* squash some obvious warnings
* a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script engine)0.6.0-stable
parent
645d2c49e1
commit
49ec6dd882
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@ -1741,7 +1741,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="group"></param>
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/// <param name="group"></param>
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public void DeleteSceneObject(SceneObjectGroup group)
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public void DeleteSceneObject(SceneObjectGroup group)
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{
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{
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SceneObjectPart rootPart = group.GetChildPart(group.UUID);
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//SceneObjectPart rootPart = group.GetChildPart(group.UUID);
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foreach (SceneObjectPart part in group.Children.Values)
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foreach (SceneObjectPart part in group.Children.Values)
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{
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{
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@ -214,9 +214,9 @@ namespace OpenSim.Region.Physics.Meshing
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for (int i = 0; i < numFaces; i++)
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for (int i = 0; i < numFaces; i++)
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{
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{
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Face f = primMesh.faces[i];
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Face f = primMesh.faces[i];
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Coord c1 = primMesh.coords[f.v1];
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// Coord c1 = primMesh.coords[f.v1];
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Coord c2 = primMesh.coords[f.v2];
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// Coord c2 = primMesh.coords[f.v2];
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Coord c3 = primMesh.coords[f.v3];
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// Coord c3 = primMesh.coords[f.v3];
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int resultIndex = i * 3;
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int resultIndex = i * 3;
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result[resultIndex] = f.v1;
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result[resultIndex] = f.v1;
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