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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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* derived from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using libsecondlife;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Grid.MessagingServer
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namespace OpenSim.Grid.MessagingServer
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{
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{
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/// <summary>
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/// <summary>
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/// </summary>
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/// </summary>
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public class OpenUser_Main : conscmd_callback
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public class OpenUser_Main : conscmd_callback
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{
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{
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private UserConfig Cfg;
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private UserConfig Cfg;
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//public UserManager m_userManager;
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//public UserManager m_userManager;
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//public UserLoginService m_loginService;
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//public UserLoginService m_loginService;
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private LogBase m_console;
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private LogBase m_console;
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private LLUUID m_lastCreatedUser = LLUUID.Random();
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private LLUUID m_lastCreatedUser = LLUUID.Random();
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[STAThread]
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[STAThread]
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public static void Main(string[] args)
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public static void Main(string[] args)
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{
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{
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Console.WriteLine("Launching UserServer...");
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Console.WriteLine("Launching UserServer...");
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OpenUser_Main userserver = new OpenUser_Main();
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OpenUser_Main userserver = new OpenUser_Main();
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userserver.Startup();
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userserver.Startup();
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userserver.Work();
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userserver.Work();
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}
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}
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private OpenUser_Main()
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private OpenUser_Main()
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{
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{
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if (!Directory.Exists(Util.logDir()))
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if (!Directory.Exists(Util.logDir()))
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{
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{
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Directory.CreateDirectory(Util.logDir());
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Directory.CreateDirectory(Util.logDir());
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}
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}
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m_console =
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m_console =
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new LogBase((Path.Combine(Util.logDir(), "opengrid-messagingserver-console.log")), "OpenUser", this, true);
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new LogBase((Path.Combine(Util.logDir(), "opengrid-messagingserver-console.log")), "OpenUser", this, true);
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MainLog.Instance = m_console;
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MainLog.Instance = m_console;
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}
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}
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private void Work()
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private void Work()
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{
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{
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m_console.Notice("Enter help for a list of commands\n");
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m_console.Notice("Enter help for a list of commands\n");
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while (true)
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while (true)
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{
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{
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m_console.MainLogPrompt();
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m_console.MainLogPrompt();
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}
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}
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}
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}
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public void Startup()
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public void Startup()
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{
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{
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Cfg = new UserConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
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Cfg = new UserConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
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MainLog.Instance.Verbose("REGION", "Establishing data connection");
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MainLog.Instance.Verbose("REGION", "Establishing data connection");
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//m_userManager = new UserManager();
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//m_userManager = new UserManager();
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//m_userManager._config = Cfg;
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//m_userManager._config = Cfg;
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//m_userManager.AddPlugin(Cfg.DatabaseProvider);
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//m_userManager.AddPlugin(Cfg.DatabaseProvider);
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//m_loginService = new UserLoginService(
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//m_loginService = new UserLoginService(
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//m_userManager, new LibraryRootFolder(), Cfg, Cfg.DefaultStartupMsg);
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//m_userManager, new LibraryRootFolder(), Cfg, Cfg.DefaultStartupMsg);
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MainLog.Instance.Verbose("REGION", "Starting HTTP process");
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MainLog.Instance.Verbose("REGION", "Starting HTTP process");
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BaseHttpServer httpServer = new BaseHttpServer(Cfg.HttpPort);
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BaseHttpServer httpServer = new BaseHttpServer(Cfg.HttpPort);
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//httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
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//httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
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//httpServer.AddXmlRPCHandler("get_user_by_name", m_userManager.XmlRPCGetUserMethodName);
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//httpServer.AddXmlRPCHandler("get_user_by_name", m_userManager.XmlRPCGetUserMethodName);
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//httpServer.AddXmlRPCHandler("get_user_by_uuid", m_userManager.XmlRPCGetUserMethodUUID);
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//httpServer.AddXmlRPCHandler("get_user_by_uuid", m_userManager.XmlRPCGetUserMethodUUID);
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//httpServer.AddXmlRPCHandler("get_avatar_picker_avatar", m_userManager.XmlRPCGetAvatarPickerAvatar);
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//httpServer.AddXmlRPCHandler("get_avatar_picker_avatar", m_userManager.XmlRPCGetAvatarPickerAvatar);
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//httpServer.AddXmlRPCHandler("add_new_user_friend", m_userManager.XmlRpcResponseXmlRPCAddUserFriend);
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//httpServer.AddXmlRPCHandler("add_new_user_friend", m_userManager.XmlRpcResponseXmlRPCAddUserFriend);
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//httpServer.AddXmlRPCHandler("remove_user_friend", m_userManager.XmlRpcResponseXmlRPCRemoveUserFriend);
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//httpServer.AddXmlRPCHandler("remove_user_friend", m_userManager.XmlRpcResponseXmlRPCRemoveUserFriend);
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//httpServer.AddXmlRPCHandler("update_user_friend_perms", m_userManager.XmlRpcResponseXmlRPCUpdateUserFriendPerms);
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//httpServer.AddXmlRPCHandler("update_user_friend_perms", m_userManager.XmlRpcResponseXmlRPCUpdateUserFriendPerms);
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//httpServer.AddXmlRPCHandler("get_user_friend_list", m_userManager.XmlRpcResponseXmlRPCGetUserFriendList);
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//httpServer.AddXmlRPCHandler("get_user_friend_list", m_userManager.XmlRpcResponseXmlRPCGetUserFriendList);
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//httpServer.AddStreamHandler(
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//httpServer.AddStreamHandler(
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//new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod));
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//new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod));
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httpServer.Start();
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httpServer.Start();
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m_console.Status("SERVER", "Messageserver 0.4 - Startup complete");
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m_console.Status("SERVER", "Messageserver 0.4 - Startup complete");
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}
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}
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public void do_create(string what)
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public void do_create(string what)
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{
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{
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switch (what)
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switch (what)
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{
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{
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case "user":
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case "user":
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string tempfirstname;
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string tempfirstname;
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string templastname;
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string templastname;
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string tempMD5Passwd;
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string tempMD5Passwd;
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uint regX = 1000;
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uint regX = 1000;
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uint regY = 1000;
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uint regY = 1000;
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tempfirstname = m_console.CmdPrompt("First name");
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tempfirstname = m_console.CmdPrompt("First name");
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templastname = m_console.CmdPrompt("Last name");
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templastname = m_console.CmdPrompt("Last name");
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tempMD5Passwd = m_console.PasswdPrompt("Password");
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tempMD5Passwd = m_console.PasswdPrompt("Password");
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regX = Convert.ToUInt32(m_console.CmdPrompt("Start Region X"));
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regX = Convert.ToUInt32(m_console.CmdPrompt("Start Region X"));
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regY = Convert.ToUInt32(m_console.CmdPrompt("Start Region Y"));
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regY = Convert.ToUInt32(m_console.CmdPrompt("Start Region Y"));
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tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + "");
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tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + "");
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LLUUID userID = new LLUUID();
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LLUUID userID = new LLUUID();
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try
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try
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{
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{
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//userID =
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//userID =
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//m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
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//m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
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} catch (Exception ex)
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} catch (Exception ex)
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{
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{
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m_console.Error("SERVER", "Error creating user: {0}", ex.ToString());
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m_console.Error("SERVER", "Error creating user: {0}", ex.ToString());
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}
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}
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try
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try
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{
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{
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//RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/",
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//RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/",
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//userID.UUID);
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//userID.UUID);
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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m_console.Error("SERVER", "Error creating inventory for user: {0}", ex.ToString());
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m_console.Error("SERVER", "Error creating inventory for user: {0}", ex.ToString());
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}
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}
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m_lastCreatedUser = userID;
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m_lastCreatedUser = userID;
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break;
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break;
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}
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}
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}
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}
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public void RunCmd(string cmd, string[] cmdparams)
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public void RunCmd(string cmd, string[] cmdparams)
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{
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{
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switch (cmd)
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switch (cmd)
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{
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{
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case "help":
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case "help":
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m_console.Notice("create user - create a new user");
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m_console.Notice("create user - create a new user");
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m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)");
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m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)");
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break;
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break;
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case "create":
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case "create":
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do_create(cmdparams[0]);
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do_create(cmdparams[0]);
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break;
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break;
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case "shutdown":
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case "shutdown":
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m_console.Close();
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m_console.Close();
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Environment.Exit(0);
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Environment.Exit(0);
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break;
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break;
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case "test-inventory":
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case "test-inventory":
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// RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>();
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// RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>();
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// requester.ReturnResponseVal = TestResponse;
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// requester.ReturnResponseVal = TestResponse;
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// requester.BeginPostObject<LLUUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
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// requester.BeginPostObject<LLUUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
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//List<InventoryFolderBase> folders =
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//List<InventoryFolderBase> folders =
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//SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>("POST",
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//SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>("POST",
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//m_userManager.
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//m_userManager.
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//_config.
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//_config.
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//InventoryUrl +
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//InventoryUrl +
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//"RootFolders/",
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//"RootFolders/",
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//m_lastCreatedUser);
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//m_lastCreatedUser);
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break;
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break;
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}
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}
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}
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}
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public void TestResponse(List<InventoryFolderBase> resp)
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public void TestResponse(List<InventoryFolderBase> resp)
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{
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{
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Console.WriteLine("response got");
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Console.WriteLine("response got");
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}
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}
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/*private void ConfigDB(IGenericConfig configData)
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/*private void ConfigDB(IGenericConfig configData)
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{
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{
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try
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try
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{
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{
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string attri = "";
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string attri = "";
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attri = configData.GetAttribute("DataBaseProvider");
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attri = configData.GetAttribute("DataBaseProvider");
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if (attri == "")
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if (attri == "")
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{
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{
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StorageDll = "OpenSim.Framework.Data.DB4o.dll";
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StorageDll = "OpenSim.Framework.Data.DB4o.dll";
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configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll");
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configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll");
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}
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}
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else
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else
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{
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{
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StorageDll = attri;
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StorageDll = attri;
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}
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}
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configData.Commit();
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configData.Commit();
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}
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}
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catch
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catch
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{
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{
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}
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}
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}*/
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}*/
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public void Show(string ShowWhat)
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public void Show(string ShowWhat)
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{
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{
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}
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}
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}
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}
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}
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}
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@ -1,52 +1,52 @@
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using libsecondlife;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework;
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namespace OpenSim.Region.ScriptEngine.Common
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namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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public class ScriptServerInterfaces
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public class ScriptServerInterfaces
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{
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{
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public interface RemoteEvents
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public interface RemoteEvents
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{
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{
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void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
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void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
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void OnRezScript(uint localID, LLUUID itemID, string script);
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void OnRezScript(uint localID, LLUUID itemID, string script);
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void OnRemoveScript(uint localID, LLUUID itemID);
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void OnRemoveScript(uint localID, LLUUID itemID);
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void state_exit(uint localID, LLUUID itemID);
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void state_exit(uint localID, LLUUID itemID);
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void touch(uint localID, LLUUID itemID);
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void touch(uint localID, LLUUID itemID);
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void touch_end(uint localID, LLUUID itemID);
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void touch_end(uint localID, LLUUID itemID);
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void collision_start(uint localID, LLUUID itemID);
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void collision_start(uint localID, LLUUID itemID);
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void collision(uint localID, LLUUID itemID);
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void collision(uint localID, LLUUID itemID);
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void collision_end(uint localID, LLUUID itemID);
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void collision_end(uint localID, LLUUID itemID);
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void land_collision_start(uint localID, LLUUID itemID);
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void land_collision_start(uint localID, LLUUID itemID);
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void land_collision(uint localID, LLUUID itemID);
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void land_collision(uint localID, LLUUID itemID);
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void land_collision_end(uint localID, LLUUID itemID);
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void land_collision_end(uint localID, LLUUID itemID);
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void timer(uint localID, LLUUID itemID);
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void timer(uint localID, LLUUID itemID);
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void listen(uint localID, LLUUID itemID);
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void listen(uint localID, LLUUID itemID);
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void on_rez(uint localID, LLUUID itemID);
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void on_rez(uint localID, LLUUID itemID);
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void sensor(uint localID, LLUUID itemID);
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void sensor(uint localID, LLUUID itemID);
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void no_sensor(uint localID, LLUUID itemID);
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void no_sensor(uint localID, LLUUID itemID);
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void control(uint localID, LLUUID itemID);
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void control(uint localID, LLUUID itemID);
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void money(uint localID, LLUUID itemID);
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void money(uint localID, LLUUID itemID);
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void email(uint localID, LLUUID itemID);
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void email(uint localID, LLUUID itemID);
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void at_target(uint localID, LLUUID itemID);
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void at_target(uint localID, LLUUID itemID);
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void not_at_target(uint localID, LLUUID itemID);
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void not_at_target(uint localID, LLUUID itemID);
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void at_rot_target(uint localID, LLUUID itemID);
|
void at_rot_target(uint localID, LLUUID itemID);
|
||||||
void not_at_rot_target(uint localID, LLUUID itemID);
|
void not_at_rot_target(uint localID, LLUUID itemID);
|
||||||
void run_time_permissions(uint localID, LLUUID itemID);
|
void run_time_permissions(uint localID, LLUUID itemID);
|
||||||
void changed(uint localID, LLUUID itemID);
|
void changed(uint localID, LLUUID itemID);
|
||||||
void attach(uint localID, LLUUID itemID);
|
void attach(uint localID, LLUUID itemID);
|
||||||
void dataserver(uint localID, LLUUID itemID);
|
void dataserver(uint localID, LLUUID itemID);
|
||||||
void link_message(uint localID, LLUUID itemID);
|
void link_message(uint localID, LLUUID itemID);
|
||||||
void moving_start(uint localID, LLUUID itemID);
|
void moving_start(uint localID, LLUUID itemID);
|
||||||
void moving_end(uint localID, LLUUID itemID);
|
void moving_end(uint localID, LLUUID itemID);
|
||||||
void object_rez(uint localID, LLUUID itemID);
|
void object_rez(uint localID, LLUUID itemID);
|
||||||
void remote_data(uint localID, LLUUID itemID);
|
void remote_data(uint localID, LLUUID itemID);
|
||||||
void http_response(uint localID, LLUUID itemID);
|
void http_response(uint localID, LLUUID itemID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public interface ServerRemotingObject
|
public interface ServerRemotingObject
|
||||||
{
|
{
|
||||||
RemoteEvents Events();
|
RemoteEvents Events();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue