Add current method output to all persistence level tests so that we can track where we are in the test suite
parent
9885f68f44
commit
48c62eb51b
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@ -32,6 +32,7 @@ using NUnit.Framework;
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using NUnit.Framework.Constraints;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Tests.Common;
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using System.Data.Common;
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using log4net;
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@ -105,6 +106,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T001_LoadEmpty()
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{
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TestHelper.InMethod();
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Assert.That(m_db.ExistsAsset(uuid1), Is.False);
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Assert.That(m_db.ExistsAsset(uuid2), Is.False);
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Assert.That(m_db.ExistsAsset(uuid3), Is.False);
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@ -113,6 +116,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T010_StoreReadVerifyAssets()
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{
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TestHelper.InMethod();
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AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, critter1.ToString());
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AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, critter2.ToString());
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AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, critter3.ToString());
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@ -178,6 +183,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T020_CheckForWeirdCreatorID()
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{
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TestHelper.InMethod();
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// It is expected that eventually the CreatorID might be an arbitrary string (an URI)
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// rather than a valid UUID (?). This test is to make sure that the database layer does not
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// attempt to convert CreatorID to GUID, but just passes it both ways as a string.
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@ -31,6 +31,7 @@ using NUnit.Framework;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Tests.Common;
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using System.Text;
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using log4net;
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using System.Reflection;
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@ -106,6 +107,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T010_EstateSettingsSimpleStorage_MinimumParameterSet()
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{
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TestHelper.InMethod();
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EstateSettingsSimpleStorage(
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REGION_ID,
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DataTestUtil.STRING_MIN,
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@ -137,6 +140,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T011_EstateSettingsSimpleStorage_MaximumParameterSet()
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{
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TestHelper.InMethod();
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EstateSettingsSimpleStorage(
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REGION_ID,
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DataTestUtil.STRING_MAX(64),
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@ -168,6 +173,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T012_EstateSettingsSimpleStorage_AccurateParameterSet()
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{
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TestHelper.InMethod();
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EstateSettingsSimpleStorage(
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REGION_ID,
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DataTestUtil.STRING_MAX(1),
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@ -199,6 +206,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T012_EstateSettingsRandomStorage()
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{
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TestHelper.InMethod();
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// Letting estate store generate rows to database for us
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EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
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new PropertyScrambler<EstateSettings>()
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@ -218,6 +227,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T020_EstateSettingsManagerList()
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{
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TestHelper.InMethod();
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// Letting estate store generate rows to database for us
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EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
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@ -237,6 +248,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T021_EstateSettingsUserList()
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{
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TestHelper.InMethod();
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// Letting estate store generate rows to database for us
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EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
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@ -256,6 +269,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T022_EstateSettingsGroupList()
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{
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TestHelper.InMethod();
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// Letting estate store generate rows to database for us
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EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
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@ -275,6 +290,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T022_EstateSettingsBanList()
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{
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TestHelper.InMethod();
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// Letting estate store generate rows to database for us
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EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
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@ -30,6 +30,7 @@ using log4net.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Tests.Common;
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using log4net;
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using System.Reflection;
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using System.Data.Common;
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@ -113,6 +114,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T001_LoadEmpty()
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{
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TestHelper.InMethod();
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Assert.That(db.getInventoryFolder(zero), Is.Null);
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Assert.That(db.getInventoryFolder(folder1), Is.Null);
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Assert.That(db.getInventoryFolder(folder2), Is.Null);
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@ -131,6 +134,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T010_FolderNonParent()
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{
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TestHelper.InMethod();
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InventoryFolderBase f1 = NewFolder(folder2, folder1, owner1, name2);
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// the folder will go in
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db.addInventoryFolder(f1);
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@ -141,6 +146,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T011_FolderCreate()
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{
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TestHelper.InMethod();
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InventoryFolderBase f1 = NewFolder(folder1, zero, owner1, name1);
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// TODO: this is probably wrong behavior, but is what we have
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// db.updateInventoryFolder(f1);
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@ -164,6 +171,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T012_FolderList()
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{
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TestHelper.InMethod();
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InventoryFolderBase f2 = NewFolder(folder3, folder1, owner1, name3);
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db.addInventoryFolder(f2);
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@ -178,6 +187,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T013_FolderHierarchy()
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{
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TestHelper.InMethod();
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int n = db.getFolderHierarchy(zero).Count; // (for dbg - easier to see what's returned)
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Assert.That(n, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))");
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n = db.getFolderHierarchy(folder1).Count;
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@ -191,6 +202,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T014_MoveFolder()
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{
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TestHelper.InMethod();
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InventoryFolderBase f2 = db.getInventoryFolder(folder2);
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f2.ParentID = folder3;
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db.moveInventoryFolder(f2);
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@ -205,6 +218,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T015_FolderHierarchy()
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{
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TestHelper.InMethod();
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Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))");
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Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))");
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Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))");
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@ -216,6 +231,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T100_NoItems()
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{
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TestHelper.InMethod();
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Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))");
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Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0))");
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Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0))");
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@ -228,6 +245,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T101_CreatItems()
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{
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TestHelper.InMethod();
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db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1));
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db.addInventoryItem(NewItem(item2, folder3, owner1, iname2, asset2));
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db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3));
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@ -237,6 +256,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T102_CompareItems()
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{
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TestHelper.InMethod();
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InventoryItemBase i1 = db.getInventoryItem(item1);
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InventoryItemBase i2 = db.getInventoryItem(item2);
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InventoryItemBase i3 = db.getInventoryItem(item3);
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@ -254,6 +275,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T103_UpdateItem()
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{
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TestHelper.InMethod();
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// TODO: probably shouldn't have the ability to have an
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// owner of an item in a folder not owned by the user
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@ -272,6 +295,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T104_RandomUpdateItem()
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{
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TestHelper.InMethod();
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PropertyScrambler<InventoryFolderBase> folderScrambler =
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new PropertyScrambler<InventoryFolderBase>()
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.DontScramble(x => x.Owner)
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@ -329,6 +354,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T999_StillNull()
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{
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TestHelper.InMethod();
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// After all tests are run, these should still return no results
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Assert.That(db.getInventoryFolder(zero), Is.Null);
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Assert.That(db.getInventoryItem(zero), Is.Null);
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@ -35,6 +35,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common;
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using log4net;
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using System.Reflection;
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using System.Data.Common;
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@ -120,14 +121,17 @@ namespace OpenSim.Data.Tests
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string[] reg_tables = new string[] {
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"prims", "primshapes", "primitems", "terrain", "land", "landaccesslist", "regionban", "regionsettings"
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};
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if (m_rebuildDB)
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{
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DropTables(reg_tables);
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ResetMigrations("RegionStore");
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}else
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}
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else
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{
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ClearTables(reg_tables);
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}
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}
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// Test Plan
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// Prims
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@ -147,6 +151,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T001_LoadEmpty()
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{
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TestHelper.InMethod();
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List<SceneObjectGroup> objs = db.LoadObjects(region1);
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List<SceneObjectGroup> objs3 = db.LoadObjects(region3);
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List<LandData> land = db.LoadLandObjects(region1);
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@ -163,6 +169,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T010_StoreSimpleObject()
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{
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TestHelper.InMethod();
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SceneObjectGroup sog = NewSOG("object1", prim1, region1);
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SceneObjectGroup sog2 = NewSOG("object2", prim2, region1);
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@ -196,6 +204,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T011_ObjectNames()
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{
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TestHelper.InMethod();
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List<SceneObjectGroup> objs = db.LoadObjects(region1);
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foreach (SceneObjectGroup sog in objs)
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{
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@ -208,6 +218,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T012_SceneParts()
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{
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TestHelper.InMethod();
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UUID tmp0 = UUID.Random();
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UUID tmp1 = UUID.Random();
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UUID tmp2 = UUID.Random();
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@ -241,6 +253,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T013_DatabasePersistency()
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{
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TestHelper.InMethod();
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// Sets all ScenePart parameters, stores and retrieves them, then check for consistency with initial data
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// The commented Asserts are the ones that are unchangeable (when storing on the database, their "Set" values are ignored
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// The ObjectFlags is an exception, if it is entered incorrectly, the object IS REJECTED on the database silently.
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@ -416,6 +430,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T014_UpdateObject()
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{
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TestHelper.InMethod();
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string text1 = "object1 text";
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SceneObjectGroup sog = FindSOG("object1", region1);
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sog.RootPart.Text = text1;
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@ -521,6 +537,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T015_LargeSceneObjects()
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{
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TestHelper.InMethod();
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UUID id = UUID.Random();
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Dictionary<UUID, SceneObjectPart> mydic = new Dictionary<UUID, SceneObjectPart>();
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SceneObjectGroup sog = NewSOG("Test SOG", id, region4);
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@ -565,6 +583,8 @@ namespace OpenSim.Data.Tests
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//[Test]
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public void T016_RandomSogWithSceneParts()
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{
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TestHelper.InMethod();
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PropertyScrambler<SceneObjectPart> scrambler =
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new PropertyScrambler<SceneObjectPart>()
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.DontScramble(x => x.UUID);
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@ -631,7 +651,6 @@ namespace OpenSim.Data.Tests
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return sog;
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}
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// NOTE: it is a bad practice to rely on some of the previous tests having been run before.
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// If the tests are run manually, one at a time, each starts with full class init (DB cleared).
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// Even when all tests are run, NUnit 2.5+ no longer guarantee a specific test order.
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@ -640,6 +659,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T020_PrimInventoryEmpty()
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{
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TestHelper.InMethod();
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SceneObjectGroup sog = GetMySOG("object1");
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TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1);
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Assert.That(t, Is.Null);
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@ -659,10 +680,11 @@ namespace OpenSim.Data.Tests
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db.StorePrimInventory(sog.RootPart.UUID, list);
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}
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[Test]
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public void T021_PrimInventoryBasic()
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{
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TestHelper.InMethod();
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SceneObjectGroup sog = GetMySOG("object1");
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InventoryItemBase i = NewItem(item1, zero, zero, itemname1, zero);
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@ -690,20 +712,19 @@ namespace OpenSim.Data.Tests
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Assert.That(t2.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))");
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// Removing inventory
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List<TaskInventoryItem> list = new List<TaskInventoryItem>();
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db.StorePrimInventory(prim1, list);
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sog = FindSOG("object1", region1);
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t = sog.GetInventoryItem(sog.RootPart.LocalId, item1);
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Assert.That(t, Is.Null);
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}
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[Test]
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public void T025_PrimInventoryPersistency()
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{
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TestHelper.InMethod();
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InventoryItemBase i = new InventoryItemBase();
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UUID id = UUID.Random();
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i.ID = id;
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@ -775,6 +796,8 @@ namespace OpenSim.Data.Tests
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[ExpectedException(typeof(ArgumentException))]
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public void T026_PrimInventoryMany()
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{
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TestHelper.InMethod();
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UUID i1,i2,i3,i4;
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i1 = UUID.Random();
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i2 = UUID.Random();
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@ -805,15 +828,18 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T052_RemoveObject()
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{
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TestHelper.InMethod();
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db.RemoveObject(prim1, region1);
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SceneObjectGroup sog = FindSOG("object1", region1);
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Assert.That(sog, Is.Null);
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}
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[Test]
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public void T100_DefaultRegionInfo()
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{
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TestHelper.InMethod();
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RegionSettings r1 = db.LoadRegionSettings(region1);
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Assert.That(r1.RegionUUID, Is.EqualTo(region1), "Assert.That(r1.RegionUUID, Is.EqualTo(region1))");
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@ -824,6 +850,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T101_UpdateRegionInfo()
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{
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TestHelper.InMethod();
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int agentlimit = random.Next();
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double objectbonus = random.Next();
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int maturity = random.Next();
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@ -923,12 +951,13 @@ namespace OpenSim.Data.Tests
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Assert.That(r1a.FixedSun,Is.True);
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Assert.That(r1a.SunPosition, Is.EqualTo(sunpos), "Assert.That(r1a.SunPosition, Is.EqualTo(sunpos))");
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Assert.That(r1a.Covenant, Is.EqualTo(cov), "Assert.That(r1a.Covenant, Is.EqualTo(cov))");
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}
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[Test]
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public void T300_NoTerrain()
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{
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TestHelper.InMethod();
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Assert.That(db.LoadTerrain(zero), Is.Null);
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Assert.That(db.LoadTerrain(region1), Is.Null);
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Assert.That(db.LoadTerrain(region2), Is.Null);
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@ -938,6 +967,8 @@ namespace OpenSim.Data.Tests
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[Test]
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public void T301_CreateTerrain()
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{
|
||||
TestHelper.InMethod();
|
||||
|
||||
double[,] t1 = GenTerrain(height1);
|
||||
db.StoreTerrain(t1, region1);
|
||||
|
||||
|
@ -950,6 +981,8 @@ namespace OpenSim.Data.Tests
|
|||
[Test]
|
||||
public void T302_FetchTerrain()
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
|
||||
double[,] baseterrain1 = GenTerrain(height1);
|
||||
double[,] baseterrain2 = GenTerrain(height2);
|
||||
double[,] t1 = db.LoadTerrain(region1);
|
||||
|
@ -960,6 +993,8 @@ namespace OpenSim.Data.Tests
|
|||
[Test]
|
||||
public void T303_UpdateTerrain()
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
|
||||
double[,] baseterrain1 = GenTerrain(height1);
|
||||
double[,] baseterrain2 = GenTerrain(height2);
|
||||
db.StoreTerrain(baseterrain2, region1);
|
||||
|
@ -972,6 +1007,8 @@ namespace OpenSim.Data.Tests
|
|||
[Test]
|
||||
public void T400_EmptyLand()
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
|
||||
Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0))");
|
||||
Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0))");
|
||||
Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0))");
|
||||
|
|
Loading…
Reference in New Issue