Updated libomv to 25ee208a 2013-11-05

link-sitting
Latif Khalifa 2013-11-06 02:43:44 +01:00
parent 8e1bf55e7b
commit 417836ac5e
6 changed files with 124 additions and 53 deletions

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@ -7557,6 +7557,9 @@
<member name="T:OpenMetaverse.Packets.MapBlockReplyPacket.DataBlock">
<exclude/>
</member>
<member name="T:OpenMetaverse.Packets.MapBlockReplyPacket.SizeBlock">
<exclude/>
</member>
<member name="T:OpenMetaverse.Packets.MapItemRequestPacket">
<exclude/>
</member>
@ -9160,6 +9163,13 @@
</summary>
<returns>A byte array containing raw texture data</returns>
</member>
<member name="M:OpenMetaverse.Imaging.ManagedImage.ExportBitmap">
<summary>
Create a byte array containing 32-bit RGBA data with a bottom-left
origin, suitable for feeding directly into OpenGL
</summary>
<returns>A byte array containing raw texture data</returns>
</member>
<member name="T:OpenMetaverse.Assets.AssetMutable">
<summary>
Represents an Animation
@ -11537,6 +11547,26 @@
<summary>A <see langword="float"/> that represents the ending Y size of the particle</summary>
<remarks>Minimum value is 0, maximum value is 4</remarks>
</member>
<member name="F:OpenMetaverse.Primitive.ParticleSystem.PartStartGlow">
<summary>A <see langword="float"/> that represents the start glow value</summary>
<remarks>Minimum value is 0, maximum value is 1</remarks>
</member>
<member name="F:OpenMetaverse.Primitive.ParticleSystem.PartEndGlow">
<summary>A <see langword="float"/> that represents the end glow value</summary>
<remarks>Minimum value is 0, maximum value is 1</remarks>
</member>
<member name="F:OpenMetaverse.Primitive.ParticleSystem.BlendFuncSource">
<summary>OpenGL blend function to use at particle source</summary>
</member>
<member name="F:OpenMetaverse.Primitive.ParticleSystem.BlendFuncDest">
<summary>OpenGL blend function to use at particle destination</summary>
</member>
<member name="M:OpenMetaverse.Primitive.ParticleSystem.IsLegacyCompatible">
<summary>
Can this particle system be packed in a legacy compatible way
</summary>
<returns>True if the particle system doesn't use new particle system features</returns>
</member>
<member name="M:OpenMetaverse.Primitive.ParticleSystem.#ctor(System.Byte[],System.Int32)">
<summary>
Decodes a byte[] array into a ParticleSystem Object
@ -11611,6 +11641,15 @@
<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Beam">
<summary>used for point/grab/touch</summary>
</member>
<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Ribbon">
<summary>continuous ribbon particle</summary>
</member>
<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.DataGlow">
<summary>particle data contains glow</summary>
</member>
<member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.DataBlend">
<summary>particle data contains blend functions</summary>
</member>
<member name="T:OpenMetaverse.Primitive.ParticleSystem.ParticleFlags">
<summary>
Particle Flags Enum
@ -12044,6 +12083,17 @@
<param name="transactionID">UUID of the transaction</param>
<param name="callback">The callback to fire when the simulator responds with the asset data</param>
</member>
<member name="M:OpenMetaverse.AssetManager.RequestAsset(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean,OpenMetaverse.SourceType,OpenMetaverse.UUID,OpenMetaverse.AssetManager.AssetReceivedCallback)">
<summary>
Request an asset download
</summary>
<param name="assetID">Asset UUID</param>
<param name="type">Asset type, must be correct for the transfer to succeed</param>
<param name="priority">Whether to give this transfer an elevated priority</param>
<param name="sourceType">Source location of the requested asset</param>
<param name="transactionID">UUID of the transaction</param>
<param name="callback">The callback to fire when the simulator responds with the asset data</param>
</member>
<member name="M:OpenMetaverse.AssetManager.RequestAssetXfer(System.String,System.Boolean,System.Boolean,OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean)">
<summary>
Request an asset download through the almost deprecated Xfer system
@ -18501,7 +18551,11 @@
</summary>
<returns>True on success, otherwise false</returns>
</member>
<member name="M:OpenMetaverse.AppearanceManager.DecodeWearableParams(OpenMetaverse.AppearanceManager.WearableData)">
<member name="M:OpenMetaverse.AppearanceManager.DecodeWearableParams(OpenMetaverse.AppearanceManager.WearableData,OpenMetaverse.AppearanceManager.TextureData[]@)">
<summary>
Populates textures and visual params from a decoded asset
</summary>
<param name="wearable">Wearable to decode</param>
<summary>
Populates textures and visual params from a decoded asset
</summary>
@ -18984,6 +19038,9 @@
<member name="P:OpenMetaverse.InventoryNode.Data">
<summary></summary>
</member>
<member name="P:OpenMetaverse.InventoryNode.Tag">
<summary>User data</summary>
</member>
<member name="P:OpenMetaverse.InventoryNode.Parent">
<summary></summary>
</member>
@ -19146,6 +19203,15 @@
Region protocol flags
</summary>
</member>
<member name="F:OpenMetaverse.RegionProtocols.None">
<summary>Nothing special</summary>
</member>
<member name="F:OpenMetaverse.RegionProtocols.AgentAppearanceService">
<summary>Region supports Server side Appearance</summary>
</member>
<member name="F:OpenMetaverse.RegionProtocols.SelfAppearanceSupport">
<summary>Viewer supports Server side Appearance</summary>
</member>
<member name="T:OpenMetaverse.SimAccess">
<summary>
Access level for a simulator
@ -21475,6 +21541,11 @@
Constants for the archiving module
</summary>
</member>
<member name="F:OpenMetaverse.Assets.ArchiveConstants.LANDDATA_PATH">
<value>
Path for region settings.
</value>
</member>
<member name="F:OpenMetaverse.Assets.ArchiveConstants.CONTROL_FILE_PATH">
<summary>
The location of the archive control file
@ -23668,6 +23739,58 @@
</summary>
<returns>OSD containting the messaage</returns>
</member>
<member name="T:OpenMetaverse.Parallel">
<summary>
Provides helper methods for parallelizing loops
</summary>
</member>
<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
<summary>
Executes a for loop in which iterations may run in parallel
</summary>
<param name="fromInclusive">The loop will be started at this index</param>
<param name="toExclusive">The loop will be terminated before this index is reached</param>
<param name="body">Method body to run for each iteration of the loop</param>
</member>
<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})">
<summary>
Executes a for loop in which iterations may run in parallel
</summary>
<param name="threadCount">The number of concurrent execution threads to run</param>
<param name="fromInclusive">The loop will be started at this index</param>
<param name="toExclusive">The loop will be terminated before this index is reached</param>
<param name="body">Method body to run for each iteration of the loop</param>
</member>
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
<summary>
Executes a foreach loop in which iterations may run in parallel
</summary>
<typeparam name="T">Object type that the collection wraps</typeparam>
<param name="enumerable">An enumerable collection to iterate over</param>
<param name="body">Method body to run for each object in the collection</param>
</member>
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
<summary>
Executes a foreach loop in which iterations may run in parallel
</summary>
<typeparam name="T">Object type that the collection wraps</typeparam>
<param name="threadCount">The number of concurrent execution threads to run</param>
<param name="enumerable">An enumerable collection to iterate over</param>
<param name="body">Method body to run for each object in the collection</param>
</member>
<member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])">
<summary>
Executes a series of tasks in parallel
</summary>
<param name="actions">A series of method bodies to execute</param>
</member>
<member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])">
<summary>
Executes a series of tasks in parallel
</summary>
<param name="threadCount">The number of concurrent execution threads to run</param>
<param name="actions">A series of method bodies to execute</param>
</member>
<member name="F:OpenMetaverse.InventorySortOrder.ByName">
<summary>Sort by name</summary>
</member>

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@ -2573,58 +2573,6 @@
<member name="F:OpenMetaverse.UUID.ZeroString">
<summary>A cache of UUID.Zero as a string to optimize a common path</summary>
</member>
<member name="T:OpenMetaverse.Parallel">
<summary>
Provides helper methods for parallelizing loops
</summary>
</member>
<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
<summary>
Executes a for loop in which iterations may run in parallel
</summary>
<param name="fromInclusive">The loop will be started at this index</param>
<param name="toExclusive">The loop will be terminated before this index is reached</param>
<param name="body">Method body to run for each iteration of the loop</param>
</member>
<member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})">
<summary>
Executes a for loop in which iterations may run in parallel
</summary>
<param name="threadCount">The number of concurrent execution threads to run</param>
<param name="fromInclusive">The loop will be started at this index</param>
<param name="toExclusive">The loop will be terminated before this index is reached</param>
<param name="body">Method body to run for each iteration of the loop</param>
</member>
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
<summary>
Executes a foreach loop in which iterations may run in parallel
</summary>
<typeparam name="T">Object type that the collection wraps</typeparam>
<param name="enumerable">An enumerable collection to iterate over</param>
<param name="body">Method body to run for each object in the collection</param>
</member>
<member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
<summary>
Executes a foreach loop in which iterations may run in parallel
</summary>
<typeparam name="T">Object type that the collection wraps</typeparam>
<param name="threadCount">The number of concurrent execution threads to run</param>
<param name="enumerable">An enumerable collection to iterate over</param>
<param name="body">Method body to run for each object in the collection</param>
</member>
<member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])">
<summary>
Executes a series of tasks in parallel
</summary>
<param name="actions">A series of method bodies to execute</param>
</member>
<member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])">
<summary>
Executes a series of tasks in parallel
</summary>
<param name="threadCount">The number of concurrent execution threads to run</param>
<param name="actions">A series of method bodies to execute</param>
</member>
<member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
<summary>
Copy constructor

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