Merge branch 'master' into bullet-2.82

bullet-2.82
Robert Adams 2014-09-03 21:21:01 -07:00
commit 47ac103df7
23 changed files with 79 additions and 268 deletions

View File

@ -36,6 +36,7 @@ using Nini.Config;
using Nwc.XmlRpc; using Nwc.XmlRpc;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Monitoring;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer; using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Interfaces;
@ -656,12 +657,8 @@ namespace OpenSim.Region.CoreModules.Scripting.XMLRPC
public void Process() public void Process()
{ {
httpThread = new Thread(SendRequest);
httpThread.Name = "HttpRequestThread";
httpThread.Priority = ThreadPriority.BelowNormal;
httpThread.IsBackground = true;
_finished = false; _finished = false;
httpThread.Start(); Watchdog.StartThread(SendRequest, "HttpRequestThread", ThreadPriority.BelowNormal, true, false);
} }
/* /*
@ -733,6 +730,8 @@ namespace OpenSim.Region.CoreModules.Scripting.XMLRPC
} }
_finished = true; _finished = true;
Watchdog.RemoveThread();
} }
public void Stop() public void Stop()

View File

@ -224,6 +224,12 @@ namespace OpenSim.Region.Framework.Scenes
public bool m_clampPrimSize; public bool m_clampPrimSize;
public bool m_trustBinaries; public bool m_trustBinaries;
public bool m_allowScriptCrossings = true; public bool m_allowScriptCrossings = true;
/// <summary>
/// Can avatars cross from and to this region?
/// </summary>
public bool AllowAvatarCrossing { get; set; }
public bool m_useFlySlow; public bool m_useFlySlow;
public bool m_useTrashOnDelete = true; public bool m_useTrashOnDelete = true;
@ -1023,6 +1029,12 @@ namespace OpenSim.Region.Framework.Scenes
#endregion Region Config #endregion Region Config
IConfig entityTransferConfig = m_config.Configs["EntityTransfer"];
if (entityTransferConfig != null)
{
AllowAvatarCrossing = entityTransferConfig.GetBoolean("AllowAvatarCrossing", AllowAvatarCrossing);
}
#region Interest Management #region Interest Management
IConfig interestConfig = m_config.Configs["InterestManagement"]; IConfig interestConfig = m_config.Configs["InterestManagement"];
@ -1091,6 +1103,8 @@ namespace OpenSim.Region.Framework.Scenes
CollidablePrims = true; CollidablePrims = true;
PhysicsEnabled = true; PhysicsEnabled = true;
AllowAvatarCrossing = true;
PeriodicBackup = true; PeriodicBackup = true;
UseBackup = true; UseBackup = true;
@ -5613,6 +5627,9 @@ namespace OpenSim.Region.Framework.Scenes
return true; return true;
} }
if (!AllowAvatarCrossing && !viaTeleport)
return false;
// FIXME: Root agent count is currently known to be inaccurate. This forces a recount before we check. // FIXME: Root agent count is currently known to be inaccurate. This forces a recount before we check.
// However, the long term fix is to make sure root agent count is always accurate. // However, the long term fix is to make sure root agent count is always accurate.
m_sceneGraph.RecalculateStats(); m_sceneGraph.RecalculateStats();

View File

@ -608,8 +608,11 @@ namespace OpenSim.Region.Framework.Scenes
} }
/// <summary> /// <summary>
/// Current velocity of the avatar. /// Velocity of the avatar with respect to its local reference frame.
/// </summary> /// </summary>
/// <remarks>
/// So when sat on a vehicle this will be 0. To get velocity with respect to the world use GetWorldVelocity()
/// </remarks>
public override Vector3 Velocity public override Vector3 Velocity
{ {
get get
@ -622,10 +625,10 @@ namespace OpenSim.Region.Framework.Scenes
// "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!", // "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!",
// m_velocity, Name, Scene.RegionInfo.RegionName); // m_velocity, Name, Scene.RegionInfo.RegionName);
} }
else if (ParentPart != null) // else if (ParentPart != null)
{ // {
return ParentPart.ParentGroup.Velocity; // return ParentPart.ParentGroup.Velocity;
} // }
return m_velocity; return m_velocity;
} }
@ -749,25 +752,32 @@ namespace OpenSim.Region.Framework.Scenes
} }
/// <summary> /// <summary>
/// Gets the world rotation of this presence. /// Get rotation relative to the world.
/// </summary> /// </summary>
/// <remarks>
/// Unlike Rotation, this returns the world rotation no matter whether the avatar is sitting on a prim or not.
/// </remarks>
/// <returns></returns> /// <returns></returns>
public Quaternion GetWorldRotation() public Quaternion GetWorldRotation()
{
if (IsSatOnObject)
{ {
SceneObjectPart sitPart = ParentPart; SceneObjectPart sitPart = ParentPart;
if (sitPart != null) if (sitPart != null)
return sitPart.GetWorldRotation() * Rotation; return sitPart.GetWorldRotation() * Rotation;
}
return Rotation; return Rotation;
} }
/// <summary>
/// Get velocity relative to the world.
/// </summary>
public Vector3 GetWorldVelocity()
{
SceneObjectPart sitPart = ParentPart;
if (sitPart != null)
return sitPart.ParentGroup.Velocity;
return Velocity;
}
public void AdjustKnownSeeds() public void AdjustKnownSeeds()
{ {
Dictionary<ulong, string> seeds; Dictionary<ulong, string> seeds;
@ -3216,6 +3226,7 @@ namespace OpenSim.Region.Framework.Scenes
m_lastVelocity = Velocity; m_lastVelocity = Velocity;
} }
if (Scene.AllowAvatarCrossing)
CheckForBorderCrossing(); CheckForBorderCrossing();
CheckForSignificantMovement(); // sends update to the modules. CheckForSignificantMovement(); // sends update to the modules.

View File

@ -109,10 +109,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
internal int m_resetk = 0; internal int m_resetk = 0;
// Working threads
private Thread m_listener = null;
private Object msyncConnect = new Object(); private Object msyncConnect = new Object();
internal bool m_randomizeNick = true; // add random suffix internal bool m_randomizeNick = true; // add random suffix
@ -363,10 +359,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
m_log.InfoFormat("[IRC-Connector-{0}]: Connected to {1}:{2}", idn, m_server, m_port); m_log.InfoFormat("[IRC-Connector-{0}]: Connected to {1}:{2}", idn, m_server, m_port);
m_listener = new Thread(new ThreadStart(ListenerRun)); Watchdog.StartThread(ListenerRun, "IRCConnectionListenerThread", ThreadPriority.Normal, true, false);
m_listener.Name = "IRCConnectorListenerThread";
m_listener.IsBackground = true;
m_listener.Start();
// This is the message order recommended by RFC 2812 // This is the message order recommended by RFC 2812
if (m_password != null) if (m_password != null)
@ -510,21 +503,20 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
{ {
while (m_enabled && m_connected) while (m_enabled && m_connected)
{ {
if ((inputLine = m_reader.ReadLine()) == null) if ((inputLine = m_reader.ReadLine()) == null)
throw new Exception("Listener input socket closed"); throw new Exception("Listener input socket closed");
Watchdog.UpdateThread();
// m_log.Info("[IRCConnector]: " + inputLine); // m_log.Info("[IRCConnector]: " + inputLine);
if (inputLine.Contains("PRIVMSG")) if (inputLine.Contains("PRIVMSG"))
{ {
Dictionary<string, string> data = ExtractMsg(inputLine); Dictionary<string, string> data = ExtractMsg(inputLine);
// Any chat ??? // Any chat ???
if (data != null) if (data != null)
{ {
OSChatMessage c = new OSChatMessage(); OSChatMessage c = new OSChatMessage();
c.Message = data["msg"]; c.Message = data["msg"];
c.Type = ChatTypeEnum.Region; c.Type = ChatTypeEnum.Region;
@ -540,9 +532,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
c.Message = String.Format("/me {0}", c.Message.Substring(8, c.Message.Length - 9)); c.Message = String.Format("/me {0}", c.Message.Substring(8, c.Message.Length - 9));
ChannelState.OSChat(this, c, false); ChannelState.OSChat(this, c, false);
} }
} }
else else
{ {
@ -562,6 +552,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
if (m_enabled && (m_resetk == resetk)) if (m_enabled && (m_resetk == resetk))
Reconnect(); Reconnect();
Watchdog.RemoveThread();
} }
private Regex RE = new Regex(@":(?<nick>[\w-]*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)", private Regex RE = new Regex(@":(?<nick>[\w-]*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)",

View File

@ -32,6 +32,7 @@ using System.Runtime.InteropServices;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Monitoring;
using OpenSim.Region.Framework; using OpenSim.Region.Framework;
using OpenSim.Region.CoreModules; using OpenSim.Region.CoreModules;
using Logging = OpenSim.Region.CoreModules.Framework.Statistics.Logging; using Logging = OpenSim.Region.CoreModules.Framework.Statistics.Logging;
@ -286,9 +287,13 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
if (BSParam.UseSeparatePhysicsThread) if (BSParam.UseSeparatePhysicsThread)
{ {
// The physics simulation should happen independently of the heartbeat loop // The physics simulation should happen independently of the heartbeat loop
m_physicsThread = new Thread(BulletSPluginPhysicsThread); m_physicsThread
m_physicsThread.Name = BulletEngineName; = Watchdog.StartThread(
m_physicsThread.Start(); BulletSPluginPhysicsThread,
string.Format("{0} ({1})", BulletEngineName, RegionName),
ThreadPriority.Normal,
true,
true);
} }
} }
@ -856,7 +861,11 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
// TODO. // TODO.
DetailLog("{0},BulletSPluginPhysicsThread,longerThanRealtime={1}", BSScene.DetailLogZero, simulationTimeVsRealtimeDifferenceMS); DetailLog("{0},BulletSPluginPhysicsThread,longerThanRealtime={1}", BSScene.DetailLogZero, simulationTimeVsRealtimeDifferenceMS);
} }
Watchdog.UpdateThread();
} }
Watchdog.RemoveThread();
} }
#endregion // Simulation #endregion // Simulation

View File

@ -2560,7 +2560,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (m_host.ParentGroup.IsAttachment) if (m_host.ParentGroup.IsAttachment)
{ {
ScenePresence avatar = m_host.ParentGroup.Scene.GetScenePresence(m_host.ParentGroup.AttachedAvatar); ScenePresence avatar = m_host.ParentGroup.Scene.GetScenePresence(m_host.ParentGroup.AttachedAvatar);
vel = avatar.Velocity; vel = avatar.GetWorldVelocity();
} }
else else
{ {
@ -11221,7 +11221,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ret.Add(new LSL_Rotation(av.GetWorldRotation())); ret.Add(new LSL_Rotation(av.GetWorldRotation()));
break; break;
case ScriptBaseClass.OBJECT_VELOCITY: case ScriptBaseClass.OBJECT_VELOCITY:
ret.Add(new LSL_Vector(av.Velocity.X, av.Velocity.Y, av.Velocity.Z)); ret.Add(new LSL_Vector(av.GetWorldVelocity()));
break; break;
case ScriptBaseClass.OBJECT_OWNER: case ScriptBaseClass.OBJECT_OWNER:
ret.Add(new LSL_String(id)); ret.Add(new LSL_String(id));
@ -11342,7 +11342,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScenePresence sp = World.GetScenePresence(obj.ParentGroup.AttachedAvatar); ScenePresence sp = World.GetScenePresence(obj.ParentGroup.AttachedAvatar);
if (sp != null) if (sp != null)
vel = sp.Velocity; vel = sp.GetWorldVelocity();
} }
else else
{ {

View File

@ -162,9 +162,6 @@ namespace OpenSim.Region.UserStatistics
output.Append("OthrMS"); output.Append("OthrMS");
HTMLUtil.TD_C(ref output); HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass); HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("ScrLPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass);
output.Append("OutPPS"); output.Append("OutPPS");
HTMLUtil.TD_C(ref output); HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDHeaderClass); HTMLUtil.TD_O(ref output, TDHeaderClass);
@ -194,9 +191,6 @@ namespace OpenSim.Region.UserStatistics
output.Append(sdata.OtherFrameTime); output.Append(sdata.OtherFrameTime);
HTMLUtil.TD_C(ref output); HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter); HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.ScriptLinesPerSecond);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter);
output.Append(sdata.OutPacketsPerSecond); output.Append(sdata.OutPacketsPerSecond);
HTMLUtil.TD_C(ref output); HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, TDDataClassCenter); HTMLUtil.TD_O(ref output, TDDataClassCenter);

View File

@ -227,7 +227,7 @@ namespace OpenSim.Services.LLLoginService
public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, GridUserInfo pinfo, public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, GridUserInfo pinfo,
GridRegion destination, List<InventoryFolderBase> invSkel, FriendInfo[] friendsList, ILibraryService libService, GridRegion destination, List<InventoryFolderBase> invSkel, FriendInfo[] friendsList, ILibraryService libService,
string where, string startlocation, Vector3 position, Vector3 lookAt, List<InventoryItemBase> gestures, string message, string where, string startlocation, Vector3 position, Vector3 lookAt, List<InventoryItemBase> gestures, string message,
GridRegion home, IPEndPoint clientIP, string mapTileURL, string profileURL, string openIDURL, string searchURL, string currency, GridRegion home, IPEndPoint clientIP, string mapTileURL, string searchURL, string currency,
string DSTZone, string destinationsURL, string avatarsURL, string classifiedFee) string DSTZone, string destinationsURL, string avatarsURL, string classifiedFee)
: this() : this()
{ {

View File

@ -77,8 +77,6 @@ namespace OpenSim.Services.LLLoginService
protected string m_GatekeeperURL; protected string m_GatekeeperURL;
protected bool m_AllowRemoteSetLoginLevel; protected bool m_AllowRemoteSetLoginLevel;
protected string m_MapTileURL; protected string m_MapTileURL;
protected string m_ProfileURL;
protected string m_OpenIDURL;
protected string m_SearchURL; protected string m_SearchURL;
protected string m_Currency; protected string m_Currency;
protected string m_ClassifiedFee; protected string m_ClassifiedFee;
@ -119,8 +117,6 @@ namespace OpenSim.Services.LLLoginService
m_GatekeeperURL = Util.GetConfigVarFromSections<string>(config, "GatekeeperURI", m_GatekeeperURL = Util.GetConfigVarFromSections<string>(config, "GatekeeperURI",
new string[] { "Startup", "Hypergrid", "LoginService" }, String.Empty); new string[] { "Startup", "Hypergrid", "LoginService" }, String.Empty);
m_MapTileURL = m_LoginServerConfig.GetString("MapTileURL", string.Empty); m_MapTileURL = m_LoginServerConfig.GetString("MapTileURL", string.Empty);
m_ProfileURL = m_LoginServerConfig.GetString("ProfileServerURL", string.Empty);
m_OpenIDURL = m_LoginServerConfig.GetString("OpenIDServerURL", String.Empty);
m_SearchURL = m_LoginServerConfig.GetString("SearchURL", string.Empty); m_SearchURL = m_LoginServerConfig.GetString("SearchURL", string.Empty);
m_Currency = m_LoginServerConfig.GetString("Currency", string.Empty); m_Currency = m_LoginServerConfig.GetString("Currency", string.Empty);
m_ClassifiedFee = m_LoginServerConfig.GetString("ClassifiedFee", string.Empty); m_ClassifiedFee = m_LoginServerConfig.GetString("ClassifiedFee", string.Empty);
@ -498,7 +494,7 @@ namespace OpenSim.Services.LLLoginService
= new LLLoginResponse( = new LLLoginResponse(
account, aCircuit, guinfo, destination, inventorySkel, friendsList, m_LibraryService, account, aCircuit, guinfo, destination, inventorySkel, friendsList, m_LibraryService,
where, startLocation, position, lookAt, gestures, m_WelcomeMessage, home, clientIP, where, startLocation, position, lookAt, gestures, m_WelcomeMessage, home, clientIP,
m_MapTileURL, m_ProfileURL, m_OpenIDURL, m_SearchURL, m_Currency, m_DSTZone, m_MapTileURL, m_SearchURL, m_Currency, m_DSTZone,
m_DestinationGuide, m_AvatarPicker, m_ClassifiedFee); m_DestinationGuide, m_AvatarPicker, m_ClassifiedFee);
m_log.DebugFormat("[LLOGIN SERVICE]: All clear. Sending login response to {0} {1}", firstName, lastName); m_log.DebugFormat("[LLOGIN SERVICE]: All clear. Sending login response to {0} {1}", firstName, lastName);

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@ -1,97 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{595D67F3-B413-4A43-8568-5B5930E3B31D}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenSim._32BitLaunch</RootNamespace>
<AssemblyName>OpenSim.32BitLaunch</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL" />
<Reference Include="OpenSim, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<ExecutableExtension>.exe</ExecutableExtension>
<HintPath>..\..\..\bin\OpenSim.exe</HintPath>
</Reference>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,99 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{595D67F3-B413-4A43-8568-5B5930E3B31D}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Robust._32BitLaunch</RootNamespace>
<AssemblyName>Robust.32BitLaunch</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\log4net.dll</HintPath>
</Reference>
<Reference Include="Robust, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Robust.exe</HintPath>
</Reference>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@ -711,6 +711,9 @@
; ;
max_distance = 65535 max_distance = 65535
; Allow avatars to cross into and out of the region.
AllowAvatarCrossing = true
; Minimum user level required for HyperGrid teleports ; Minimum user level required for HyperGrid teleports
LevelHGTeleport = 0 LevelHGTeleport = 0

View File

@ -372,16 +372,6 @@ HGAssetServiceConnector = "HGAssetService@8002/OpenSim.Server.Handlers.dll:Asset
; Url to search service ; Url to search service
; SearchURL = "http://127.0.0.1:8002/"; ; SearchURL = "http://127.0.0.1:8002/";
; For V2/3 Web Profiles
; Work in progress: The ProfileServerURL/OpenIDServerURL are
; being used in a development viewer as support for webprofiles
; is being developed across the componets
;
; ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]"
;
; For V2/V3 webapp authentication SSO
; OpenIDServerURL = "http://127.0.0.1/openid/openidserver/"
; For V3 destination guide ; For V3 destination guide
; DestinationGuide = "http://127.0.0.1/guide" ; DestinationGuide = "http://127.0.0.1/guide"

View File

@ -331,16 +331,6 @@ MapGetServiceConnector = "8002/OpenSim.Server.Handlers.dll:MapGetServiceConnecto
; Url to search service ; Url to search service
; SearchURL = "http://127.0.0.1:8002/"; ; SearchURL = "http://127.0.0.1:8002/";
; For V2/3 Web Profiles
; Work in progress: The ProfileServerURL/OpenIDServerURL are
; being used in a development viewer as support for webprofiles
; is being developed across the componets
;
; ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]"
;
; For V2/V3 webapp authentication SSO
; OpenIDServerURL = "http://127.0.0.1/openid/openidserver/"
; For V3 destination guide ; For V3 destination guide
; DestinationGuide = "http://127.0.0.1/guide" ; DestinationGuide = "http://127.0.0.1/guide"

View File

@ -1746,6 +1746,7 @@
<Reference name="OpenMetaverseTypes" path="../../../../bin/"/> <Reference name="OpenMetaverseTypes" path="../../../../bin/"/>
<Reference name="Nini.dll" path="../../../../bin/"/> <Reference name="Nini.dll" path="../../../../bin/"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Monitoring"/>
<Reference name="OpenSim.Region.Framework"/> <Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Region.CoreModules"/> <Reference name="OpenSim.Region.CoreModules"/>
<Reference name="OpenSim.Region.OptionalModules"/> <Reference name="OpenSim.Region.OptionalModules"/>

5
share/32BitLaunch/README Normal file
View File

@ -0,0 +1,5 @@
Many issues appear in the support channels because of a misunderstanding of the use of these utilities. And through discussion at OpenSimulator Office Hours it was determined that these tools probably serve no useful purpose anymore.
Instead of removing them immediately, we move them here, for a time, in case there is a useful purpose that has escaped us during conversations.
If a need to compile these arises, the OpenSim.32BitLaunch and Robust.32BitLaunch directories may be placed under the ./OpenSim/Tools sources subdirectory, run the prebuild script and compile.