Further refinement on properties
							parent
							
								
									c990cfe481
								
							
						
					
					
						commit
						477b67e1e6
					
				|  | @ -569,21 +569,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
|             get { return m_sceneGraph.Entities; } | ||||
|         } | ||||
| 
 | ||||
|         // can be closest/random/sequence | ||||
|         private string m_SpawnPointRouting = "closest"; | ||||
|          | ||||
|         // used in sequence see: SpawnPoint() | ||||
|         private int m_SpawnPoint; | ||||
|         // can be closest/random/sequence | ||||
|         public string SpawnPointRouting | ||||
|         { | ||||
|             get { return m_SpawnPointRouting; } | ||||
|             private set { m_SpawnPointRouting = value; } | ||||
|             get; private set; | ||||
|         } | ||||
|         // allow landmarks to pass | ||||
|         private bool m_TelehubAllowLandmarks; | ||||
|         public bool TelehubAllowLandmarks | ||||
|         { | ||||
|             get { return m_TelehubAllowLandmarks; } | ||||
|             private set { m_TelehubAllowLandmarks = value; } | ||||
|             get; private set; | ||||
|         } | ||||
| 
 | ||||
|         #endregion Properties | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue