removed unneeded funtions
parent
e37e8c3bdf
commit
35b88b6580
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@ -944,7 +944,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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/// <param name="end_y">North Point</param>
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/// <param name="end_y">North Point</param>
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/// <param name="attempting_user_id">UUID of user who is trying to subdivide</param>
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/// <param name="attempting_user_id">UUID of user who is trying to subdivide</param>
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/// <returns>Returns true if successful</returns>
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/// <returns>Returns true if successful</returns>
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private void subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
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public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
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{
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{
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//First, lets loop through the points and make sure they are all in the same peice of land
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//First, lets loop through the points and make sure they are all in the same peice of land
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//Get the land object at start
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//Get the land object at start
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@ -1037,7 +1037,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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/// <param name="end_y">end y of selection area</param>
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/// <param name="end_y">end y of selection area</param>
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/// <param name="attempting_user_id">UUID of the avatar trying to join the land objects</param>
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/// <param name="attempting_user_id">UUID of the avatar trying to join the land objects</param>
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/// <returns>Returns true if successful</returns>
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/// <returns>Returns true if successful</returns>
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private void join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
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public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
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{
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{
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int index = 0;
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int index = 0;
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int maxindex = -1;
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int maxindex = -1;
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@ -1098,17 +1098,6 @@ namespace OpenSim.Region.CoreModules.World.Land
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masterLandObject.SendLandUpdateToAvatarsOverMe();
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masterLandObject.SendLandUpdateToAvatarsOverMe();
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m_scene.ForEachClient(SendParcelOverlay);
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m_scene.ForEachClient(SendParcelOverlay);
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}
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}
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public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
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{
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join(start_x, start_y, end_x, end_y, attempting_user_id);
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}
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public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
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{
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subdivide(start_x, start_y, end_x, end_y, attempting_user_id);
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}
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#endregion
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#endregion
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#region Parcel Updating
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#region Parcel Updating
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@ -1334,12 +1323,12 @@ namespace OpenSim.Region.CoreModules.World.Land
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public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client)
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public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client)
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{
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{
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subdivide(west, south, east, north, remote_client.AgentId);
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Subdivide(west, south, east, north, remote_client.AgentId);
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}
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}
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public void ClientOnParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client)
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public void ClientOnParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client)
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{
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{
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join(west, south, east, north, remote_client.AgentId);
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Join(west, south, east, north, remote_client.AgentId);
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}
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}
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public void ClientOnParcelSelectObjects(int local_id, int request_type,
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public void ClientOnParcelSelectObjects(int local_id, int request_type,
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