Merge branch 'master' into careminster
commit
46b5fe5acd
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@ -1950,7 +1950,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
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bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
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//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
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//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
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if (found)
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if (!found)
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{
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{
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DetectedObject detobj = new DetectedObject();
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DetectedObject detobj = new DetectedObject();
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detobj.keyUUID = obj.UUID;
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detobj.keyUUID = obj.UUID;
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@ -2086,7 +2086,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
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bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
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//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
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//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
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if (found)
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if (!found)
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{
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{
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DetectedObject detobj = new DetectedObject();
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DetectedObject detobj = new DetectedObject();
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detobj.keyUUID = obj.UUID;
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detobj.keyUUID = obj.UUID;
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@ -2217,7 +2217,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
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bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
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//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
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//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
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if (found)
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if (!found)
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{
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{
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DetectedObject detobj = new DetectedObject();
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DetectedObject detobj = new DetectedObject();
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detobj.keyUUID = obj.UUID;
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detobj.keyUUID = obj.UUID;
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