Add --regex options to "sit user name" and "stand user name" console commands to sit/stand many avatars at once.
Currently, first name and last name are input separate but are concatenated with a space in the middle to form a regex. So to sit all bots with the first name "ima", for instance, the command is "sit user name --regex ima .*"0.7.6-extended
parent
e384ff604e
commit
43940f6562
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@ -30,18 +30,16 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Reflection;
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using System.Reflection;
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using System.Text;
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using System.Text;
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using System.Text.RegularExpressions;
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using log4net;
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using log4net;
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using Mono.Addins;
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using Mono.Addins;
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using NDesk.Options;
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using Nini.Config;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Region.ClientStack.LindenUDP;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Animation;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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{
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{
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@ -92,89 +90,122 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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scene.AddCommand(
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scene.AddCommand(
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"Users", this, "sit user name",
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"Users", this, "sit user name",
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"sit user name <first-name> <last-name>",
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"sit user name [--regex] <first-name> <last-name>",
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"Sit the named user on an unoccupied object with a sit target.\n"
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"Sit the named user on an unoccupied object with a sit target.",
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+ "If there are no such objects then nothing happens",
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"If there are no such objects then nothing happens.\n"
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+ "If --regex is specified then the names are treated as regular expressions.",
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HandleSitUserNameCommand);
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HandleSitUserNameCommand);
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scene.AddCommand(
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scene.AddCommand(
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"Users", this, "stand user name",
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"Users", this, "stand user name",
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"stand user name <first-name> <last-name>",
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"stand user name [--regex] <first-name> <last-name>",
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"Stand the named user.",
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"Stand the named user.",
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"If --regex is specified then the names are treated as regular expressions.",
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HandleStandUserNameCommand);
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HandleStandUserNameCommand);
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}
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}
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protected void HandleSitUserNameCommand(string module, string[] cmd)
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private void HandleSitUserNameCommand(string module, string[] cmd)
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{
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{
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if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
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if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
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return;
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return;
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if (cmd.Length != 5)
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if (cmd.Length < 5)
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{
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{
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MainConsole.Instance.Output("Usage: sit user name <first-name> <last-name>");
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MainConsole.Instance.Output("Usage: sit user name [--regex] <first-name> <last-name>");
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return;
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return;
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}
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}
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string firstName = cmd[3];
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List<ScenePresence> scenePresences = GetScenePresences(cmd);
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string lastName = cmd[4];
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ScenePresence sp = m_scene.GetScenePresence(firstName, lastName);
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foreach (ScenePresence sp in scenePresences)
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if (sp == null || sp.IsChildAgent)
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return;
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SceneObjectPart sitPart = null;
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List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups();
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foreach (SceneObjectGroup sceneObject in sceneObjects)
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{
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{
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foreach (SceneObjectPart part in sceneObject.Parts)
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SceneObjectPart sitPart = null;
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List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups();
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foreach (SceneObjectGroup sceneObject in sceneObjects)
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{
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{
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if (part.IsSitTargetSet && part.SitTargetAvatar == UUID.Zero)
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foreach (SceneObjectPart part in sceneObject.Parts)
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{
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{
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sitPart = part;
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if (part.IsSitTargetSet && part.SitTargetAvatar == UUID.Zero)
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break;
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{
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sitPart = part;
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break;
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}
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}
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}
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}
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}
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if (sitPart != null)
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{
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MainConsole.Instance.OutputFormat(
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"Sitting {0} on {1} {2} in {3}",
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sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
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sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
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sp.HandleAgentSit(sp.ControllingClient, sp.UUID);
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}
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else
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{
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MainConsole.Instance.OutputFormat(
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"Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting",
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sp.Name, m_scene.Name);
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break;
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}
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}
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}
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private void HandleStandUserNameCommand(string module, string[] cmd)
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{
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if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
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return;
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if (cmd.Length < 5)
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{
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MainConsole.Instance.Output("Usage: stand user name [--regex] <first-name> <last-name>");
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return;
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}
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}
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if (sitPart != null)
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List<ScenePresence> scenePresences = GetScenePresences(cmd);
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{
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MainConsole.Instance.OutputFormat(
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"Sitting {0} on {1} {2} in {3}",
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sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
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sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
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foreach (ScenePresence sp in scenePresences)
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sp.HandleAgentSit(sp.ControllingClient, sp.UUID);
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{
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MainConsole.Instance.OutputFormat("Standing {0} in {1}", sp.Name, m_scene.Name);
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sp.StandUp();
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}
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}
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private List<ScenePresence> GetScenePresences(string[] cmdParams)
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{
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bool useRegex = false;
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OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null );
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List<string> mainParams = options.Parse(cmdParams);
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string firstName = mainParams[3];
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string lastName = mainParams[4];
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List<ScenePresence> scenePresencesMatched = new List<ScenePresence>();
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if (useRegex)
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{
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Regex nameRegex = new Regex(string.Format("{0} {1}", firstName, lastName));
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List<ScenePresence> scenePresences = m_scene.GetScenePresences();
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foreach (ScenePresence sp in scenePresences)
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{
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if (!sp.IsChildAgent && nameRegex.IsMatch(sp.Name))
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scenePresencesMatched.Add(sp);
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}
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}
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}
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else
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else
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{
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{
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MainConsole.Instance.OutputFormat(
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ScenePresence sp = m_scene.GetScenePresence(firstName, lastName);
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"Could not find any unoccupied set seat on which to sit {0} in {1}",
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sp.Name, m_scene.Name);
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}
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}
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protected void HandleStandUserNameCommand(string module, string[] cmd)
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if (sp != null && !sp.IsChildAgent)
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{
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scenePresencesMatched.Add(sp);
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if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
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return;
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if (cmd.Length != 5)
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{
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MainConsole.Instance.Output("Usage: stand user name <first-name> <last-name>");
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return;
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}
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}
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string firstName = cmd[3];
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return scenePresencesMatched;
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string lastName = cmd[4];
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ScenePresence sp = m_scene.GetScenePresence(firstName, lastName);
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if (sp == null || sp.IsChildAgent)
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return;
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sp.StandUp();
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}
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}
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}
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}
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}
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}
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