Merge branch 'master' into careminster
commit
3e1b6b8d20
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@ -49,8 +49,12 @@ using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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[assembly: Addin("FlotsamAssetCache", "1.1")]
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[assembly: AddinDependency("OpenSim", "0.5")]
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namespace OpenSim.Region.CoreModules.Asset
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namespace OpenSim.Region.CoreModules.Asset
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{
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache, IAssetService
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public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache, IAssetService
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log =
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@ -35,7 +35,6 @@ using Nini.Config;
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.Assets;
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using OpenMetaverse.Assets;
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using OpenSim.Region.CoreModules.Asset;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Region.Framework.Scenes.Serialization;
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@ -34,7 +34,6 @@
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<RegionModule id="LureModule" type="OpenSim.Region.CoreModules.Avatar.Lure.LureModule" />
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<RegionModule id="LureModule" type="OpenSim.Region.CoreModules.Avatar.Lure.LureModule" />
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<RegionModule id="InventoryTransferModule" type="OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.InventoryTransferModule" />
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<RegionModule id="InventoryTransferModule" type="OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.InventoryTransferModule" />
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<RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.CoreAssetCache" />
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<RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.CoreAssetCache" />
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<RegionModule id="FlotsamAssetCache" type="OpenSim.Region.CoreModules.Asset.FlotsamAssetCache" />
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<RegionModule id="GlynnTuckerAssetCache" type="OpenSim.Region.CoreModules.Asset.GlynnTuckerAssetCache" />
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<RegionModule id="GlynnTuckerAssetCache" type="OpenSim.Region.CoreModules.Asset.GlynnTuckerAssetCache" />
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<RegionModule id="CenomeMemoryAssetCache" type="OpenSim.Region.CoreModules.Asset.CenomeMemoryAssetCache"/>
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<RegionModule id="CenomeMemoryAssetCache" type="OpenSim.Region.CoreModules.Asset.CenomeMemoryAssetCache"/>
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<RegionModule id="LibraryModule" type="OpenSim.Region.CoreModules.Framework.Library.LibraryModule"/>
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<RegionModule id="LibraryModule" type="OpenSim.Region.CoreModules.Framework.Library.LibraryModule"/>
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@ -254,7 +254,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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object[] convertedParms = new object[parms.Length];
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object[] convertedParms = new object[parms.Length];
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for (int i = 0; i < parms.Length; i++)
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for (int i = 0; i < parms.Length; i++)
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convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
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convertedParms[i] = ConvertFromLSL(parms[i],signature[i], fname);
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// now call the function, the contract with the function is that it will always return
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// now call the function, the contract with the function is that it will always return
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// non-null but don't trust it completely
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// non-null but don't trust it completely
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@ -294,7 +294,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// <summary>
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/// <summary>
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/// </summary>
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/// </summary>
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protected object ConvertFromLSL(object lslparm, Type type)
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protected object ConvertFromLSL(object lslparm, Type type, string fname)
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{
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{
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// ---------- String ----------
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// ---------- String ----------
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if (lslparm is LSL_String)
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if (lslparm is LSL_String)
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@ -374,14 +374,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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(LSL_Vector)plist[i]);
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(LSL_Vector)plist[i]);
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}
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}
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else
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else
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MODError("unknown LSL list element type");
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MODError(String.Format("{0}: unknown LSL list element type", fname));
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}
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}
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return result;
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return result;
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}
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}
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}
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}
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MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
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MODError(String.Format("{1}: parameter type mismatch; expecting {0}",type.Name, fname));
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return null;
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return null;
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}
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}
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