* squash some obvious warnings

* a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script 
engine)
0.6.0-stable
Justin Clarke Casey 2008-08-30 18:09:38 +00:00
parent 645d2c49e1
commit 49ec6dd882
2 changed files with 4 additions and 4 deletions

View File

@ -1741,7 +1741,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="group"></param> /// <param name="group"></param>
public void DeleteSceneObject(SceneObjectGroup group) public void DeleteSceneObject(SceneObjectGroup group)
{ {
SceneObjectPart rootPart = group.GetChildPart(group.UUID); //SceneObjectPart rootPart = group.GetChildPart(group.UUID);
foreach (SceneObjectPart part in group.Children.Values) foreach (SceneObjectPart part in group.Children.Values)
{ {

View File

@ -214,9 +214,9 @@ namespace OpenSim.Region.Physics.Meshing
for (int i = 0; i < numFaces; i++) for (int i = 0; i < numFaces; i++)
{ {
Face f = primMesh.faces[i]; Face f = primMesh.faces[i];
Coord c1 = primMesh.coords[f.v1]; // Coord c1 = primMesh.coords[f.v1];
Coord c2 = primMesh.coords[f.v2]; // Coord c2 = primMesh.coords[f.v2];
Coord c3 = primMesh.coords[f.v3]; // Coord c3 = primMesh.coords[f.v3];
int resultIndex = i * 3; int resultIndex = i * 3;
result[resultIndex] = f.v1; result[resultIndex] = f.v1;