dont try to backup a object in the middle of possible multipack link
parent
0944a96517
commit
39f73b82d4
|
@ -1913,9 +1913,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
if (parentGroup.OwnerID == child.OwnerID)
|
||||
{
|
||||
parentGroup.LinkToGroup(child);
|
||||
|
||||
child.DetachFromBackup();
|
||||
parentGroup.LinkToGroup(child);
|
||||
|
||||
// this is here so physics gets updated!
|
||||
// Don't remove! Bad juju! Stay away! or fix physics!
|
||||
|
@ -1943,7 +1942,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
*/
|
||||
parentGroup.AdjustChildPrimPermissions(false);
|
||||
parentGroup.HasGroupChanged = true;
|
||||
parentGroup.ProcessBackup(m_parentScene.SimulationDataService, true);
|
||||
parentGroup.ScheduleGroupForFullAnimUpdate();
|
||||
Monitor.Exit(m_linkLock);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue