Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
						commit
						3c48b44b68
					
				|  | @ -132,8 +132,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
|         #region Events | ||||
|         private void OnRegisterCaps(UUID agentID, Caps caps) | ||||
|         { | ||||
| //            m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}", | ||||
| //                Name, agentID, caps.RegionName); | ||||
|             //            m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}", | ||||
|             //                Name, agentID, caps.RegionName); | ||||
| 
 | ||||
|             string capsPath = capsBase + UUID.Random(); | ||||
| 
 | ||||
|  | @ -163,8 +163,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
|         private string GetEnvironmentSettings(string request, string path, string param, | ||||
|               UUID agentID, Caps caps) | ||||
|         { | ||||
| //            m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}", | ||||
| //                Name, agentID, caps.RegionName); | ||||
|             //            m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}", | ||||
|             //                Name, agentID, caps.RegionName); | ||||
| 
 | ||||
|             string env = String.Empty; | ||||
| 
 | ||||
|  | @ -188,8 +188,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
|                               UUID agentID, Caps caps) | ||||
|         { | ||||
| 
 | ||||
| //            m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}", | ||||
| //                Name, agentID, caps.RegionName); | ||||
|             //            m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}", | ||||
|             //                Name, agentID, caps.RegionName); | ||||
| 
 | ||||
|             setResponse.regionID = regionID; | ||||
|             setResponse.success = false; | ||||
|  | @ -27,21 +27,20 @@ | |||
| 
 | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Reflection; | ||||
| using OpenMetaverse; | ||||
| using log4net; | ||||
| using Nini.Config; | ||||
| using OpenSim.Data; | ||||
| using OpenSim.Framework; | ||||
| using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | ||||
| using OpenSim.Region.Framework.Interfaces; | ||||
| using OpenSim.Region.Framework.Scenes; | ||||
| 
 | ||||
| using log4net; | ||||
| using Nini.Config; | ||||
| using Mono.Addins; | ||||
| 
 | ||||
| namespace OpenSim.Region.CoreModules.World.LightShare | ||||
| { | ||||
|     public class LightShareModule : IRegionModule, ICommandableModule | ||||
|     [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||||
|     public class LightShareModule : INonSharedRegionModule, ILightShareModule, ICommandableModule | ||||
|     { | ||||
|         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||||
|         private readonly Commander m_commander = new Commander("windlight"); | ||||
|  | @ -57,7 +56,72 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
| 
 | ||||
|         #endregion | ||||
| 
 | ||||
|         #region IRegionModule Members | ||||
|         #region INonSharedRegionModule Members | ||||
| 
 | ||||
|         public void Initialise(IConfigSource config) | ||||
|         { | ||||
|             try | ||||
|             { | ||||
|                 m_enableWindlight = config.Configs["LightShare"].GetBoolean("enable_windlight", false); | ||||
|             } | ||||
|             catch (Exception) | ||||
|             { | ||||
|                 m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default"); | ||||
|             } | ||||
| 
 | ||||
|             m_log.DebugFormat("[WINDLIGHT]: windlight module {0}", (m_enableWindlight ? "enabled" : "disabled")); | ||||
|         } | ||||
| 
 | ||||
|         public void AddRegion(Scene scene) | ||||
|         { | ||||
|             if (!m_enableWindlight) | ||||
|                 return; | ||||
| 
 | ||||
|             m_scene = scene; | ||||
|             m_scene.RegisterModuleInterface<ILightShareModule>(this); | ||||
|             m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||||
| 
 | ||||
|             m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; | ||||
|             m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; | ||||
|             m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; | ||||
|             m_scene.LoadWindlightProfile(); | ||||
| 
 | ||||
|             InstallCommands(); | ||||
|         } | ||||
| 
 | ||||
|         public void RemoveRegion(Scene scene) | ||||
|         { | ||||
|             if (!m_enableWindlight) | ||||
|                 return; | ||||
| 
 | ||||
|             m_scene.EventManager.OnPluginConsole -= EventManager_OnPluginConsole; | ||||
| 
 | ||||
|             m_scene.EventManager.OnMakeRootAgent -= EventManager_OnMakeRootAgent; | ||||
|             m_scene.EventManager.OnSaveNewWindlightProfile -= EventManager_OnSaveNewWindlightProfile; | ||||
|             m_scene.EventManager.OnSendNewWindlightProfileTargeted -= EventManager_OnSendNewWindlightProfileTargeted; | ||||
| 
 | ||||
|             m_scene = null; | ||||
|         } | ||||
| 
 | ||||
|         public void Close() | ||||
|         { | ||||
|         } | ||||
| 
 | ||||
|         public string Name | ||||
|         { | ||||
|             get { return "LightShareModule"; } | ||||
|         } | ||||
| 
 | ||||
|         public void RegionLoaded(Scene scene) | ||||
|         { | ||||
|         } | ||||
| 
 | ||||
|         public Type ReplaceableInterface | ||||
|         { | ||||
|             get { return null; } | ||||
|         } | ||||
| 
 | ||||
|         #endregion | ||||
| 
 | ||||
|         public static bool EnableWindlight | ||||
|         { | ||||
|  | @ -70,34 +134,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
|             } | ||||
|         } | ||||
| 
 | ||||
|         public void Initialise(Scene scene, IConfigSource config) | ||||
|         { | ||||
|             m_scene = scene; | ||||
|             m_scene.RegisterModuleInterface<IRegionModule>(this); | ||||
|             m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||||
| 
 | ||||
|             // ini file settings | ||||
|             try | ||||
|             { | ||||
|                 m_enableWindlight = config.Configs["LightShare"].GetBoolean("enable_windlight", false); | ||||
|             } | ||||
|             catch (Exception) | ||||
|             { | ||||
|                 m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default"); | ||||
|             } | ||||
| 
 | ||||
|             if (m_enableWindlight) | ||||
|             { | ||||
|                 m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; | ||||
|                 m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; | ||||
|                 m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; | ||||
|                 m_scene.LoadWindlightProfile(); | ||||
|             } | ||||
| 
 | ||||
|             InstallCommands(); | ||||
| 
 | ||||
|             m_log.Debug("[WINDLIGHT]: Initialised windlight module"); | ||||
|         } | ||||
|         #region events | ||||
| 
 | ||||
|         private List<byte[]> compileWindlightSettings(RegionLightShareData wl) | ||||
|         { | ||||
|  | @ -186,29 +223,6 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
|             m_scene.ForEachRootClient(SendProfileToClient); | ||||
|         } | ||||
| 
 | ||||
|         public void PostInitialise() | ||||
|         { | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|         public void Close() | ||||
|         { | ||||
|         } | ||||
| 
 | ||||
|         public string Name | ||||
|         { | ||||
|             get { return "LightShareModule"; } | ||||
|         } | ||||
| 
 | ||||
|         public bool IsSharedModule | ||||
|         { | ||||
|             get { return false; } | ||||
|         } | ||||
| 
 | ||||
|         #endregion | ||||
| 
 | ||||
|         #region events | ||||
| 
 | ||||
|         #endregion | ||||
| 
 | ||||
|         #region ICommandableModule Members | ||||
|  | @ -243,7 +257,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
|         private void HandleDisable(Object[] args) | ||||
|         { | ||||
|             m_log.InfoFormat("[WINDLIGHT]: Plugin now disabled"); | ||||
|             m_enableWindlight=false; | ||||
|             m_enableWindlight = false; | ||||
|         } | ||||
| 
 | ||||
|         private void HandleEnable(Object[] args) | ||||
|  | @ -0,0 +1,33 @@ | |||
| /* | ||||
|  * Copyright (c) Contributors, http://opensimulator.org/ | ||||
|  * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are met: | ||||
|  *     * Redistributions of source code must retain the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer. | ||||
|  *     * Redistributions in binary form must reproduce the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer in the | ||||
|  *       documentation and/or other materials provided with the distribution. | ||||
|  *     * Neither the name of the OpenSimulator Project nor the | ||||
|  *       names of its contributors may be used to endorse or promote products | ||||
|  *       derived from this software without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||||
|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||||
|  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
|  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||||
|  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||||
|  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||||
|  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||||
|  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||||
|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| 
 | ||||
| namespace OpenSim.Region.Framework.Interfaces | ||||
| { | ||||
|     public interface ILightShareModule | ||||
|     { | ||||
|     } | ||||
| } | ||||
|  | @ -1418,16 +1418,6 @@ | |||
|     ; DeleteScriptsOnStartup = false | ||||
| 
 | ||||
| 
 | ||||
| [OpenGridProtocol] | ||||
|     ;These are the settings for the Open Grid Protocol..  the Agent Domain, Region Domain,   you know.. | ||||
|     ;On/true or Off/false | ||||
|     ogp_enabled=false | ||||
| 
 | ||||
|     ;Name Prefix/suffix when using OGP | ||||
|     ogp_firstname_prefix="" | ||||
|     ogp_lastname_suffix="_EXTERNAL" | ||||
| 
 | ||||
| 
 | ||||
| [Concierge] | ||||
|     ; Enable concierge module | ||||
|     ; Default is false | ||||
|  |  | |||
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	 Melanie
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