Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
466254105c
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@ -3,19 +3,10 @@
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<Import assembly="OpenSim.Data.dll" />
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<Import assembly="OpenSim.Data.dll" />
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<Import assembly="OpenSim.Framework.dll" />
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<Import assembly="OpenSim.Framework.dll" />
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</Runtime>
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</Runtime>
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<ExtensionPoint path = "/OpenSim/GridData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IGridDataPlugin" />
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/LogData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.ILogDataPlugin" />
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/AssetData">
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<ExtensionPoint path = "/OpenSim/AssetData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IAssetDataPlugin" />
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IAssetDataPlugin" />
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</ExtensionPoint>
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/InventoryData">
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<ExtensionPoint path = "/OpenSim/InventoryData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IInventoryDataPlugin" />
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IInventoryDataPlugin" />
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</ExtensionPoint>
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/UserData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IUserDataPlugin" />
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</ExtensionPoint>
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</Addin>
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</Addin>
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@ -92,6 +92,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// returned
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/// returned
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/// </returns>
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/// </returns>
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public List<InventoryNodeBase> Execute()
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public List<InventoryNodeBase> Execute()
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{
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try
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{
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{
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string filePath = "ERROR";
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string filePath = "ERROR";
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int successfulAssetRestores = 0;
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int successfulAssetRestores = 0;
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@ -122,8 +124,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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byte[] data;
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byte[] data;
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TarArchiveReader.TarEntryType entryType;
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TarArchiveReader.TarEntryType entryType;
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try
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{
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while ((data = archive.ReadEntry(out filePath, out entryType)) != null)
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while ((data = archive.ReadEntry(out filePath, out entryType)) != null)
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{
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{
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if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH))
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if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH))
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@ -166,11 +166,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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}
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}
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}
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}
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}
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}
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}
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finally
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{
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archive.Close();
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archive.Close();
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}
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m_log.DebugFormat(
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m_log.DebugFormat(
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"[INVENTORY ARCHIVER]: Successfully loaded {0} assets with {1} failures",
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"[INVENTORY ARCHIVER]: Successfully loaded {0} assets with {1} failures",
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@ -179,6 +176,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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return loadedNodes;
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return loadedNodes;
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}
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}
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finally
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{
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m_loadStream.Close();
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}
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}
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public void Close()
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public void Close()
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{
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{
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@ -247,7 +249,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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ref string archivePath,
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ref string archivePath,
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Dictionary <string, InventoryFolderBase> resolvedFolders)
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Dictionary <string, InventoryFolderBase> resolvedFolders)
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{
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{
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string originalArchivePath = archivePath;
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// string originalArchivePath = archivePath;
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InventoryFolderBase destFolder = null;
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InventoryFolderBase destFolder = null;
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@ -126,15 +126,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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// We're almost done. Just need to write out the control file now
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// We're almost done. Just need to write out the control file now
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m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
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m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
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m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
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m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
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m_archiveWriter.Close();
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m_archiveWriter.Close();
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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m_saveStream.Close();
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reportedException = e;
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reportedException = e;
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succeeded = false;
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succeeded = false;
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}
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}
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finally
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{
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m_saveStream.Close();
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}
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m_module.TriggerInventoryArchiveSaved(
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m_module.TriggerInventoryArchiveSaved(
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m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException);
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m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException);
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@ -212,6 +214,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// Execute the inventory write request
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/// Execute the inventory write request
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/// </summary>
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/// </summary>
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public void Execute()
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public void Execute()
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{
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try
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{
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{
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InventoryFolderBase inventoryFolder = null;
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InventoryFolderBase inventoryFolder = null;
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InventoryItemBase inventoryItem = null;
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InventoryItemBase inventoryItem = null;
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@ -266,17 +270,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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{
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// We couldn't find the path indicated
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// We couldn't find the path indicated
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string errorMessage = string.Format("Aborted save. Could not find inventory path {0}", m_invPath);
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string errorMessage = string.Format("Aborted save. Could not find inventory path {0}", m_invPath);
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m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", errorMessage);
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Exception e = new InventoryArchiverException(errorMessage);
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m_module.TriggerInventoryArchiveSaved(
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m_module.TriggerInventoryArchiveSaved(m_id, false, m_userInfo, m_invPath, m_saveStream, e);
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m_id, false, m_userInfo, m_invPath, m_saveStream,
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throw e;
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new Exception(errorMessage));
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return;
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}
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}
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m_archiveWriter = new TarArchiveWriter(m_saveStream);
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m_archiveWriter = new TarArchiveWriter(m_saveStream);
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try
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{
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if (inventoryFolder != null)
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if (inventoryFolder != null)
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{
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{
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m_log.DebugFormat(
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m_log.DebugFormat(
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@ -297,16 +297,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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// Don't put all this profile information into the archive right now.
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// Don't put all this profile information into the archive right now.
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//SaveUsers();
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//SaveUsers();
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new AssetsRequest(
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new AssetsArchiver(m_archiveWriter), m_assetUuids, m_scene.AssetService, ReceivedAllAssets).Execute();
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}
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}
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catch (Exception)
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catch (Exception)
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{
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{
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m_archiveWriter.Close();
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m_saveStream.Close();
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throw;
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throw;
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}
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}
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new AssetsRequest(
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new AssetsArchiver(m_archiveWriter), m_assetUuids,
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m_scene.AssetService, ReceivedAllAssets).Execute();
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}
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}
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/// <summary>
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/// <summary>
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@ -0,0 +1,40 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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/// <summary>
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/// Signals an inventory archiving problem
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/// </summary>
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public class InventoryArchiverException : Exception
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{
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public InventoryArchiverException(string message) : base(message) {}
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public InventoryArchiverException(string message, Exception e) : base(message, e) {}
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}
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}
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@ -321,6 +321,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// </summary>
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/// </summary>
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/// <param name="cmdparams"></param>
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/// <param name="cmdparams"></param>
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protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams)
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protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams)
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{
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|
try
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{
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{
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m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
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m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
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@ -351,12 +353,21 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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"[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}",
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"[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}",
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loadPath, firstName, lastName);
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loadPath, firstName, lastName);
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}
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}
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|
catch (InventoryArchiverException e)
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{
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m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", e.Message);
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}
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}
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/// <summary>
|
/// <summary>
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/// Save inventory to a file archive
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/// Save inventory to a file archive
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/// </summary>
|
/// </summary>
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/// <param name="cmdparams"></param>
|
/// <param name="cmdparams"></param>
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protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams)
|
protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams)
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|
{
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|
Guid id = Guid.NewGuid();
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|
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|
try
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{
|
{
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if (cmdparams.Length < 6)
|
if (cmdparams.Length < 6)
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{
|
{
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|
@ -377,8 +388,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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"[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}",
|
"[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}",
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savePath, invPath, firstName, lastName);
|
savePath, invPath, firstName, lastName);
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Guid id = Guid.NewGuid();
|
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ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>());
|
ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>());
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|
}
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|
catch (InventoryArchiverException e)
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|
{
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|
m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", e.Message);
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|
}
|
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|
|
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lock (m_pendingConsoleSaves)
|
lock (m_pendingConsoleSaves)
|
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m_pendingConsoleSaves.Add(id);
|
m_pendingConsoleSaves.Add(id);
|
||||||
|
|
Loading…
Reference in New Issue