add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelAllowTextureToInventory visible
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8410a01fb4
commit
38e937f91b
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@ -77,6 +77,9 @@ namespace OpenSim.Region.ClientStack.LindenCaps
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{
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RegisterCaps(agentID, caps);
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};
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ISimulatorFeaturesModule simFeatures = scene.RequestModuleInterface<ISimulatorFeaturesModule>();
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if(simFeatures != null)
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simFeatures.AddFeature("AvatarHoverHeightEnabled",OSD.FromBoolean(true));
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}
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public void PostInitialise() {}
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@ -1712,17 +1712,12 @@
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[Economy]
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; the economy module in use
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; default is the provided BetaGridLikeMoneyModule
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; - This module is for demonstration only -
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; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
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; There is no intention to implement anything further in core OpenSimulator.
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; This functionality has to be provided by third party modules.
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; To use other modules you need to override this setting on OpenSim.ini Economy (or startup) section
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; economymodule = BetaGridLikeMoneyModule
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; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only -
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; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
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; There is no intention to implement anything further in core OpenSimulator.
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; This functionality has to be provided by third party modules.
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; Economy values get used in the BetaGridLikeMoneyModule.
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;; Enables selling things for $0. Default is true.
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; SellEnabled = true
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@ -1751,6 +1746,14 @@
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;PriceObjectScaleFactor = 10
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;PriceParcelRent = 0
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; Mesh upload settings, independent of economymodule
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; Create inventory entries for textures uploaded with a model
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; default is false, ie, do not create
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; MeshModelAllowTextureToInventory = true
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[XEngine]
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; Enable this engine in this OpenSim instance
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Enabled = true
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