", "/RootFolders/", m_inventoryService.GetInventorySkeleton, m_inventoryService.CheckTrustSource));
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}
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}
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private void Work()
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private void Work()
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@ -142,6 +142,7 @@ namespace OpenSim.Grid.UserServer
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m_httpServer.AddXmlRPCHandler("update_user_current_region", m_userManager.XmlRPCAtRegion);
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m_httpServer.AddXmlRPCHandler("update_user_current_region", m_userManager.XmlRPCAtRegion);
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m_httpServer.AddXmlRPCHandler("logout_of_simulator", m_userManager.XmlRPCLogOffUserMethodUUID);
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m_httpServer.AddXmlRPCHandler("logout_of_simulator", m_userManager.XmlRPCLogOffUserMethodUUID);
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m_httpServer.AddXmlRPCHandler("get_agent_by_uuid", m_userManager.XmlRPCGetAgentMethodUUID);
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m_httpServer.AddXmlRPCHandler("get_agent_by_uuid", m_userManager.XmlRPCGetAgentMethodUUID);
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m_httpServer.AddXmlRPCHandler("check_auth_session", m_userManager.XmlRPCCheckAuthSession);
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// Message Server ---> User Server
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// Message Server ---> User Server
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m_httpServer.AddXmlRPCHandler("register_messageserver", m_messagesService.XmlRPCRegisterMessageServer);
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m_httpServer.AddXmlRPCHandler("register_messageserver", m_messagesService.XmlRPCRegisterMessageServer);
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m_httpServer.AddXmlRPCHandler("agent_change_region", m_messagesService.XmlRPCUserMovedtoRegion);
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m_httpServer.AddXmlRPCHandler("agent_change_region", m_messagesService.XmlRPCUserMovedtoRegion);
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@ -457,6 +457,45 @@ namespace OpenSim.Grid.UserServer
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return response;
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return response;
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}
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}
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public XmlRpcResponse XmlRPCCheckAuthSession(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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UserProfileData userProfile;
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string authed = "FALSE";
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if (requestData.Contains("avatar_uuid") && requestData.Contains("session_id"))
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{
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LLUUID guess_aid = LLUUID.Zero;
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LLUUID guess_sid = LLUUID.Zero;
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Helpers.TryParse((string)requestData["avatar_uuid"], out guess_aid);
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if (guess_aid == LLUUID.Zero)
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{
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return CreateUnknownUserErrorResponse();
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}
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Helpers.TryParse((string)requestData["session_id"], out guess_sid);
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if (guess_sid == LLUUID.Zero)
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{
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return CreateUnknownUserErrorResponse();
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}
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userProfile = GetUserProfile(guess_aid);
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||||||
|
if (userProfile != null && userProfile.CurrentAgent != null && userProfile.CurrentAgent.SessionID == guess_sid)
|
||||||
|
{
|
||||||
|
authed = "TRUE";
|
||||||
|
}
|
||||||
|
m_log.InfoFormat("[UserManager]: CheckAuthSession TRUE for user {0}", guess_aid);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_log.InfoFormat("[UserManager]: CheckAuthSession FALSE");
|
||||||
|
return CreateUnknownUserErrorResponse();
|
||||||
|
}
|
||||||
|
Hashtable responseData = new Hashtable();
|
||||||
|
responseData["auth_session"] = authed;
|
||||||
|
response.Value = responseData;
|
||||||
|
return response;
|
||||||
|
}
|
||||||
|
|
||||||
public XmlRpcResponse XmlRpcResponseXmlRPCUpdateUserProfile(XmlRpcRequest request)
|
public XmlRpcResponse XmlRpcResponseXmlRPCUpdateUserProfile(XmlRpcRequest request)
|
||||||
{
|
{
|
||||||
|
|
|
@ -41,6 +41,7 @@ namespace OpenSim.Region.Communications.OGS1
|
||||||
m_gridService = gridInterComms;
|
m_gridService = gridInterComms;
|
||||||
m_interRegion = gridInterComms;
|
m_interRegion = gridInterComms;
|
||||||
|
|
||||||
|
m_secureinventoryServices = new OGS1SecureInventoryService(serversInfo.InventoryURL);
|
||||||
OGS1InventoryService invService = new OGS1InventoryService(serversInfo.InventoryURL);
|
OGS1InventoryService invService = new OGS1InventoryService(serversInfo.InventoryURL);
|
||||||
AddInventoryService(invService);
|
AddInventoryService(invService);
|
||||||
m_defaultInventoryHost = invService.Host;
|
m_defaultInventoryHost = invService.Host;
|
||||||
|
|
|
@ -2019,7 +2019,8 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
{
|
{
|
||||||
m_log.Info("[REGION]: Add New Scene Presence");
|
m_log.Info("[REGION]: Add New Scene Presence");
|
||||||
|
|
||||||
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
//CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
||||||
|
CommsManager.UserProfileCacheService.AddNewUser(client);
|
||||||
|
|
||||||
CreateAndAddScenePresence(client, child);
|
CreateAndAddScenePresence(client, child);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1772,6 +1772,7 @@
|
||||||
<Reference name="OpenSim.Framework.Servers"/>
|
<Reference name="OpenSim.Framework.Servers"/>
|
||||||
<Reference name="libsecondlife.dll"/>
|
<Reference name="libsecondlife.dll"/>
|
||||||
<Reference name="log4net.dll"/>
|
<Reference name="log4net.dll"/>
|
||||||
|
<Reference name="XMLRPC.dll"/>
|
||||||
|
|
||||||
<Files>
|
<Files>
|
||||||
<Match pattern="*.cs" recurse="true"/>
|
<Match pattern="*.cs" recurse="true"/>
|
||||||
|
|
Loading…
Reference in New Issue