remove some more useless NULL arguments
parent
da0a8d6c43
commit
46e36601cb
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@ -917,7 +917,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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m_scene.ForEachSOG(searchAction);
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m_scene.ForEachSOG(searchAction);
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if (sceneObjects.Count == 0)
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if (sceneObjects.Count == 0)
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m_console.Output("No objects with name {0} found in {1}", null, name, m_scene.RegionInfo.RegionName);
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m_console.Output("No objects with name {0} found in {1}", name, m_scene.RegionInfo.RegionName);
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return sceneObjects;
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return sceneObjects;
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}
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}
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@ -952,7 +952,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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if (!ConsoleUtil.TryParseConsoleMinVector(rawConsoleStartVector, out startVector))
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if (!ConsoleUtil.TryParseConsoleMinVector(rawConsoleStartVector, out startVector))
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{
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{
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m_console.Output("Error: Start vector '{0}' does not have a valid format", null, rawConsoleStartVector);
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m_console.Output("Error: Start vector '{0}' does not have a valid format", rawConsoleStartVector);
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endVector = Vector3.Zero;
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endVector = Vector3.Zero;
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return false;
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return false;
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@ -962,7 +962,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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if (!ConsoleUtil.TryParseConsoleMaxVector(rawConsoleEndVector, out endVector))
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if (!ConsoleUtil.TryParseConsoleMaxVector(rawConsoleEndVector, out endVector))
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{
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{
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m_console.Output("Error: End vector '{0}' does not have a valid format", null, rawConsoleEndVector);
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m_console.Output("Error: End vector '{0}' does not have a valid format", rawConsoleEndVector);
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return false;
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return false;
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}
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}
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@ -1538,7 +1538,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
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}
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}
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else
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else
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{
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{
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MainConsole.Instance.Output("ERROR: Unrecognised direction {0} - need x or y", null, direction);
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MainConsole.Instance.Output("ERROR: Unrecognised direction {0} - need x or y", direction);
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}
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}
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}
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}
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@ -114,20 +114,20 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender
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if (!UUID.TryParse(rawAssetId, out assetId))
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if (!UUID.TryParse(rawAssetId, out assetId))
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{
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{
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MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", null, rawAssetId);
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MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", rawAssetId);
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return;
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return;
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}
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}
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AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
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AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
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if (asset == null)
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if (asset == null)
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{
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{
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MainConsole.Instance.Output("ERROR: No asset found with ID {0}", null, assetId);
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MainConsole.Instance.Output("ERROR: No asset found with ID {0}", assetId);
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return;
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return;
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}
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}
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if (asset.Type != (sbyte)AssetType.Texture)
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if (asset.Type != (sbyte)AssetType.Texture)
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{
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{
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MainConsole.Instance.Output("ERROR: Asset {0} is not a texture type", null, assetId);
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MainConsole.Instance.Output("ERROR: Asset {0} is not a texture type", assetId);
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return;
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return;
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}
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}
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@ -144,12 +144,11 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"Successfully decoded asset {0} with {1} layers and {2} components",
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"Successfully decoded asset {0} with {1} layers and {2} components",
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null,
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assetId, layers.Length, components);
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assetId, layers.Length, components);
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}
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}
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else
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else
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{
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{
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MainConsole.Instance.Output("Decode of asset {0} failed", null, assetId);
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MainConsole.Instance.Output("Decode of asset {0} failed", assetId);
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}
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}
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}
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}
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}
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}
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@ -115,14 +115,14 @@ namespace OpenSim.Region.OptionalModules.Asset
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if (!UUID.TryParse(rawAssetId, out assetId))
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if (!UUID.TryParse(rawAssetId, out assetId))
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{
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{
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MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", null, rawAssetId);
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MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", rawAssetId);
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return;
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return;
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}
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}
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AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
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AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
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if (asset == null)
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if (asset == null)
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{
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{
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MainConsole.Instance.Output("ERROR: No asset found with ID {0}", null, assetId);
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MainConsole.Instance.Output("ERROR: No asset found with ID {0}", assetId);
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return;
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return;
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}
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}
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@ -139,7 +139,7 @@ namespace OpenSim.Region.OptionalModules.Asset
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}
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}
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}
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}
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MainConsole.Instance.Output("Asset dumped to file {0}", null, fileName);
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MainConsole.Instance.Output("Asset dumped to file {0}", fileName);
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}
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}
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void HandleShowAsset(string module, string[] args)
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void HandleShowAsset(string module, string[] args)
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@ -160,13 +160,13 @@ namespace OpenSim.Region.OptionalModules.Asset
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int i;
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int i;
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MainConsole.Instance.Output("Name: {0}", null, asset.Name);
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MainConsole.Instance.Output("Name: {0}", asset.Name);
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MainConsole.Instance.Output("Description: {0}", null, asset.Description);
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MainConsole.Instance.Output("Description: {0}", asset.Description);
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MainConsole.Instance.Output("Type: {0} (type number = {1})", null, (AssetType)asset.Type, asset.Type);
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MainConsole.Instance.Output("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type);
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MainConsole.Instance.Output("Content-type: {0}", null, asset.Metadata.ContentType);
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MainConsole.Instance.Output("Content-type: {0}", asset.Metadata.ContentType);
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MainConsole.Instance.Output("Size: {0} bytes", null, asset.Data.Length);
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MainConsole.Instance.Output("Size: {0} bytes", asset.Data.Length);
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MainConsole.Instance.Output("Temporary: {0}", null, asset.Temporary ? "yes" : "no");
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MainConsole.Instance.Output("Temporary: {0}", asset.Temporary ? "yes" : "no");
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MainConsole.Instance.Output("Flags: {0}", null, asset.Metadata.Flags);
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MainConsole.Instance.Output("Flags: {0}", asset.Metadata.Flags);
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for (i = 0 ; i < 5 ; i++)
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for (i = 0 ; i < 5 ; i++)
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{
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{
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@ -180,7 +180,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"Sending appearance information for {0} to all other avatars in {1}",
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"Sending appearance information for {0} to all other avatars in {1}",
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null,
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sp.Name, scene.RegionInfo.RegionName);
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sp.Name, scene.RegionInfo.RegionName);
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scene.AvatarFactory.SendAppearance(sp.UUID);
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scene.AvatarFactory.SendAppearance(sp.UUID);
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@ -193,7 +192,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"Sending appearance information for {0} to all other avatars in {1}",
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"Sending appearance information for {0} to all other avatars in {1}",
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null,
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sp.Name, scene.RegionInfo.RegionName);
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sp.Name, scene.RegionInfo.RegionName);
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scene.AvatarFactory.SendAppearance(sp.UUID);
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scene.AvatarFactory.SendAppearance(sp.UUID);
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@ -240,7 +238,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
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{
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{
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bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
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bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"{0} baked appearance texture is {1}", null, sp.Name, bakedTextureValid ? "OK" : "incomplete");
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"{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "incomplete");
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}
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}
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);
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);
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}
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}
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@ -271,12 +269,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
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if (rebakesRequested > 0)
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if (rebakesRequested > 0)
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"Requesting rebake of {0} uploaded textures for {1} in {2}",
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"Requesting rebake of {0} uploaded textures for {1} in {2}",
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null,
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rebakesRequested, sp.Name, scene.RegionInfo.RegionName);
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rebakesRequested, sp.Name, scene.RegionInfo.RegionName);
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else
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else
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"No texture IDs available for rebake request for {0} in {1}",
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"No texture IDs available for rebake request for {0} in {1}",
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null,
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sp.Name, scene.RegionInfo.RegionName);
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sp.Name, scene.RegionInfo.RegionName);
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}
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}
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}
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}
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@ -320,7 +316,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"{0} matched {1}",
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"{0} matched {1}",
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null,
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rawUuid,
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rawUuid,
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string.Join(", ", matchedAvatars.ToList().ConvertAll<string>(sp => sp.Name).ToArray()));
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string.Join(", ", matchedAvatars.ToList().ConvertAll<string>(sp => sp.Name).ToArray()));
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}
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}
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@ -136,7 +136,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
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if (userId == UUID.Zero)
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if (userId == UUID.Zero)
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{
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{
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MainConsole.Instance.Output("No such user as {0} {1}", null, firstName, lastName);
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MainConsole.Instance.Output("No such user as {0} {1}", firstName, lastName);
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return;
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return;
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}
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}
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@ -146,7 +146,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
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{
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{
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if (!m_friendsModule.AreFriendsCached(userId))
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if (!m_friendsModule.AreFriendsCached(userId))
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{
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{
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MainConsole.Instance.Output("No friends cached on this simulator for {0} {1}", null, firstName, lastName);
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MainConsole.Instance.Output("No friends cached on this simulator for {0} {1}", firstName, lastName);
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return;
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return;
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}
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}
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else
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else
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@ -162,10 +162,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
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friends = ((FriendsModule)m_friendsModule).FriendsService.GetFriends(userId);
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friends = ((FriendsModule)m_friendsModule).FriendsService.GetFriends(userId);
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}
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}
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MainConsole.Instance.Output("Friends for {0} {1} {2}:", null, firstName, lastName, userId);
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MainConsole.Instance.Output("Friends for {0} {1} {2}:", firstName, lastName, userId);
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"{0,-36} {1,-36} {2,-7} {3,7} {4,10}", null, "UUID", "Name", "Status", "MyFlags", "TheirFlags");
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"{0,-36} {1,-36} {2,-7} {3,7} {4,10}", "UUID", "Name", "Status", "MyFlags", "TheirFlags");
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foreach (FriendInfo friend in friends)
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foreach (FriendInfo friend in friends)
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"{0,-36} {1,-36} {2,-7} {3,-7} {4,-10}",
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"{0,-36} {1,-36} {2,-7} {3,-7} {4,-10}",
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null,
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friend.Friend, friendName, onlineText, friend.MyFlags, friend.TheirFlags);
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friend.Friend, friendName, onlineText, friend.MyFlags, friend.TheirFlags);
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}
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}
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}
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}
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@ -144,7 +144,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"Sitting {0} on {1} {2} in {3}",
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"Sitting {0} on {1} {2} in {3}",
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null,
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sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
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sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
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sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
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sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
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@ -154,7 +153,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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"Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting",
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"Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting",
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null,
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sp.Name, m_scene.Name);
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sp.Name, m_scene.Name);
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break;
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break;
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@ -179,7 +177,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
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{
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{
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if (sp.SitGround || sp.IsSatOnObject)
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if (sp.SitGround || sp.IsSatOnObject)
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{
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{
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MainConsole.Instance.Output("Standing {0} in {1}", null, sp.Name, m_scene.Name);
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MainConsole.Instance.Output("Standing {0} in {1}", sp.Name, m_scene.Name);
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sp.StandUp();
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sp.StandUp();
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}
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}
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}
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}
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@ -256,13 +256,13 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters
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private void WriteOut(string msg, params object[] args)
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private void WriteOut(string msg, params object[] args)
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{
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{
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// m_log.InfoFormat(msg, args);
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// m_log.InfoFormat(msg, args);
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MainConsole.Instance.Output(msg, null, args);
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MainConsole.Instance.Output(msg, args);
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}
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}
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private void WriteError(string msg, params object[] args)
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private void WriteError(string msg, params object[] args)
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{
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{
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// m_log.ErrorFormat(msg, args);
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// m_log.ErrorFormat(msg, args);
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MainConsole.Instance.Output(msg, null, args);
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MainConsole.Instance.Output(msg, args);
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}
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}
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}
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}
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}
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}
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@ -186,7 +186,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
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return;
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return;
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JsonStoreStats stats = m_store.GetStoreStats();
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JsonStoreStats stats = m_store.GetStoreStats();
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MainConsole.Instance.Output("{0}\t{1}", null, m_scene.RegionInfo.RegionName, stats.StoreCount);
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MainConsole.Instance.Output("{0}\t{1}", m_scene.RegionInfo.RegionName, stats.StoreCount);
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}
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}
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#endregion
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#endregion
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@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
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// This should always show up to the user but should not trigger warn/errors as these messages are
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// This should always show up to the user but should not trigger warn/errors as these messages are
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// expected and are not simulator problems. Ideally, there would be a status level in log4net but
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// expected and are not simulator problems. Ideally, there would be a status level in log4net but
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// failing that, we will print out to console instead.
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// failing that, we will print out to console instead.
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MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", null, m_scene.Name);
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MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name);
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if (m_uri != string.Empty)
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if (m_uri != string.Empty)
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{
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{
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@ -232,7 +232,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
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// without info log messages enabled. Making this a warning is arguably misleading since it isn't a
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// without info log messages enabled. Making this a warning is arguably misleading since it isn't a
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// warning, and monitor scripts looking for warn/error/fatal messages will received false positives.
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// warning, and monitor scripts looking for warn/error/fatal messages will received false positives.
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// Arguably, log4net needs a status log level (like Apache).
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// Arguably, log4net needs a status log level (like Apache).
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MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", null, m_scene.Name);
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MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name);
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}
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}
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m_scene.SceneGridService.InformNeighborsThatRegionisUp(
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m_scene.SceneGridService.InformNeighborsThatRegionisUp(
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@ -327,7 +327,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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m_busy = false;
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m_busy = false;
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}
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}
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if (!found)
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if (!found)
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MainConsole.Instance.Output("No such region {0}. Nothing to backup", null, name);
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MainConsole.Instance.Output("No such region {0}. Nothing to backup", name);
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}
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}
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private void ParseDefaultConfig(IConfig config)
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private void ParseDefaultConfig(IConfig config)
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@ -145,7 +145,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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cdl.AddRow("teleport", m_scene.DebugTeleporting);
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cdl.AddRow("teleport", m_scene.DebugTeleporting);
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cdl.AddRow("updates", m_scene.DebugUpdates);
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cdl.AddRow("updates", m_scene.DebugUpdates);
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MainConsole.Instance.Output("Scene {0} options:", null, m_scene.Name);
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MainConsole.Instance.Output("Scene {0} options:", m_scene.Name);
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MainConsole.Instance.Output(cdl.ToString());
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MainConsole.Instance.Output(cdl.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -160,7 +160,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
|
||||||
string value = args[4];
|
string value = args[4];
|
||||||
SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } });
|
SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } });
|
||||||
|
|
||||||
MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", null, m_scene.Name, key, value);
|
MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", m_scene.Name, key, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -89,7 +89,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output(cdt.ToString());
|
MainConsole.Instance.Output(cdt.ToString());
|
||||||
MainConsole.Instance.Output("Total: {0}", null, sensorInfo.Count);
|
MainConsole.Instance.Output("Total: {0}", sensorInfo.Count);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleShowTimers(string module, string[] cmdparams)
|
private void HandleShowTimers(string module, string[] cmdparams)
|
||||||
|
@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output(cdt.ToString());
|
MainConsole.Instance.Output(cdt.ToString());
|
||||||
MainConsole.Instance.Output("Total: {0}", null, timersInfo.Count);
|
MainConsole.Instance.Output("Total: {0}", timersInfo.Count);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -456,7 +456,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
}
|
}
|
||||||
|
|
||||||
si.DebugLevel = newLevel;
|
si.DebugLevel = newLevel;
|
||||||
MainConsole.Instance.Output("Set debug level of {0} {1} to {2}", null, si.ScriptName, si.ItemID, newLevel);
|
MainConsole.Instance.Output("Set debug level of {0} {1} to {2}", si.ScriptName, si.ItemID, newLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -472,12 +472,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, args[3], out newDebug))
|
if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, args[3], out newDebug))
|
||||||
{
|
{
|
||||||
DebugLevel = newDebug;
|
DebugLevel = newDebug;
|
||||||
MainConsole.Instance.Output("Debug level set to {0} in XEngine for region {1}", null, newDebug, m_Scene.Name);
|
MainConsole.Instance.Output("Debug level set to {0} in XEngine for region {1}", newDebug, m_Scene.Name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (args.Length == 3)
|
else if (args.Length == 3)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("Current debug level is {0}", null, DebugLevel);
|
MainConsole.Instance.Output("Current debug level is {0}", DebugLevel);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -532,7 +532,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
if (!UUID.TryParse(rawItemId, out itemId))
|
if (!UUID.TryParse(rawItemId, out itemId))
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("ERROR: {0} is not a valid UUID", null, rawItemId);
|
MainConsole.Instance.Output("ERROR: {0} is not a valid UUID", rawItemId);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -618,7 +618,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
lock (m_Scripts)
|
lock (m_Scripts)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output(
|
MainConsole.Instance.Output(
|
||||||
"Showing {0} scripts in {1}", null, m_Scripts.Count, m_Scene.RegionInfo.RegionName);
|
"Showing {0} scripts in {1}", m_Scripts.Count, m_Scene.RegionInfo.RegionName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -671,7 +671,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||||
MainConsole.Instance.Output(
|
MainConsole.Instance.Output(
|
||||||
"Suspended {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
"Suspended {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||||
null,
|
|
||||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -685,7 +684,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||||
MainConsole.Instance.Output(
|
MainConsole.Instance.Output(
|
||||||
"Resumed {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
"Resumed {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||||
null,
|
|
||||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -699,7 +697,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||||
MainConsole.Instance.Output(
|
MainConsole.Instance.Output(
|
||||||
"Started {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
"Started {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||||
null,
|
|
||||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -715,7 +712,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||||
MainConsole.Instance.Output(
|
MainConsole.Instance.Output(
|
||||||
"Stopped {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
"Stopped {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||||
null,
|
|
||||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -179,7 +179,6 @@ namespace OpenSim.Server.Base
|
||||||
Dictionary<string, object> plugin = (Dictionary<string, object>)result[k];
|
Dictionary<string, object> plugin = (Dictionary<string, object>)result[k];
|
||||||
bool enabled = (bool)plugin["enabled"];
|
bool enabled = (bool)plugin["enabled"];
|
||||||
MainConsole.Instance.Output("{0}) {1} {2} rev. {3}",
|
MainConsole.Instance.Output("{0}) {1} {2} rev. {3}",
|
||||||
null,
|
|
||||||
k,
|
k,
|
||||||
enabled == true ? "[ ]" : "[X]",
|
enabled == true ? "[ ]" : "[X]",
|
||||||
plugin["name"], plugin["version"]);
|
plugin["name"], plugin["version"]);
|
||||||
|
@ -217,7 +216,6 @@ namespace OpenSim.Server.Base
|
||||||
Dictionary<string, object> plugin = (Dictionary<string, object>)result[k];
|
Dictionary<string, object> plugin = (Dictionary<string, object>)result[k];
|
||||||
bool enabled = (bool)plugin["enabled"];
|
bool enabled = (bool)plugin["enabled"];
|
||||||
MainConsole.Instance.Output("{0}) {1} {2} rev. {3}",
|
MainConsole.Instance.Output("{0}) {1} {2} rev. {3}",
|
||||||
null,
|
|
||||||
k,
|
k,
|
||||||
enabled == true ? "[ ]" : "[X]",
|
enabled == true ? "[ ]" : "[X]",
|
||||||
plugin["name"], plugin["version"]);
|
plugin["name"], plugin["version"]);
|
||||||
|
@ -238,7 +236,6 @@ namespace OpenSim.Server.Base
|
||||||
// name, version, repository
|
// name, version, repository
|
||||||
Dictionary<string, object> plugin = (Dictionary<string, object>)result[k];
|
Dictionary<string, object> plugin = (Dictionary<string, object>)result[k];
|
||||||
MainConsole.Instance.Output("{0}) {1} rev. {2} {3}",
|
MainConsole.Instance.Output("{0}) {1} rev. {2} {3}",
|
||||||
null,
|
|
||||||
k,
|
k,
|
||||||
plugin["name"],
|
plugin["name"],
|
||||||
plugin["version"],
|
plugin["version"],
|
||||||
|
@ -313,7 +310,6 @@ namespace OpenSim.Server.Base
|
||||||
Dictionary<string, object> repo = (Dictionary<string, object>)result[k];
|
Dictionary<string, object> repo = (Dictionary<string, object>)result[k];
|
||||||
bool enabled = (bool)repo["enabled"];
|
bool enabled = (bool)repo["enabled"];
|
||||||
MainConsole.Instance.Output("{0}) {1} {2}",
|
MainConsole.Instance.Output("{0}) {1} {2}",
|
||||||
null,
|
|
||||||
k,
|
k,
|
||||||
enabled == true ? "[ ]" : "[X]",
|
enabled == true ? "[ ]" : "[X]",
|
||||||
repo["name"], repo["url"]);
|
repo["name"], repo["url"]);
|
||||||
|
@ -334,7 +330,6 @@ namespace OpenSim.Server.Base
|
||||||
PluginManager.AddinInfo(ndx, out result);
|
PluginManager.AddinInfo(ndx, out result);
|
||||||
|
|
||||||
MainConsole.Instance.Output("Name: {0}\nURL: {1}\nFile: {2}\nAuthor: {3}\nCategory: {4}\nDesc: {5}",
|
MainConsole.Instance.Output("Name: {0}\nURL: {1}\nFile: {2}\nAuthor: {3}\nCategory: {4}\nDesc: {5}",
|
||||||
null,
|
|
||||||
result["name"],
|
result["name"],
|
||||||
result["url"],
|
result["url"],
|
||||||
result["file_name"],
|
result["file_name"],
|
||||||
|
|
|
@ -125,14 +125,14 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
if (asset == null || asset.Data.Length == 0)
|
if (asset == null || asset.Data.Length == 0)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("Could not find asset with ID {0}", null, args[2]);
|
MainConsole.Instance.Output("Could not find asset with ID {0}", args[2]);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!m_AssetService.Delete(asset.ID))
|
if (!m_AssetService.Delete(asset.ID))
|
||||||
MainConsole.Instance.Output("ERROR: Could not delete asset {0} {1}", null, asset.ID, asset.Name);
|
MainConsole.Instance.Output("ERROR: Could not delete asset {0} {1}", asset.ID, asset.Name);
|
||||||
else
|
else
|
||||||
MainConsole.Instance.Output("Deleted asset {0} {1}", null, asset.ID, asset.Name);
|
MainConsole.Instance.Output("Deleted asset {0} {1}", asset.ID, asset.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
void HandleDumpAsset(string module, string[] args)
|
void HandleDumpAsset(string module, string[] args)
|
||||||
|
@ -148,14 +148,14 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
if (!UUID.TryParse(rawAssetId, out assetId))
|
if (!UUID.TryParse(rawAssetId, out assetId))
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", null, rawAssetId);
|
MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", rawAssetId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
AssetBase asset = m_AssetService.Get(assetId.ToString());
|
AssetBase asset = m_AssetService.Get(assetId.ToString());
|
||||||
if (asset == null)
|
if (asset == null)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("ERROR: No asset found with ID {0}", null, assetId);
|
MainConsole.Instance.Output("ERROR: No asset found with ID {0}", assetId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -172,7 +172,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output("Asset dumped to file {0}", null, fileName);
|
MainConsole.Instance.Output("Asset dumped to file {0}", fileName);
|
||||||
}
|
}
|
||||||
|
|
||||||
void HandleShowAsset(string module, string[] args)
|
void HandleShowAsset(string module, string[] args)
|
||||||
|
@ -193,13 +193,13 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
MainConsole.Instance.Output("Name: {0}", null, asset.Name);
|
MainConsole.Instance.Output("Name: {0}", asset.Name);
|
||||||
MainConsole.Instance.Output("Description: {0}", null, asset.Description);
|
MainConsole.Instance.Output("Description: {0}", asset.Description);
|
||||||
MainConsole.Instance.Output("Type: {0} (type number = {1})", null, (AssetType)asset.Type, asset.Type);
|
MainConsole.Instance.Output("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type);
|
||||||
MainConsole.Instance.Output("Content-type: {0}", null, asset.Metadata.ContentType);
|
MainConsole.Instance.Output("Content-type: {0}", asset.Metadata.ContentType);
|
||||||
MainConsole.Instance.Output("Size: {0} bytes", null, asset.Data.Length);
|
MainConsole.Instance.Output("Size: {0} bytes", asset.Data.Length);
|
||||||
MainConsole.Instance.Output("Temporary: {0}", null, asset.Temporary ? "yes" : "no");
|
MainConsole.Instance.Output("Temporary: {0}", asset.Temporary ? "yes" : "no");
|
||||||
MainConsole.Instance.Output("Flags: {0}", null, asset.Metadata.Flags);
|
MainConsole.Instance.Output("Flags: {0}", asset.Metadata.Flags);
|
||||||
|
|
||||||
for (i = 0 ; i < 5 ; i++)
|
for (i = 0 ; i < 5 ; i++)
|
||||||
{
|
{
|
||||||
|
|
|
@ -787,7 +787,7 @@ namespace OpenSim.Services.GridService
|
||||||
|
|
||||||
if (!UUID.TryParse(rawRegionUuid, out regionUuid))
|
if (!UUID.TryParse(rawRegionUuid, out regionUuid))
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("{0} is not a valid region uuid", null, rawRegionUuid);
|
MainConsole.Instance.Output("{0} is not a valid region uuid", rawRegionUuid);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -795,18 +795,18 @@ namespace OpenSim.Services.GridService
|
||||||
|
|
||||||
if (region == null)
|
if (region == null)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("No region with UUID {0}", null, regionUuid);
|
MainConsole.Instance.Output("No region with UUID {0}", regionUuid);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (DeregisterRegion(regionUuid))
|
if (DeregisterRegion(regionUuid))
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("Deregistered {0} {1}", null, region.RegionName, regionUuid);
|
MainConsole.Instance.Output("Deregistered {0} {1}", region.RegionName, regionUuid);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// I don't think this can ever occur if we know that the region exists.
|
// I don't think this can ever occur if we know that the region exists.
|
||||||
MainConsole.Instance.Output("Error deregistering {0} {1}", null, region.RegionName, regionUuid);
|
MainConsole.Instance.Output("Error deregistering {0} {1}", region.RegionName, regionUuid);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -843,7 +843,7 @@ namespace OpenSim.Services.GridService
|
||||||
MainConsole.Instance.Output("it will count regions that are inactive but were not deregistered from the grid service");
|
MainConsole.Instance.Output("it will count regions that are inactive but were not deregistered from the grid service");
|
||||||
MainConsole.Instance.Output("(e.g. simulator crashed rather than shutting down cleanly).\n");
|
MainConsole.Instance.Output("(e.g. simulator crashed rather than shutting down cleanly).\n");
|
||||||
|
|
||||||
MainConsole.Instance.Output("Grid size: {0} km squared.", null, size / 1000000);
|
MainConsole.Instance.Output("Grid size: {0} km squared.", size / 1000000);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleShowRegion(string module, string[] cmd)
|
private void HandleShowRegion(string module, string[] cmd)
|
||||||
|
@ -892,7 +892,7 @@ namespace OpenSim.Services.GridService
|
||||||
|
|
||||||
if (region == null)
|
if (region == null)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("No region found at {0},{1}", null, x, y);
|
MainConsole.Instance.Output("No region found at {0},{1}", x, y);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1126,22 +1126,22 @@ namespace OpenSim.Services.LLLoginService
|
||||||
if (cmd.Length > 2)
|
if (cmd.Length > 2)
|
||||||
{
|
{
|
||||||
if (Int32.TryParse(cmd[2], out m_MinLoginLevel))
|
if (Int32.TryParse(cmd[2], out m_MinLoginLevel))
|
||||||
MainConsole.Instance.Output("Set minimum login level to {0}", null, m_MinLoginLevel);
|
MainConsole.Instance.Output("Set minimum login level to {0}", m_MinLoginLevel);
|
||||||
else
|
else
|
||||||
MainConsole.Instance.Output("ERROR: {0} is not a valid login level", null, cmd[2]);
|
MainConsole.Instance.Output("ERROR: {0} is not a valid login level", cmd[2]);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "reset":
|
case "reset":
|
||||||
m_MinLoginLevel = m_LoginServerConfig.GetInt("MinLoginLevel", 0);
|
m_MinLoginLevel = m_LoginServerConfig.GetInt("MinLoginLevel", 0);
|
||||||
MainConsole.Instance.Output("Reset min login level to {0}", null, m_MinLoginLevel);
|
MainConsole.Instance.Output("Reset min login level to {0}", m_MinLoginLevel);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "text":
|
case "text":
|
||||||
if (cmd.Length > 2)
|
if (cmd.Length > 2)
|
||||||
{
|
{
|
||||||
m_WelcomeMessage = cmd[2];
|
m_WelcomeMessage = cmd[2];
|
||||||
MainConsole.Instance.Output("Login welcome message set to '{0}'", null, m_WelcomeMessage);
|
MainConsole.Instance.Output("Login welcome message set to '{0}'", m_WelcomeMessage);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -94,7 +94,7 @@ namespace OpenSim.Services.UserAccountService
|
||||||
MainConsole.Instance.Output(cdl.ToString());
|
MainConsole.Instance.Output(cdl.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output("Entries: {0}", null, data.Length);
|
MainConsole.Instance.Output("Entries: {0}", data.Length);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void HandleShowGridUsersOnline(string module, string[] cmdparams)
|
protected void HandleShowGridUsersOnline(string module, string[] cmdparams)
|
||||||
|
@ -123,7 +123,7 @@ namespace OpenSim.Services.UserAccountService
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output("Users online: {0}", null, onlineRecentlyCount);
|
MainConsole.Instance.Output("Users online: {0}", onlineRecentlyCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
private GridUserData GetGridUserData(string userID)
|
private GridUserData GetGridUserData(string userID)
|
||||||
|
|
|
@ -434,19 +434,19 @@ namespace OpenSim.Services.UserAccountService
|
||||||
|
|
||||||
if (ua == null)
|
if (ua == null)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("No user named {0} {1}", null, firstName, lastName);
|
MainConsole.Instance.Output("No user named {0} {1}", firstName, lastName);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output("Name: {0}", null, ua.Name);
|
MainConsole.Instance.Output("Name: {0}", ua.Name);
|
||||||
MainConsole.Instance.Output("ID: {0}", null, ua.PrincipalID);
|
MainConsole.Instance.Output("ID: {0}", ua.PrincipalID);
|
||||||
MainConsole.Instance.Output("Title: {0}", null, ua.UserTitle);
|
MainConsole.Instance.Output("Title: {0}", ua.UserTitle);
|
||||||
MainConsole.Instance.Output("E-mail: {0}", null, ua.Email);
|
MainConsole.Instance.Output("E-mail: {0}", ua.Email);
|
||||||
MainConsole.Instance.Output("Created: {0}", null, Utils.UnixTimeToDateTime(ua.Created));
|
MainConsole.Instance.Output("Created: {0}", Utils.UnixTimeToDateTime(ua.Created));
|
||||||
MainConsole.Instance.Output("Level: {0}", null, ua.UserLevel);
|
MainConsole.Instance.Output("Level: {0}", ua.UserLevel);
|
||||||
MainConsole.Instance.Output("Flags: {0}", null, ua.UserFlags);
|
MainConsole.Instance.Output("Flags: {0}", ua.UserFlags);
|
||||||
foreach (KeyValuePair<string, Object> kvp in ua.ServiceURLs)
|
foreach (KeyValuePair<string, Object> kvp in ua.ServiceURLs)
|
||||||
MainConsole.Instance.Output("{0}: {1}", null, kvp.Key, kvp.Value);
|
MainConsole.Instance.Output("{0}: {1}", kvp.Key, kvp.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void HandleResetUserPassword(string module, string[] cmdparams)
|
protected void HandleResetUserPassword(string module, string[] cmdparams)
|
||||||
|
@ -470,7 +470,7 @@ namespace OpenSim.Services.UserAccountService
|
||||||
UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
|
UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
|
||||||
if (account == null)
|
if (account == null)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("No such user as {0} {1}", null, firstName, lastName);
|
MainConsole.Instance.Output("No such user as {0} {1}", firstName, lastName);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -479,9 +479,9 @@ namespace OpenSim.Services.UserAccountService
|
||||||
success = m_AuthenticationService.SetPassword(account.PrincipalID, newPassword);
|
success = m_AuthenticationService.SetPassword(account.PrincipalID, newPassword);
|
||||||
|
|
||||||
if (!success)
|
if (!success)
|
||||||
MainConsole.Instance.Output("Unable to reset password for account {0} {1}.", null, firstName, lastName);
|
MainConsole.Instance.Output("Unable to reset password for account {0} {1}.", firstName, lastName);
|
||||||
else
|
else
|
||||||
MainConsole.Instance.Output("Password reset for user {0} {1}", null, firstName, lastName);
|
MainConsole.Instance.Output("Password reset for user {0} {1}", firstName, lastName);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void HandleResetUserEmail(string module, string[] cmdparams)
|
protected void HandleResetUserEmail(string module, string[] cmdparams)
|
||||||
|
@ -505,7 +505,7 @@ namespace OpenSim.Services.UserAccountService
|
||||||
UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
|
UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
|
||||||
if (account == null)
|
if (account == null)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("No such user as {0} {1}", null, firstName, lastName);
|
MainConsole.Instance.Output("No such user as {0} {1}", firstName, lastName);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -515,9 +515,9 @@ namespace OpenSim.Services.UserAccountService
|
||||||
|
|
||||||
success = StoreUserAccount(account);
|
success = StoreUserAccount(account);
|
||||||
if (!success)
|
if (!success)
|
||||||
MainConsole.Instance.Output("Unable to set Email for account {0} {1}.", null, firstName, lastName);
|
MainConsole.Instance.Output("Unable to set Email for account {0} {1}.", firstName, lastName);
|
||||||
else
|
else
|
||||||
MainConsole.Instance.Output("User Email set for user {0} {1} to {2}", null, firstName, lastName, account.Email);
|
MainConsole.Instance.Output("User Email set for user {0} {1} to {2}", firstName, lastName, account.Email);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -555,9 +555,9 @@ namespace OpenSim.Services.UserAccountService
|
||||||
|
|
||||||
bool success = StoreUserAccount(account);
|
bool success = StoreUserAccount(account);
|
||||||
if (!success)
|
if (!success)
|
||||||
MainConsole.Instance.Output("Unable to set user level for account {0} {1}.", null, firstName, lastName);
|
MainConsole.Instance.Output("Unable to set user level for account {0} {1}.", firstName, lastName);
|
||||||
else
|
else
|
||||||
MainConsole.Instance.Output("User level set for user {0} {1} to {2}", null, firstName, lastName, level);
|
MainConsole.Instance.Output("User level set for user {0} {1} to {2}", firstName, lastName, level);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
Loading…
Reference in New Issue