add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelAllowTextureToInventory visible

0.9.1.0-post-fixes
UbitUmarov 2019-05-28 21:37:59 +01:00
parent 8410a01fb4
commit 38e937f91b
2 changed files with 12 additions and 6 deletions

View File

@ -77,6 +77,9 @@ namespace OpenSim.Region.ClientStack.LindenCaps
{
RegisterCaps(agentID, caps);
};
ISimulatorFeaturesModule simFeatures = scene.RequestModuleInterface<ISimulatorFeaturesModule>();
if(simFeatures != null)
simFeatures.AddFeature("AvatarHoverHeightEnabled",OSD.FromBoolean(true));
}
public void PostInitialise() {}

View File

@ -1712,17 +1712,12 @@
[Economy]
; the economy module in use
; default is the provided BetaGridLikeMoneyModule
; - This module is for demonstration only -
; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
; There is no intention to implement anything further in core OpenSimulator.
; This functionality has to be provided by third party modules.
; To use other modules you need to override this setting on OpenSim.ini Economy (or startup) section
; economymodule = BetaGridLikeMoneyModule
; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only -
; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
; There is no intention to implement anything further in core OpenSimulator.
; This functionality has to be provided by third party modules.
; Economy values get used in the BetaGridLikeMoneyModule.
;; Enables selling things for $0. Default is true.
; SellEnabled = true
@ -1751,6 +1746,14 @@
;PriceObjectScaleFactor = 10
;PriceParcelRent = 0
; Mesh upload settings, independent of economymodule
; Create inventory entries for textures uploaded with a model
; default is false, ie, do not create
; MeshModelAllowTextureToInventory = true
[XEngine]
; Enable this engine in this OpenSim instance
Enabled = true