Fix an issue with rezzing scripted objects.
parent
24c73aa8b2
commit
457160afc3
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@ -278,7 +278,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (!m_part.ParentGroup.Scene.RegionInfo.RegionSettings.DisableScripts)
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{
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if (stateSource == 1 && // Prim crossing
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if (stateSource == 2 && // Prim crossing
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m_part.ParentGroup.Scene.m_trustBinaries)
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{
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m_items.LockItemsForWrite(true);
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