Committing the basic universal server Technology (B.U.S.T.)
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7d5b620e6b
commit
3bfd98eae7
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@ -32,7 +32,6 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenSim.Server.Base;
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using OpenSim.Server.Base;
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using OpenSim.Server.Handlers.Base;
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using OpenSim.Server.Handlers.Base;
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using OpenSim.Server.Handlers.Asset;
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namespace OpenSim.Server
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namespace OpenSim.Server
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{
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{
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@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<configSections>
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<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
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</configSections>
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<runtime>
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<gcConcurrent enabled="true" />
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<gcServer enabled="true" />
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</runtime>
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<appSettings>
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</appSettings>
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<log4net>
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<appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
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<layout type="log4net.Layout.PatternLayout">
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<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
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</layout>
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</appender>
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<appender name="LogFileAppender" type="log4net.Appender.FileAppender">
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<file value="OpenSim.log" />
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<appendToFile value="true" />
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<layout type="log4net.Layout.PatternLayout">
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<conversionPattern value="%date %-5level - %logger %message%newline" />
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</layout>
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</appender>
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<root>
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<level value="DEBUG" />
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<appender-ref ref="Console" />
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<appender-ref ref="LogFileAppender" />
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</root>
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</log4net>
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</configuration>
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@ -0,0 +1,27 @@
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; * The startup section lists all the connectors to start up in this server
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; * instance. This may be only one, or it may be the entire server suite.
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; * Multiple connectors should be seaprated by commas.
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; *
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; * These are the IN connectors the server uses, the in connectors
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; * read tis config file and load the needed OUT and database connectors
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; *
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[Startup]
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ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector"
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; * This is common for all services, it's the network setup for the entire
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; * server instance
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; *
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[Network]
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port = 8003
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; * As an example, the below configuration precisely mimicks the legacy
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; * asset server. It is read by the asset IN connector (defined above)
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; * and it then loads the OUT connector (a local database module). That,
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; * in turn, reads the asset loader and database connection information
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; *
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[AssetService]
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
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33
prebuild.xml
33
prebuild.xml
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@ -1528,6 +1528,39 @@
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</Project>
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</Project>
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<Project name="OpenSim.Server" path="OpenSim/Server" type="Exe">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System.Xml"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="OpenMetaverse.StructuredData.dll"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Server.Base"/>
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<Reference name="OpenSim.Server.Handlers"/>
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<Reference name="Nini.dll" />
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<Reference name="log4net.dll"/>
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<Files>
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<Match pattern="*.cs" recurse="false">
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<Exclude pattern="Tests" />
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</Match>
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</Files>
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</Project>
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<Project name="OpenSim.Services" path="OpenSim/Server" type="Exe">
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<Project name="OpenSim.Services" path="OpenSim/Server" type="Exe">
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<Configuration name="Debug">
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<Configuration name="Debug">
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<Options>
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<Options>
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