* Used thomas' patch m884 as an example to make HUD attachments work. While I didn't use the patch directly, I did use the following from the patch to convert the uint value into the byte: (byte)((m_attachmentPoint % 16) * 16 + (m_attachmentPoint / 16))
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				|  | @ -2062,7 +2062,7 @@ namespace OpenSim.Region.ClientStack | |||
|                 // Item from inventory??? | ||||
|                 outPacket.ObjectData[0].NameValue = | ||||
|                            Helpers.StringToField("AttachItemID STRING RW SV " + objectID.UUID); | ||||
|                 outPacket.ObjectData[0].State = (byte)(((byte)AttachPoint) << 4); | ||||
|                 outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16)); | ||||
|             } | ||||
| 
 | ||||
|             // Sound Radius | ||||
|  |  | |||
|  | @ -2288,7 +2288,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
|             LLQuaternion mRot = RotationOffset; | ||||
|             if (m_IsAttachment) | ||||
|             { | ||||
|                 remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, (byte)(((byte)m_attachmentPoint) << 4)); | ||||
|                 remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, (byte)((m_attachmentPoint % 16) * 16 + (m_attachmentPoint / 16))); | ||||
|             } | ||||
|             else | ||||
|             { | ||||
|  |  | |||
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	 Teravus Ovares
						Teravus Ovares