enforce invariant culture on landmarks

0.9.1.1
UbitUmarov 2019-12-10 12:33:56 +00:00
parent 052e4a060c
commit 449bd9beab
4 changed files with 7 additions and 7 deletions

View File

@ -55,7 +55,7 @@ namespace OpenSim.Framework
// regions and viewer compatibility
public readonly static int TEXTURE_COUNT = 45;
public const int TEXTURE_COUNT_PV7 = 26;
public const int TEXTURE_COUNT_PV7 = 29;
public const int BAKES_COUNT_PV7 = 6;
public const int MAXWEARABLE_PV7 = 16;
public const int MAXWEARABLE_LEGACY = 15;

View File

@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
}
else
m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!");
m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found");
m_bypassPermissions = !Util.GetConfigVarFromSections<bool>(source, "serverside_object_permissions",
new string[] { "Startup", "Permissions" }, true);
@ -240,7 +240,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
prefix = string.Empty;
suffix = " @ " + m_ThisGatekeeper;
Vector3 pos = presence.AbsolutePosition;
return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}\n",
return String.Format(Culture.FormatProvider, "Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}\n",
presence.Scene.RegionInfo.RegionID,
pos.X, pos.Y, pos.Z,
presence.RegionHandle,

View File

@ -249,7 +249,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
prefix = string.Empty;
suffix = string.Empty;
Vector3 pos = presence.AbsolutePosition;
return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n",
return String.Format(Culture.FormatProvider, "Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n",
presence.Scene.RegionInfo.RegionID,
pos.X, pos.Y, pos.Z,
presence.RegionHandle);