Merge branch 'ubitwork'

avinationmerge
Melanie 2012-02-19 20:24:00 +01:00
commit 433d5f1d3e
3 changed files with 300 additions and 4 deletions

View File

@ -26,6 +26,7 @@
*/ */
using System; using System;
using System.Collections.Generic;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Region.Physics.Manager; using OpenSim.Region.Physics.Manager;
@ -33,6 +34,7 @@ using System.Xml;
using OpenSim.Framework.Serialization; using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External; using OpenSim.Framework.Serialization.External;
using OpenSim.Region.Framework.Scenes.Serialization; using OpenSim.Region.Framework.Scenes.Serialization;
using OpenSim.Region.Framework.Scenes.Serialization;
namespace OpenSim.Region.Framework.Scenes namespace OpenSim.Region.Framework.Scenes
{ {
@ -44,7 +46,7 @@ namespace OpenSim.Region.Framework.Scenes
{ {
get { return vd.m_type; } get { return vd.m_type; }
} }
public SOPVehicle() public SOPVehicle()
{ {
vd = new VehicleData(); vd = new VehicleData();
@ -116,8 +118,6 @@ namespace OpenSim.Region.Framework.Scenes
vd.m_linearDeflectionTimescale = pValue; vd.m_linearDeflectionTimescale = pValue;
break; break;
case Vehicle.LINEAR_MOTOR_DECAY_TIMESCALE: case Vehicle.LINEAR_MOTOR_DECAY_TIMESCALE:
// if (pValue < timestep) pValue = timestep;
// try to make impulses to work a bit better
if (pValue < timestep) pValue = timestep; if (pValue < timestep) pValue = timestep;
else if (pValue > 120) pValue = 120; else if (pValue > 120) pValue = 120;
vd.m_linearMotorDecayTimescale = pValue; vd.m_linearMotorDecayTimescale = pValue;
@ -439,7 +439,7 @@ namespace OpenSim.Region.Framework.Scenes
public void ToXml2(XmlTextWriter twriter) public void ToXml2(XmlTextWriter twriter)
{ {
writer = twriter; writer = twriter;
writer.WriteStartElement("SOGVehicle"); writer.WriteStartElement("Vehicle");
XWint("TYPE", (int)vd.m_type); XWint("TYPE", (int)vd.m_type);
XWint("FLAGS", (int)vd.m_flags); XWint("FLAGS", (int)vd.m_flags);
@ -483,5 +483,260 @@ namespace OpenSim.Region.Framework.Scenes
writer.WriteEndElement(); writer.WriteEndElement();
writer = null; writer = null;
} }
XmlTextReader reader;
private int XRint()
{
return reader.ReadElementContentAsInt();
}
private float XRfloat()
{
return reader.ReadElementContentAsFloat();
}
public Vector3 XRvector()
{
Vector3 vec;
reader.ReadStartElement();
vec.X = reader.ReadElementContentAsFloat();
vec.Y = reader.ReadElementContentAsFloat();
vec.Z = reader.ReadElementContentAsFloat();
reader.ReadEndElement();
return vec;
}
public Quaternion XRquat()
{
Quaternion q;
reader.ReadStartElement();
q.X = reader.ReadElementContentAsFloat();
q.Y = reader.ReadElementContentAsFloat();
q.Z = reader.ReadElementContentAsFloat();
q.W = reader.ReadElementContentAsFloat();
reader.ReadEndElement();
return q;
}
public static bool EReadProcessors(
Dictionary<string, Action> processors,
XmlTextReader xtr)
{
bool errors = false;
string nodeName = string.Empty;
while (xtr.NodeType != XmlNodeType.EndElement)
{
nodeName = xtr.Name;
// m_log.DebugFormat("[ExternalRepresentationUtils]: Processing: {0}", nodeName);
Action p = null;
if (processors.TryGetValue(xtr.Name, out p))
{
// m_log.DebugFormat("[ExternalRepresentationUtils]: Found {0} processor, nodeName);
try
{
p();
}
catch (Exception e)
{
errors = true;
if (xtr.NodeType == XmlNodeType.EndElement)
xtr.Read();
}
}
else
{
// m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName);
xtr.ReadOuterXml(); // ignore
}
}
return errors;
}
public void FromXml2(XmlTextReader _reader, out bool errors)
{
errors = false;
reader = _reader;
Dictionary<string, Action> m_VehicleXmlProcessors
= new Dictionary<string, Action>();
m_VehicleXmlProcessors.Add("TYPE", ProcessXR_type);
m_VehicleXmlProcessors.Add("FLAGS", ProcessXR_flags);
// Linear properties
m_VehicleXmlProcessors.Add("LMDIR", ProcessXR_linearMotorDirection);
m_VehicleXmlProcessors.Add("LMFTIME", ProcessXR_linearFrictionTimescale);
m_VehicleXmlProcessors.Add("LMDTIME", ProcessXR_linearMotorDecayTimescale);
m_VehicleXmlProcessors.Add("LMTIME", ProcessXR_linearMotorTimescale);
m_VehicleXmlProcessors.Add("LMOFF", ProcessXR_linearMotorOffset);
//Angular properties
m_VehicleXmlProcessors.Add("AMDIR", ProcessXR_angularMotorDirection);
m_VehicleXmlProcessors.Add("AMTIME", ProcessXR_angularMotorTimescale);
m_VehicleXmlProcessors.Add("AMDTIME", ProcessXR_angularMotorDecayTimescale);
m_VehicleXmlProcessors.Add("AMFTIME", ProcessXR_angularFrictionTimescale);
//Deflection properties
m_VehicleXmlProcessors.Add("ADEFF", ProcessXR_angularDeflectionEfficiency);
m_VehicleXmlProcessors.Add("ADTIME", ProcessXR_angularDeflectionTimescale);
m_VehicleXmlProcessors.Add("LDEFF", ProcessXR_linearDeflectionEfficiency);
m_VehicleXmlProcessors.Add("LDTIME", ProcessXR_linearDeflectionTimescale);
//Banking properties
m_VehicleXmlProcessors.Add("BEFF", ProcessXR_bankingEfficiency);
m_VehicleXmlProcessors.Add("BMIX", ProcessXR_bankingMix);
m_VehicleXmlProcessors.Add("BTIME", ProcessXR_bankingTimescale);
//Hover and Buoyancy properties
m_VehicleXmlProcessors.Add("HHEI", ProcessXR_VhoverHeight);
m_VehicleXmlProcessors.Add("HEFF", ProcessXR_VhoverEfficiency);
m_VehicleXmlProcessors.Add("HTIME", ProcessXR_VhoverTimescale);
m_VehicleXmlProcessors.Add("VBUO", ProcessXR_VehicleBuoyancy);
//Attractor properties
m_VehicleXmlProcessors.Add("VAEFF", ProcessXR_verticalAttractionEfficiency);
m_VehicleXmlProcessors.Add("VATIME", ProcessXR_verticalAttractionTimescale);
m_VehicleXmlProcessors.Add("REF_FRAME", ProcessXR_referenceFrame);
vd = new VehicleData();
reader.ReadStartElement("Vehicle", String.Empty);
errors = EReadProcessors(
m_VehicleXmlProcessors,
reader);
reader.ReadEndElement();
reader = null;
}
private void ProcessXR_type()
{
vd.m_type = (Vehicle)XRint();
}
private void ProcessXR_flags()
{
vd.m_flags = (VehicleFlag)XRint();
}
// Linear properties
private void ProcessXR_linearMotorDirection()
{
vd.m_linearMotorDirection = XRvector();
}
private void ProcessXR_linearFrictionTimescale()
{
vd.m_linearFrictionTimescale = XRvector();
}
private void ProcessXR_linearMotorDecayTimescale()
{
vd.m_linearMotorDecayTimescale = XRfloat();
}
private void ProcessXR_linearMotorTimescale()
{
vd.m_linearMotorTimescale = XRfloat();
}
private void ProcessXR_linearMotorOffset()
{
vd.m_linearMotorOffset = XRvector();
}
//Angular properties
private void ProcessXR_angularMotorDirection()
{
vd.m_angularMotorDirection = XRvector();
}
private void ProcessXR_angularMotorTimescale()
{
vd.m_angularMotorTimescale = XRfloat();
}
private void ProcessXR_angularMotorDecayTimescale()
{
vd.m_angularMotorDecayTimescale = XRfloat();
}
private void ProcessXR_angularFrictionTimescale()
{
vd.m_angularFrictionTimescale = XRvector();
}
//Deflection properties
private void ProcessXR_angularDeflectionEfficiency()
{
vd.m_angularDeflectionEfficiency = XRfloat();
}
private void ProcessXR_angularDeflectionTimescale()
{
vd.m_angularDeflectionTimescale = XRfloat();
}
private void ProcessXR_linearDeflectionEfficiency()
{
vd.m_linearDeflectionEfficiency = XRfloat();
}
private void ProcessXR_linearDeflectionTimescale()
{
vd.m_linearDeflectionTimescale = XRfloat();
}
//Banking properties
private void ProcessXR_bankingEfficiency()
{
vd.m_bankingEfficiency = XRfloat();
}
private void ProcessXR_bankingMix()
{
vd.m_bankingMix = XRfloat();
}
private void ProcessXR_bankingTimescale()
{
vd.m_bankingTimescale = XRfloat();
}
//Hover and Buoyancy properties
private void ProcessXR_VhoverHeight()
{
vd.m_VhoverHeight = XRfloat();
}
private void ProcessXR_VhoverEfficiency()
{
vd.m_VhoverEfficiency = XRfloat();
}
private void ProcessXR_VhoverTimescale()
{
vd.m_VhoverTimescale = XRfloat();
}
private void ProcessXR_VehicleBuoyancy()
{
vd.m_VehicleBuoyancy = XRfloat();
}
//Attractor properties
private void ProcessXR_verticalAttractionEfficiency()
{
vd.m_verticalAttractionEfficiency = XRfloat();
}
private void ProcessXR_verticalAttractionTimescale()
{
vd.m_verticalAttractionTimescale = XRfloat();
}
private void ProcessXR_referenceFrame()
{
vd.m_referenceFrame = XRquat();
}
} }
} }

View File

@ -3180,6 +3180,18 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
public SOPVehicle sopVehicle
{
get
{
return m_vehicle;
}
set
{
m_vehicle = value;
}
}
public int VehicleType public int VehicleType
{ {
@ -3199,6 +3211,7 @@ namespace OpenSim.Region.Framework.Scenes
public void SetVehicleType(int type) public void SetVehicleType(int type)
{ {
m_vehicle = null; m_vehicle = null;
if (type == (int)Vehicle.TYPE_NONE) if (type == (int)Vehicle.TYPE_NONE)
{ {
if (_parentID ==0 && PhysActor != null) if (_parentID ==0 && PhysActor != null)

View File

@ -350,6 +350,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
m_SOPXmlProcessors.Add("Buoyancy", ProcessBuoyancy); m_SOPXmlProcessors.Add("Buoyancy", ProcessBuoyancy);
m_SOPXmlProcessors.Add("VolumeDetectActive", ProcessVolumeDetectActive); m_SOPXmlProcessors.Add("VolumeDetectActive", ProcessVolumeDetectActive);
//Ubit comented until proper testing
// m_SOPXmlProcessors.Add("Vehicle", ProcessVehicle);
#endregion #endregion
#region TaskInventoryXmlProcessors initialization #region TaskInventoryXmlProcessors initialization
@ -572,6 +577,25 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty); obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
} }
private static void ProcessVehicle(SceneObjectPart obj, XmlTextReader reader)
{
bool errors = false;
SOPVehicle _vehicle = new SOPVehicle();
_vehicle.FromXml2(reader, out errors);
if (errors)
{
obj.sopVehicle = null;
m_log.DebugFormat(
"[SceneObjectSerializer]: Parsing Vehicle for object part {0} {1} encountered errors. Please see earlier log entries.",
obj.Name, obj.UUID);
}
else
obj.sopVehicle = _vehicle;
}
private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader) private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
{ {
List<string> errorNodeNames; List<string> errorNodeNames;
@ -1234,6 +1258,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString("Buoyancy", sop.Buoyancy.ToString()); writer.WriteElementString("Buoyancy", sop.Buoyancy.ToString());
writer.WriteElementString("VolumeDetectActive", sop.VolumeDetectActive.ToString().ToLower()); writer.WriteElementString("VolumeDetectActive", sop.VolumeDetectActive.ToString().ToLower());
//Ubit comented until proper testing
// if (sop.sopVehicle != null)
// sop.sopVehicle.ToXml2(writer);
writer.WriteEndElement(); writer.WriteEndElement();
} }