Worked on Asset server, asset downloads (from server to sim) now work.
Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.zircon^2
parent
6b15c6e556
commit
384293ac56
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@ -0,0 +1,92 @@
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading;
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//using OpenSim.CAPS;
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using Nwc.XmlRpc;
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using System.Collections;
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using OpenSim.Framework.Console;
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using OpenSim.Servers;
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namespace OpenGridServices.AssetServer
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{
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public class AssetHttpServer :BaseHttpServer
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{
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public AssetHttpServer(int port)
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: base(port)
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{
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}
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public override void HandleRequest(Object stateinfo)
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{
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try
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{
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HttpListenerContext context = (HttpListenerContext)stateinfo;
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HttpListenerRequest request = context.Request;
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HttpListenerResponse response = context.Response;
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response.KeepAlive = false;
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response.SendChunked = false;
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System.IO.Stream body = request.InputStream;
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System.Text.Encoding encoding = System.Text.Encoding.UTF8;
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System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding);
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string requestBody = reader.ReadToEnd();
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body.Close();
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reader.Close();
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//Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType);
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//Console.WriteLine(requestBody);
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string responseString = "";
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switch (request.ContentType)
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{
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case "text/xml":
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// must be XML-RPC, so pass to the XML-RPC parser
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responseString = ParseXMLRPC(requestBody);
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responseString = Regex.Replace(responseString, "utf-16", "utf-8");
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response.AddHeader("Content-type", "text/xml");
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break;
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case "application/xml":
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// probably LLSD we hope, otherwise it should be ignored by the parser
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responseString = ParseLLSDXML(requestBody);
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response.AddHeader("Content-type", "application/xml");
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break;
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case "application/x-www-form-urlencoded":
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// a form data POST so send to the REST parser
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responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
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response.AddHeader("Content-type", "text/plain");
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break;
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case null:
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// must be REST or invalid crap, so pass to the REST parser
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responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
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response.AddHeader("Content-type", "text/plain");
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break;
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}
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Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
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byte[] buffer = Windows1252Encoding.GetBytes(responseString);
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System.IO.Stream output = response.OutputStream;
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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output.Write(buffer, 0, buffer.Length);
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output.Close();
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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}
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}
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}
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@ -40,6 +40,7 @@ using OpenSim.Framework.Sims;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Utilities;
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using OpenSim.GridInterfaces.Local; // REFACTORING IS NEEDED!!!!!!!!!!!
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using OpenSim.GridInterfaces.Local; // REFACTORING IS NEEDED!!!!!!!!!!!
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using OpenSim.Servers;
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using OpenSim.Servers;
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using Db4objects.Db4o;
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using Db4objects.Db4o;
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@ -70,7 +71,7 @@ namespace OpenGridServices.AssetServer
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private void Work()
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private void Work()
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{
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{
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"\nEnter help for a list of commands\n");
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "\nEnter help for a list of commands\n");
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while (true)
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while (true)
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{
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{
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@ -86,161 +87,191 @@ namespace OpenGridServices.AssetServer
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public void Startup()
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public void Startup()
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{
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{
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Setting up asset DB");
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Setting up asset DB");
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setupDB();
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setupDB();
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:Startup() - Starting HTTP process");
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP process");
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BaseHttpServer httpServer = new BaseHttpServer(8003);
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AssetHttpServer httpServer = new AssetHttpServer(8003);
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httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
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httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
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httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod);
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httpServer.Start();
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httpServer.Start();
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}
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}
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public string assetGetMethod(string request, string path, string param) {
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public string assetPostMethod(string requestBody, string path, string param)
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byte[] assetdata=getAssetData(new LLUUID(param),false);
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{
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if(assetdata!=null) {
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AssetBase asset = new AssetBase();
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return System.Text.Encoding.ASCII.GetString(assetdata);
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asset.Name = "";
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} else {
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asset.FullID = new LLUUID(param);
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return "";
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Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
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}
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byte[] buffer = Windows1252Encoding.GetBytes(requestBody);
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asset.Data = buffer;
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AssetStorage store = new AssetStorage();
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store.Data = asset.Data;
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store.Name = asset.Name;
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store.UUID = asset.FullID;
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db.Set(store);
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db.Commit();
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return "";
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}
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}
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public string assetGetMethod(string request, string path, string param)
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{
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Console.WriteLine("got a request " +param);
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byte[] assetdata = getAssetData(new LLUUID(param), false);
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if (assetdata != null)
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{
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Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
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string ret = Windows1252Encoding.GetString(assetdata);
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//string ret = System.Text.Encoding.Unicode.GetString(assetdata);
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public byte[] getAssetData(LLUUID assetID, bool isTexture) {
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return ret;
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byte[] idata = null;
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bool found = false;
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AssetStorage foundAsset = null;
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IObjectSet result = db.Get(new AssetStorage(assetID));
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}
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if (result.Count > 0)
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else
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{
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{
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foundAsset = (AssetStorage)result.Next();
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return "";
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found = true;
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}
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}
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if (found)
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}
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{
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return foundAsset.Data;
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}
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else
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{
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return null;
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}
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}
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public void setupDB() {
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public byte[] getAssetData(LLUUID assetID, bool isTexture)
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bool yapfile=System.IO.File.Exists("assets.yap");
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{
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try
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byte[] idata = null;
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{
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bool found = false;
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db = Db4oFactory.OpenFile("assets.yap");
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AssetStorage foundAsset = null;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Main.cs:setupDB() - creation");
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}
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catch (Exception e)
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{
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db.Close();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Main.cs:setupDB() - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
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}
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if (!yapfile)
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{
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this.LoadDB();
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}
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}
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public void LoadDB() {
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IObjectSet result = db.Get(new AssetStorage(assetID));
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try
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if (result.Count > 0)
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{
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{
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foundAsset = (AssetStorage)result.Next();
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found = true;
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}
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Console.WriteLine("setting up Asset database");
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if (found)
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{
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return foundAsset.Data;
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}
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else
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{
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return null;
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}
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}
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AssetBase Image = new AssetBase();
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public void setupDB()
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001");
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{
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Image.Name = "Bricks";
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bool yapfile = System.IO.File.Exists("assets.yap");
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this.LoadAsset(Image, true, "bricks.jp2");
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try
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AssetStorage store = new AssetStorage();
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{
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store.Data = Image.Data;
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db = Db4oFactory.OpenFile("assets.yap");
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store.Name = Image.Name;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:setupDB() - creation");
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store.UUID = Image.FullID;
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}
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db.Set(store);
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catch (Exception e)
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db.Commit();
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{
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db.Close();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs:setupDB() - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, e.ToString());
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}
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if (!yapfile)
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{
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this.LoadDB();
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}
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}
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Image = new AssetBase();
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public void LoadDB()
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002");
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{
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Image.Name = "Plywood";
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try
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this.LoadAsset(Image, true, "plywood.jp2");
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{
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Commit();
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Image = new AssetBase();
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Console.WriteLine("setting up Asset database");
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003");
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Image.Name = "Rocks";
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this.LoadAsset(Image, true, "rocks.jp2");
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Commit();
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Image = new AssetBase();
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AssetBase Image = new AssetBase();
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004");
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001");
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Image.Name = "Granite";
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Image.Name = "Bricks";
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this.LoadAsset(Image, true, "granite.jp2");
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this.LoadAsset(Image, true, "bricks.jp2");
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store = new AssetStorage();
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AssetStorage store = new AssetStorage();
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store.Data = Image.Data;
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Set(store);
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db.Commit();
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db.Commit();
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Image = new AssetBase();
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Image = new AssetBase();
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005");
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002");
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Image.Name = "Hardwood";
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Image.Name = "Plywood";
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this.LoadAsset(Image, true, "hardwood.jp2");
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this.LoadAsset(Image, true, "plywood.jp2");
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store = new AssetStorage();
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Set(store);
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db.Commit();
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db.Commit();
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Image = new AssetBase();
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Image = new AssetBase();
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Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005");
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003");
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Image.Name = "Prim Base Texture";
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Image.Name = "Rocks";
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this.LoadAsset(Image, true, "plywood.jp2");
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this.LoadAsset(Image, true, "rocks.jp2");
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store = new AssetStorage();
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Set(store);
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db.Commit();
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db.Commit();
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Image = new AssetBase();
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Image = new AssetBase();
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Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004");
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Image.Name = "Shape";
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Image.Name = "Granite";
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this.LoadAsset(Image, false, "base_shape.dat");
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this.LoadAsset(Image, true, "granite.jp2");
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store = new AssetStorage();
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Set(store);
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db.Commit();
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db.Commit();
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}
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catch (Exception e)
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{
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Console.WriteLine(e.Message);
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}
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}
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private void LoadAsset(AssetBase info, bool image, string filename)
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Image = new AssetBase();
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Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005");
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Image.Name = "Hardwood";
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this.LoadAsset(Image, true, "hardwood.jp2");
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Commit();
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Image = new AssetBase();
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Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005");
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Image.Name = "Prim Base Texture";
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this.LoadAsset(Image, true, "plywood.jp2");
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Commit();
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Image = new AssetBase();
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Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
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Image.Name = "Shape";
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this.LoadAsset(Image, false, "base_shape.dat");
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store = new AssetStorage();
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store.Data = Image.Data;
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store.Name = Image.Name;
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store.UUID = Image.FullID;
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db.Set(store);
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db.Commit();
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}
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catch (Exception e)
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{
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Console.WriteLine(e.Message);
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}
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}
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private void LoadAsset(AssetBase info, bool image, string filename)
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{
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{
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@ -291,7 +322,7 @@ namespace OpenGridServices.AssetServer
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switch (cmd)
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switch (cmd)
|
||||||
{
|
{
|
||||||
case "help":
|
case "help":
|
||||||
m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH,"shutdown - shutdown this asset server (USE CAUTION!)");
|
m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - shutdown this asset server (USE CAUTION!)");
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "shutdown":
|
case "shutdown":
|
||||||
|
|
|
@ -112,6 +112,9 @@
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Compile Include="AssetHttpServer.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
<Compile Include="Main.cs">
|
<Compile Include="Main.cs">
|
||||||
<SubType>Code</SubType>
|
<SubType>Code</SubType>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
<resources prefix="OpenGridServices.AssetServer" dynamicprefix="true" >
|
<resources prefix="OpenGridServices.AssetServer" dynamicprefix="true" >
|
||||||
</resources>
|
</resources>
|
||||||
<sources failonempty="true">
|
<sources failonempty="true">
|
||||||
|
<include name="AssetHttpServer.cs" />
|
||||||
<include name="Main.cs" />
|
<include name="Main.cs" />
|
||||||
<include name="Properties/AssemblyInfo.cs" />
|
<include name="Properties/AssemblyInfo.cs" />
|
||||||
</sources>
|
</sources>
|
||||||
|
|
|
@ -49,6 +49,11 @@ namespace OpenSim.GridInterfaces.Remote
|
||||||
|
|
||||||
public void UploadNewAsset(AssetBase asset)
|
public void UploadNewAsset(AssetBase asset)
|
||||||
{
|
{
|
||||||
|
Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||||
|
string ret = Windows1252Encoding.GetString(asset.Data);
|
||||||
|
byte[] buffer = Windows1252Encoding.GetBytes(ret);
|
||||||
|
WebClient client = new WebClient();
|
||||||
|
client.UploadData(this.AssetServerUrl + "assets/" + asset.FullID, buffer);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -66,7 +71,7 @@ namespace OpenSim.GridInterfaces.Remote
|
||||||
// 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM
|
// 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM
|
||||||
ARequest req = this._assetRequests.Dequeue();
|
ARequest req = this._assetRequests.Dequeue();
|
||||||
LLUUID assetID = req.AssetID;
|
LLUUID assetID = req.AssetID;
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW," RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID);
|
// OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW," RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID);
|
||||||
WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID);
|
WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID);
|
||||||
WebResponse AssetResponse = AssetLoad.GetResponse();
|
WebResponse AssetResponse = AssetLoad.GetResponse();
|
||||||
byte[] idata = new byte[(int)AssetResponse.ContentLength];
|
byte[] idata = new byte[(int)AssetResponse.ContentLength];
|
||||||
|
|
|
@ -96,7 +96,7 @@ namespace OpenSim.Assets
|
||||||
{
|
{
|
||||||
//hack: so we can give each user a set of textures
|
//hack: so we can give each user a set of textures
|
||||||
textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001");
|
textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001");
|
||||||
textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002");
|
textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002");
|
||||||
textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003");
|
textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003");
|
||||||
textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004");
|
textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004");
|
||||||
textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005");
|
textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005");
|
||||||
|
|
|
@ -130,7 +130,7 @@ namespace OpenSim
|
||||||
GridServers = new Grid();
|
GridServers = new Grid();
|
||||||
if (m_sandbox)
|
if (m_sandbox)
|
||||||
{
|
{
|
||||||
GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
|
GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
|
||||||
GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll";
|
GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll";
|
||||||
|
|
||||||
m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Sandbox mode");
|
m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Sandbox mode");
|
||||||
|
@ -177,7 +177,7 @@ namespace OpenSim
|
||||||
|
|
||||||
|
|
||||||
//should be passing a IGenericConfig object to these so they can read the config data they want from it
|
//should be passing a IGenericConfig object to these so they can read the config data they want from it
|
||||||
GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey);
|
GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey);
|
||||||
IGridServer gridServer = GridServers.GridServer;
|
IGridServer gridServer = GridServers.GridServer;
|
||||||
gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey);
|
gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey);
|
||||||
|
|
||||||
|
|
|
@ -25,7 +25,7 @@ namespace OpenSim
|
||||||
|
|
||||||
//following should be removed and the GenericConfig object passed around,
|
//following should be removed and the GenericConfig object passed around,
|
||||||
//so each class (AssetServer, GridServer etc) can access what config data they want
|
//so each class (AssetServer, GridServer etc) can access what config data they want
|
||||||
public string AssetURL = "";
|
public string AssetURL = "http://127.0.0.1:8003/";
|
||||||
public string AssetSendKey = "";
|
public string AssetSendKey = "";
|
||||||
|
|
||||||
public string GridURL = "";
|
public string GridURL = "";
|
||||||
|
@ -230,6 +230,17 @@ namespace OpenSim
|
||||||
this.GridRecvKey = attri;
|
this.GridRecvKey = attri;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
attri = "";
|
||||||
|
attri = configData.GetAttribute("AssetServerURL");
|
||||||
|
if (attri == "")
|
||||||
|
{
|
||||||
|
this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/");
|
||||||
|
configData.SetAttribute("AssetServerURL", this.GridURL);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this.AssetURL = attri;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
|
this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
|
||||||
|
|
|
@ -27,7 +27,7 @@ namespace OpenSim.Servers
|
||||||
get { return m_restMethod; }
|
get { return m_restMethod; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public RestMethodEntry( string path, RestMethod restMethod )
|
public RestMethodEntry(string path, RestMethod restMethod)
|
||||||
{
|
{
|
||||||
m_path = path;
|
m_path = path;
|
||||||
m_restMethod = restMethod;
|
m_restMethod = restMethod;
|
||||||
|
@ -51,7 +51,7 @@ namespace OpenSim.Servers
|
||||||
|
|
||||||
if (!this.m_restHandlers.ContainsKey(methodKey))
|
if (!this.m_restHandlers.ContainsKey(methodKey))
|
||||||
{
|
{
|
||||||
this.m_restHandlers.Add(methodKey, new RestMethodEntry( path, handler ));
|
this.m_restHandlers.Add(methodKey, new RestMethodEntry(path, handler));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -76,7 +76,7 @@ namespace OpenSim.Servers
|
||||||
XmlRpcResponse response;
|
XmlRpcResponse response;
|
||||||
|
|
||||||
XmlRpcMethod method;
|
XmlRpcMethod method;
|
||||||
if( this.m_rpcHandlers.TryGetValue( methodName, out method ) )
|
if (this.m_rpcHandlers.TryGetValue(methodName, out method))
|
||||||
{
|
{
|
||||||
response = method(request);
|
response = method(request);
|
||||||
}
|
}
|
||||||
|
@ -100,11 +100,11 @@ namespace OpenSim.Servers
|
||||||
string requestKey = String.Format("{0}: {1}", method, path);
|
string requestKey = String.Format("{0}: {1}", method, path);
|
||||||
|
|
||||||
string bestMatch = String.Empty;
|
string bestMatch = String.Empty;
|
||||||
foreach( string currentKey in m_restHandlers.Keys )
|
foreach (string currentKey in m_restHandlers.Keys)
|
||||||
{
|
{
|
||||||
if( requestKey.StartsWith( currentKey ))
|
if (requestKey.StartsWith(currentKey))
|
||||||
{
|
{
|
||||||
if(currentKey.Length > bestMatch.Length )
|
if (currentKey.Length > bestMatch.Length)
|
||||||
{
|
{
|
||||||
bestMatch = currentKey;
|
bestMatch = currentKey;
|
||||||
}
|
}
|
||||||
|
@ -116,7 +116,7 @@ namespace OpenSim.Servers
|
||||||
{
|
{
|
||||||
RestMethod restMethod = restMethodEntry.RestMethod;
|
RestMethod restMethod = restMethodEntry.RestMethod;
|
||||||
|
|
||||||
string param = path.Substring( restMethodEntry.Path.Length );
|
string param = path.Substring(restMethodEntry.Path.Length);
|
||||||
response = restMethod(request, path, param);
|
response = restMethod(request, path, param);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -144,7 +144,7 @@ namespace OpenSim.Servers
|
||||||
|
|
||||||
string methodName = request.MethodName;
|
string methodName = request.MethodName;
|
||||||
|
|
||||||
responseString = ProcessXMLRPCMethod(methodName, request );
|
responseString = ProcessXMLRPCMethod(methodName, request);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
@ -155,83 +155,86 @@ namespace OpenSim.Servers
|
||||||
|
|
||||||
public virtual void HandleRequest(Object stateinfo)
|
public virtual void HandleRequest(Object stateinfo)
|
||||||
{
|
{
|
||||||
try {
|
try
|
||||||
HttpListenerContext context = (HttpListenerContext)stateinfo;
|
|
||||||
|
|
||||||
HttpListenerRequest request = context.Request;
|
|
||||||
HttpListenerResponse response = context.Response;
|
|
||||||
|
|
||||||
response.KeepAlive = false;
|
|
||||||
response.SendChunked = false;
|
|
||||||
|
|
||||||
System.IO.Stream body = request.InputStream;
|
|
||||||
System.Text.Encoding encoding = System.Text.Encoding.UTF8;
|
|
||||||
System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding);
|
|
||||||
|
|
||||||
string requestBody = reader.ReadToEnd();
|
|
||||||
body.Close();
|
|
||||||
reader.Close();
|
|
||||||
|
|
||||||
//Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType);
|
|
||||||
//Console.WriteLine(requestBody);
|
|
||||||
|
|
||||||
string responseString = "";
|
|
||||||
switch (request.ContentType)
|
|
||||||
{
|
{
|
||||||
case "text/xml":
|
HttpListenerContext context = (HttpListenerContext)stateinfo;
|
||||||
// must be XML-RPC, so pass to the XML-RPC parser
|
|
||||||
|
|
||||||
responseString = ParseXMLRPC(requestBody);
|
HttpListenerRequest request = context.Request;
|
||||||
responseString = Regex.Replace(responseString, "utf-16", "utf-8");
|
HttpListenerResponse response = context.Response;
|
||||||
|
|
||||||
response.AddHeader("Content-type", "text/xml");
|
response.KeepAlive = false;
|
||||||
break;
|
response.SendChunked = false;
|
||||||
|
|
||||||
case "application/xml":
|
System.IO.Stream body = request.InputStream;
|
||||||
// probably LLSD we hope, otherwise it should be ignored by the parser
|
System.Text.Encoding encoding = System.Text.Encoding.UTF8;
|
||||||
responseString = ParseLLSDXML(requestBody);
|
System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding);
|
||||||
response.AddHeader("Content-type", "application/xml");
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "application/x-www-form-urlencoded":
|
string requestBody = reader.ReadToEnd();
|
||||||
// a form data POST so send to the REST parser
|
body.Close();
|
||||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
reader.Close();
|
||||||
response.AddHeader("Content-type", "text/html");
|
|
||||||
break;
|
|
||||||
|
|
||||||
case null:
|
//Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType);
|
||||||
// must be REST or invalid crap, so pass to the REST parser
|
//Console.WriteLine(requestBody);
|
||||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
|
||||||
response.AddHeader("Content-type", "text/html");
|
|
||||||
break;
|
|
||||||
|
|
||||||
|
string responseString = "";
|
||||||
|
switch (request.ContentType)
|
||||||
|
{
|
||||||
|
case "text/xml":
|
||||||
|
// must be XML-RPC, so pass to the XML-RPC parser
|
||||||
|
|
||||||
|
responseString = ParseXMLRPC(requestBody);
|
||||||
|
responseString = Regex.Replace(responseString, "utf-16", "utf-8");
|
||||||
|
|
||||||
|
response.AddHeader("Content-type", "text/xml");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "application/xml":
|
||||||
|
// probably LLSD we hope, otherwise it should be ignored by the parser
|
||||||
|
responseString = ParseLLSDXML(requestBody);
|
||||||
|
response.AddHeader("Content-type", "application/xml");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "application/x-www-form-urlencoded":
|
||||||
|
// a form data POST so send to the REST parser
|
||||||
|
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||||
|
response.AddHeader("Content-type", "text/html");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case null:
|
||||||
|
// must be REST or invalid crap, so pass to the REST parser
|
||||||
|
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||||
|
response.AddHeader("Content-type", "text/html");
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString);
|
||||||
|
System.IO.Stream output = response.OutputStream;
|
||||||
|
response.SendChunked = false;
|
||||||
|
response.ContentLength64 = buffer.Length;
|
||||||
|
output.Write(buffer, 0, buffer.Length);
|
||||||
|
output.Close();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.WriteLine(e.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString);
|
|
||||||
System.IO.Stream output = response.OutputStream;
|
|
||||||
response.SendChunked = false;
|
|
||||||
response.ContentLength64 = buffer.Length;
|
|
||||||
output.Write(buffer, 0, buffer.Length);
|
|
||||||
output.Close();
|
|
||||||
} catch (Exception e) {
|
|
||||||
Console.WriteLine(e.ToString());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
{
|
{
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"BaseHttpServer.cs: Starting up HTTP Server");
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: Starting up HTTP Server");
|
||||||
|
|
||||||
m_workerThread = new Thread(new ThreadStart(StartHTTP));
|
m_workerThread = new Thread(new ThreadStart(StartHTTP));
|
||||||
m_workerThread.IsBackground = true;
|
m_workerThread.IsBackground = true;
|
||||||
m_workerThread.Start();
|
m_workerThread.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void StartHTTP()
|
private void StartHTTP()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"BaseHttpServer.cs: StartHTTP() - Spawned main thread OK");
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: StartHTTP() - Spawned main thread OK");
|
||||||
m_httpListener = new HttpListener();
|
m_httpListener = new HttpListener();
|
||||||
|
|
||||||
m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
|
m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
|
||||||
|
@ -246,7 +249,7 @@ namespace OpenSim.Servers
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,e.Message);
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM, e.Message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
322
OpenSim.sln
322
OpenSim.sln
|
@ -1,5 +1,5 @@
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# Visual C# Express 2005
|
# Visual Studio 2005
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageBerkeleyDB", "OpenSim.Storage\LocalStorageBerkeleyDB\OpenSim.Storage.LocalStorageBerkeleyDB.csproj", "{EE9E5D96-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageBerkeleyDB", "OpenSim.Storage\LocalStorageBerkeleyDB\OpenSim.Storage.LocalStorageBerkeleyDB.csproj", "{EE9E5D96-0000-0000-0000-000000000000}"
|
||||||
|
@ -61,133 +61,195 @@ EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XMLRPC", "XmlRpcCS\XMLRPC.csproj", "{8E81D43C-0000-0000-0000-000000000000}"
|
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|
||||||
{1E3F341A-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{E88EF749-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{1E3F341A-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{66591469-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{1E3F341A-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
{66591469-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{66591469-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{66591469-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
{4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{0021261B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{4F874463-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{0021261B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{4F874463-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{0021261B-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{0021261B-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
{8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{B0027747-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
{B0027747-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
EndGlobalSection
|
{B0027747-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
{B0027747-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
HideSolutionNode = FALSE
|
{988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
EndGlobalSection
|
{988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{988F0AC4-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{988F0AC4-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{0A563AC1-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{0A563AC1-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{0A563AC1-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{0A563AC1-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{7924FD35-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{7924FD35-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{7924FD35-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{7924FD35-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{B55C0B5D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{B55C0B5D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{B55C0B5D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{B55C0B5D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{21BFC8E2-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{21BFC8E2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{21BFC8E2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{21BFC8E2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{62CDF671-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{62CDF671-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{62CDF671-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{62CDF671-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{6B20B603-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{6B20B603-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{39BD9497-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{39BD9497-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{39BD9497-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{39BD9497-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{7E494328-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{7E494328-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{7E494328-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{7E494328-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{E141F4EE-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{E141F4EE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{E141F4EE-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{E141F4EE-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{1E3F341A-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{1E3F341A-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{1E3F341A-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{1E3F341A-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{0021261B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{0021261B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{0021261B-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{0021261B-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<ProjectType>Local</ProjectType>
|
<ProjectType>Local</ProjectType>
|
||||||
<ProductVersion>8.0.50727</ProductVersion>
|
<ProductVersion>8.0.50727</ProductVersion>
|
||||||
|
@ -6,8 +6,7 @@
|
||||||
<ProjectGuid>{E141F4EE-0000-0000-0000-000000000000}</ProjectGuid>
|
<ProjectGuid>{E141F4EE-0000-0000-0000-000000000000}</ProjectGuid>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
<ApplicationIcon>
|
<ApplicationIcon></ApplicationIcon>
|
||||||
</ApplicationIcon>
|
|
||||||
<AssemblyKeyContainerName>
|
<AssemblyKeyContainerName>
|
||||||
</AssemblyKeyContainerName>
|
</AssemblyKeyContainerName>
|
||||||
<AssemblyName>ServiceManager</AssemblyName>
|
<AssemblyName>ServiceManager</AssemblyName>
|
||||||
|
@ -16,11 +15,9 @@
|
||||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||||
<DelaySign>false</DelaySign>
|
<DelaySign>false</DelaySign>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<AppDesignerFolder>
|
<AppDesignerFolder></AppDesignerFolder>
|
||||||
</AppDesignerFolder>
|
|
||||||
<RootNamespace>ServiceManager</RootNamespace>
|
<RootNamespace>ServiceManager</RootNamespace>
|
||||||
<StartupObject>
|
<StartupObject></StartupObject>
|
||||||
</StartupObject>
|
|
||||||
<FileUpgradeFlags>
|
<FileUpgradeFlags>
|
||||||
</FileUpgradeFlags>
|
</FileUpgradeFlags>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
@ -31,8 +28,7 @@
|
||||||
<ConfigurationOverrideFile>
|
<ConfigurationOverrideFile>
|
||||||
</ConfigurationOverrideFile>
|
</ConfigurationOverrideFile>
|
||||||
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||||
<DocumentationFile>
|
<DocumentationFile></DocumentationFile>
|
||||||
</DocumentationFile>
|
|
||||||
<DebugSymbols>True</DebugSymbols>
|
<DebugSymbols>True</DebugSymbols>
|
||||||
<FileAlignment>4096</FileAlignment>
|
<FileAlignment>4096</FileAlignment>
|
||||||
<Optimize>False</Optimize>
|
<Optimize>False</Optimize>
|
||||||
|
@ -41,8 +37,7 @@
|
||||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>
|
<NoWarn></NoWarn>
|
||||||
</NoWarn>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
@ -51,8 +46,7 @@
|
||||||
<ConfigurationOverrideFile>
|
<ConfigurationOverrideFile>
|
||||||
</ConfigurationOverrideFile>
|
</ConfigurationOverrideFile>
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
<DocumentationFile>
|
<DocumentationFile></DocumentationFile>
|
||||||
</DocumentationFile>
|
|
||||||
<DebugSymbols>False</DebugSymbols>
|
<DebugSymbols>False</DebugSymbols>
|
||||||
<FileAlignment>4096</FileAlignment>
|
<FileAlignment>4096</FileAlignment>
|
||||||
<Optimize>True</Optimize>
|
<Optimize>True</Optimize>
|
||||||
|
@ -61,19 +55,18 @@
|
||||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>
|
<NoWarn></NoWarn>
|
||||||
</NoWarn>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="System">
|
<Reference Include="System" >
|
||||||
<HintPath>System.dll</HintPath>
|
<HintPath>System.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceProcess">
|
<Reference Include="System.ServiceProcess" >
|
||||||
<HintPath>System.ServiceProcess.dll</HintPath>
|
<HintPath>System.ServiceProcess.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml" >
|
||||||
<HintPath>System.Xml.dll</HintPath>
|
<HintPath>System.Xml.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -82,7 +75,7 @@
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="ServiceManager.cs">
|
<Compile Include="ServiceManager.cs">
|
||||||
<SubType>Component</SubType>
|
<SubType>Code</SubType>
|
||||||
</Compile>
|
</Compile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||||
|
|
Loading…
Reference in New Issue