Merge branch 'master' into careminster
commit
3e1b6b8d20
|
@ -49,8 +49,12 @@ using OpenSim.Region.Framework.Scenes;
|
|||
using OpenSim.Services.Interfaces;
|
||||
|
||||
|
||||
[assembly: Addin("FlotsamAssetCache", "1.1")]
|
||||
[assembly: AddinDependency("OpenSim", "0.5")]
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Asset
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache, IAssetService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
|
|
|
@ -35,7 +35,6 @@ using Nini.Config;
|
|||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Assets;
|
||||
using OpenSim.Region.CoreModules.Asset;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||
|
|
|
@ -34,7 +34,6 @@
|
|||
<RegionModule id="LureModule" type="OpenSim.Region.CoreModules.Avatar.Lure.LureModule" />
|
||||
<RegionModule id="InventoryTransferModule" type="OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.InventoryTransferModule" />
|
||||
<RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.CoreAssetCache" />
|
||||
<RegionModule id="FlotsamAssetCache" type="OpenSim.Region.CoreModules.Asset.FlotsamAssetCache" />
|
||||
<RegionModule id="GlynnTuckerAssetCache" type="OpenSim.Region.CoreModules.Asset.GlynnTuckerAssetCache" />
|
||||
<RegionModule id="CenomeMemoryAssetCache" type="OpenSim.Region.CoreModules.Asset.CenomeMemoryAssetCache"/>
|
||||
<RegionModule id="LibraryModule" type="OpenSim.Region.CoreModules.Framework.Library.LibraryModule"/>
|
||||
|
|
|
@ -254,7 +254,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
object[] convertedParms = new object[parms.Length];
|
||||
for (int i = 0; i < parms.Length; i++)
|
||||
convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
|
||||
convertedParms[i] = ConvertFromLSL(parms[i],signature[i], fname);
|
||||
|
||||
// now call the function, the contract with the function is that it will always return
|
||||
// non-null but don't trust it completely
|
||||
|
@ -294,7 +294,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
protected object ConvertFromLSL(object lslparm, Type type)
|
||||
protected object ConvertFromLSL(object lslparm, Type type, string fname)
|
||||
{
|
||||
// ---------- String ----------
|
||||
if (lslparm is LSL_String)
|
||||
|
@ -374,14 +374,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
(LSL_Vector)plist[i]);
|
||||
}
|
||||
else
|
||||
MODError("unknown LSL list element type");
|
||||
MODError(String.Format("{0}: unknown LSL list element type", fname));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
|
||||
MODError(String.Format("{1}: parameter type mismatch; expecting {0}",type.Name, fname));
|
||||
return null;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue