Merge branch 'master' of /var/git/opensim/

viewer-2-initial-appearance
opensim mirror account 2010-11-29 10:10:08 -08:00
commit 4b4337d024
33 changed files with 1080 additions and 410 deletions

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@ -1,104 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenSim.Data;
using OpenMetaverse;
using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Communications.Osp
{
/// <summary>
/// Wrap other inventory data plugins so that we can perform OSP related post processing for items
/// </summary>
public class OspInventoryWrapperPlugin : IInventoryDataPlugin
{
protected IInventoryDataPlugin m_wrappedPlugin;
//protected CommunicationsManager m_commsManager;
protected IUserAccountService m_userAccountService;
public OspInventoryWrapperPlugin(IInventoryDataPlugin wrappedPlugin, IUserAccountService userService)
{
m_wrappedPlugin = wrappedPlugin;
m_userAccountService = userService;
}
public string Name { get { return "OspInventoryWrapperPlugin"; } }
public string Version { get { return "0.1"; } }
public void Initialise() {}
public void Initialise(string connect) {}
public void Dispose() {}
public InventoryItemBase getInventoryItem(UUID item)
{
return PostProcessItem(m_wrappedPlugin.getInventoryItem(item));
}
// XXX: Why on earth does this exist as it appears to duplicate getInventoryItem?
public InventoryItemBase queryInventoryItem(UUID item)
{
return PostProcessItem(m_wrappedPlugin.queryInventoryItem(item));
}
public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
{
List<InventoryItemBase> items = m_wrappedPlugin.getInventoryInFolder(folderID);
foreach (InventoryItemBase item in items)
PostProcessItem(item);
return items;
}
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
{
return m_wrappedPlugin.fetchActiveGestures(avatarID);
// Presuming that no post processing is needed here as gestures don't refer to creator information (?)
}
protected InventoryItemBase PostProcessItem(InventoryItemBase item)
{
item.CreatorIdAsUuid = OspResolver.ResolveOspa(item.CreatorId, m_userAccountService);
return item;
}
public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) { return m_wrappedPlugin.getFolderHierarchy(parentID); }
public List<InventoryFolderBase> getUserRootFolders(UUID user) { return m_wrappedPlugin.getUserRootFolders(user); }
public InventoryFolderBase getUserRootFolder(UUID user) { return m_wrappedPlugin.getUserRootFolder(user); }
public List<InventoryFolderBase> getInventoryFolders(UUID parentID) { return m_wrappedPlugin.getInventoryFolders(parentID); }
public InventoryFolderBase getInventoryFolder(UUID folder) { return m_wrappedPlugin.getInventoryFolder(folder); }
public void addInventoryItem(InventoryItemBase item) { m_wrappedPlugin.addInventoryItem(item); }
public void updateInventoryItem(InventoryItemBase item) { m_wrappedPlugin.updateInventoryItem(item); }
public void deleteInventoryItem(UUID item) { m_wrappedPlugin.deleteInventoryItem(item); }
public InventoryFolderBase queryInventoryFolder(UUID folder) { return m_wrappedPlugin.queryInventoryFolder(folder); }
public void addInventoryFolder(InventoryFolderBase folder) { m_wrappedPlugin.addInventoryFolder(folder); }
public void updateInventoryFolder(InventoryFolderBase folder) { m_wrappedPlugin.updateInventoryFolder(folder); }
public void moveInventoryFolder(InventoryFolderBase folder) { m_wrappedPlugin.moveInventoryFolder(folder); }
public void deleteInventoryFolder(UUID folder) { m_wrappedPlugin.deleteInventoryFolder(folder); }
}
}

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@ -0,0 +1,87 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Xml;
using OpenMetaverse;
using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Serialization.External
{
public class ExternalRepresentationUtils
{
public static string RewriteSOP(string xml, string profileURL, IUserAccountService userService, UUID scopeID)
{
if (xml == string.Empty || profileURL == string.Empty || userService == null)
return xml;
XmlDocument doc = new XmlDocument();
doc.LoadXml(xml);
XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart");
foreach (XmlNode sop in sops)
{
UserAccount creator = null;
bool hasCreatorData = false;
XmlNodeList nodes = sop.ChildNodes;
foreach (XmlNode node in nodes)
{
if (node.Name == "CreatorID")
{
UUID uuid = UUID.Zero;
UUID.TryParse(node.InnerText, out uuid);
creator = userService.GetUserAccount(scopeID, uuid);
}
if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty)
hasCreatorData = true;
//if (node.Name == "OwnerID")
//{
// UserAccount owner = GetUser(node.InnerText);
// if (owner != null)
// node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName;
//}
}
if (!hasCreatorData && creator != null)
{
XmlElement creatorData = doc.CreateElement("CreatorData");
creatorData.InnerText = profileURL + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
sop.AppendChild(creatorData);
}
}
using (StringWriter wr = new StringWriter())
{
doc.Save(wr);
return wr.ToString();
}
}
}
}

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@ -32,7 +32,7 @@ using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Communications.Osp namespace OpenSim.Framework.Serialization
{ {
/// <summary> /// <summary>
/// Resolves OpenSim Profile Anchors (OSPA). An OSPA is a string used to provide information for /// Resolves OpenSim Profile Anchors (OSPA). An OSPA is a string used to provide information for
@ -57,6 +57,12 @@ namespace OpenSim.Framework.Communications.Osp
/// <returns>The OSPA. Null if a user with the given UUID could not be found.</returns> /// <returns>The OSPA. Null if a user with the given UUID could not be found.</returns>
public static string MakeOspa(UUID userId, IUserAccountService userService) public static string MakeOspa(UUID userId, IUserAccountService userService)
{ {
if (userService == null)
{
m_log.Warn("[OSP RESOLVER]: UserService is null");
return userId.ToString();
}
UserAccount account = userService.GetUserAccount(UUID.Zero, userId); UserAccount account = userService.GetUserAccount(UUID.Zero, userId);
if (account != null) if (account != null)
return MakeOspa(account.FirstName, account.LastName); return MakeOspa(account.FirstName, account.LastName);

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@ -26,11 +26,16 @@
*/ */
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Reflection;
using System.Text; using System.Text;
using System.Xml; using System.Xml;
using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Serialization.External namespace OpenSim.Framework.Serialization.External
{ {
@ -40,6 +45,141 @@ namespace OpenSim.Framework.Serialization.External
/// XXX: Please do not use yet. /// XXX: Please do not use yet.
public class UserInventoryItemSerializer public class UserInventoryItemSerializer
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private delegate void InventoryItemXmlProcessor(InventoryItemBase item, XmlTextReader reader);
private static Dictionary<string, InventoryItemXmlProcessor> m_InventoryItemXmlProcessors = new Dictionary<string, InventoryItemXmlProcessor>();
#region InventoryItemBase Processor initialization
static UserInventoryItemSerializer()
{
m_InventoryItemXmlProcessors.Add("Name", ProcessName);
m_InventoryItemXmlProcessors.Add("ID", ProcessID);
m_InventoryItemXmlProcessors.Add("InvType", ProcessInvType);
m_InventoryItemXmlProcessors.Add("CreatorUUID", ProcessCreatorUUID);
m_InventoryItemXmlProcessors.Add("CreatorID", ProcessCreatorID);
m_InventoryItemXmlProcessors.Add("CreatorData", ProcessCreatorData);
m_InventoryItemXmlProcessors.Add("CreationDate", ProcessCreationDate);
m_InventoryItemXmlProcessors.Add("Owner", ProcessOwner);
m_InventoryItemXmlProcessors.Add("Description", ProcessDescription);
m_InventoryItemXmlProcessors.Add("AssetType", ProcessAssetType);
m_InventoryItemXmlProcessors.Add("AssetID", ProcessAssetID);
m_InventoryItemXmlProcessors.Add("SaleType", ProcessSaleType);
m_InventoryItemXmlProcessors.Add("SalePrice", ProcessSalePrice);
m_InventoryItemXmlProcessors.Add("BasePermissions", ProcessBasePermissions);
m_InventoryItemXmlProcessors.Add("CurrentPermissions", ProcessCurrentPermissions);
m_InventoryItemXmlProcessors.Add("EveryOnePermissions", ProcessEveryOnePermissions);
m_InventoryItemXmlProcessors.Add("NextPermissions", ProcessNextPermissions);
m_InventoryItemXmlProcessors.Add("Flags", ProcessFlags);
m_InventoryItemXmlProcessors.Add("GroupID", ProcessGroupID);
m_InventoryItemXmlProcessors.Add("GroupOwned", ProcessGroupOwned);
}
#endregion
#region InventoryItemBase Processors
private static void ProcessName(InventoryItemBase item, XmlTextReader reader)
{
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
}
private static void ProcessID(InventoryItemBase item, XmlTextReader reader)
{
item.ID = Util.ReadUUID(reader, "ID");
}
private static void ProcessInvType(InventoryItemBase item, XmlTextReader reader)
{
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
}
private static void ProcessCreatorUUID(InventoryItemBase item, XmlTextReader reader)
{
item.CreatorId = reader.ReadElementContentAsString("CreatorUUID", String.Empty);
}
private static void ProcessCreatorID(InventoryItemBase item, XmlTextReader reader)
{
// when it exists, this overrides the previous
item.CreatorId = reader.ReadElementContentAsString("CreatorID", String.Empty);
}
private static void ProcessCreationDate(InventoryItemBase item, XmlTextReader reader)
{
item.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
private static void ProcessOwner(InventoryItemBase item, XmlTextReader reader)
{
item.Owner = Util.ReadUUID(reader, "Owner");
}
private static void ProcessDescription(InventoryItemBase item, XmlTextReader reader)
{
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
}
private static void ProcessAssetType(InventoryItemBase item, XmlTextReader reader)
{
item.AssetType = reader.ReadElementContentAsInt("AssetType", String.Empty);
}
private static void ProcessAssetID(InventoryItemBase item, XmlTextReader reader)
{
item.AssetID = Util.ReadUUID(reader, "AssetID");
}
private static void ProcessSaleType(InventoryItemBase item, XmlTextReader reader)
{
item.SaleType = (byte)reader.ReadElementContentAsInt("SaleType", String.Empty);
}
private static void ProcessSalePrice(InventoryItemBase item, XmlTextReader reader)
{
item.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
}
private static void ProcessBasePermissions(InventoryItemBase item, XmlTextReader reader)
{
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
}
private static void ProcessCurrentPermissions(InventoryItemBase item, XmlTextReader reader)
{
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
}
private static void ProcessEveryOnePermissions(InventoryItemBase item, XmlTextReader reader)
{
item.EveryOnePermissions = (uint)reader.ReadElementContentAsInt("EveryOnePermissions", String.Empty);
}
private static void ProcessNextPermissions(InventoryItemBase item, XmlTextReader reader)
{
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
}
private static void ProcessFlags(InventoryItemBase item, XmlTextReader reader)
{
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
}
private static void ProcessGroupID(InventoryItemBase item, XmlTextReader reader)
{
item.GroupID = Util.ReadUUID(reader, "GroupID");
}
private static void ProcessGroupOwned(InventoryItemBase item, XmlTextReader reader)
{
item.GroupOwned = Util.ReadBoolean(reader);
}
private static void ProcessCreatorData(InventoryItemBase item, XmlTextReader reader)
{
item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
#endregion
/// <summary> /// <summary>
/// Deserialize item /// Deserialize item
/// </summary> /// </summary>
@ -61,39 +201,46 @@ namespace OpenSim.Framework.Serialization.External
{ {
InventoryItemBase item = new InventoryItemBase(); InventoryItemBase item = new InventoryItemBase();
StringReader sr = new StringReader(serialization); using (XmlTextReader reader = new XmlTextReader(new StringReader(serialization)))
XmlTextReader xtr = new XmlTextReader(sr); {
reader.ReadStartElement("InventoryItem");
xtr.ReadStartElement("InventoryItem"); string nodeName = string.Empty;
while (reader.NodeType != XmlNodeType.EndElement)
{
nodeName = reader.Name;
InventoryItemXmlProcessor p = null;
if (m_InventoryItemXmlProcessors.TryGetValue(reader.Name, out p))
{
//m_log.DebugFormat("[XXX] Processing: {0}", reader.Name);
try
{
p(item, reader);
}
catch (Exception e)
{
m_log.DebugFormat("[InventoryItemSerializer]: exception while parsing {0}: {1}", nodeName, e);
if (reader.NodeType == XmlNodeType.EndElement)
reader.Read();
}
}
else
{
// m_log.DebugFormat("[InventoryItemSerializer]: caught unknown element {0}", nodeName);
reader.ReadOuterXml(); // ignore
}
item.Name = xtr.ReadElementString("Name"); }
item.ID = UUID.Parse( xtr.ReadElementString("ID"));
item.InvType = Convert.ToInt32( xtr.ReadElementString("InvType"));
item.CreatorId = xtr.ReadElementString("CreatorUUID");
item.CreationDate = Convert.ToInt32( xtr.ReadElementString("CreationDate"));
item.Owner = UUID.Parse( xtr.ReadElementString("Owner"));
item.Description = xtr.ReadElementString("Description");
item.AssetType = Convert.ToInt32( xtr.ReadElementString("AssetType"));
item.AssetID = UUID.Parse( xtr.ReadElementString("AssetID"));
item.SaleType = Convert.ToByte( xtr.ReadElementString("SaleType"));
item.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
item.BasePermissions = Convert.ToUInt32( xtr.ReadElementString("BasePermissions"));
item.CurrentPermissions = Convert.ToUInt32( xtr.ReadElementString("CurrentPermissions"));
item.EveryOnePermissions = Convert.ToUInt32( xtr.ReadElementString("EveryOnePermissions"));
item.NextPermissions = Convert.ToUInt32( xtr.ReadElementString("NextPermissions"));
item.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags"));
item.GroupID = UUID.Parse( xtr.ReadElementString("GroupID"));
item.GroupOwned = Convert.ToBoolean(xtr.ReadElementString("GroupOwned"));
xtr.ReadEndElement(); reader.ReadEndElement(); // InventoryItem
}
xtr.Close();
sr.Close();
//m_log.DebugFormat("[XXX]: parsed InventoryItemBase {0} - {1}", obj.Name, obj.UUID);
return item; return item;
} }
public static string Serialize(InventoryItemBase inventoryItem) public static string Serialize(InventoryItemBase inventoryItem, Dictionary<string, object> options, IUserAccountService userAccountService)
{ {
StringWriter sw = new StringWriter(); StringWriter sw = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(sw); XmlTextWriter writer = new XmlTextWriter(sw);
@ -112,7 +259,7 @@ namespace OpenSim.Framework.Serialization.External
writer.WriteString(inventoryItem.InvType.ToString()); writer.WriteString(inventoryItem.InvType.ToString());
writer.WriteEndElement(); writer.WriteEndElement();
writer.WriteStartElement("CreatorUUID"); writer.WriteStartElement("CreatorUUID");
writer.WriteString(inventoryItem.CreatorId); writer.WriteString(OspResolver.MakeOspa(inventoryItem.CreatorIdAsUuid, userAccountService));
writer.WriteEndElement(); writer.WriteEndElement();
writer.WriteStartElement("CreationDate"); writer.WriteStartElement("CreationDate");
writer.WriteString(inventoryItem.CreationDate.ToString()); writer.WriteString(inventoryItem.CreationDate.ToString());
@ -156,6 +303,20 @@ namespace OpenSim.Framework.Serialization.External
writer.WriteStartElement("GroupOwned"); writer.WriteStartElement("GroupOwned");
writer.WriteString(inventoryItem.GroupOwned.ToString()); writer.WriteString(inventoryItem.GroupOwned.ToString());
writer.WriteEndElement(); writer.WriteEndElement();
if (inventoryItem.CreatorData != null && inventoryItem.CreatorData != string.Empty)
writer.WriteElementString("CreatorData", inventoryItem.CreatorData);
else if (options.ContainsKey("profile"))
{
if (userAccountService != null)
{
UserAccount account = userAccountService.GetUserAccount(UUID.Zero, inventoryItem.CreatorIdAsUuid);
if (account != null)
{
writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + inventoryItem.CreatorIdAsUuid + ";" + account.FirstName + " " + account.LastName);
}
writer.WriteElementString("CreatorID", inventoryItem.CreatorId);
}
}
writer.WriteEndElement(); writer.WriteEndElement();

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@ -1558,5 +1558,86 @@ namespace OpenSim.Framework
return string.Empty; return string.Empty;
} }
#region Xml Serialization Utilities
public static bool ReadBoolean(XmlTextReader reader)
{
reader.ReadStartElement();
bool result = Boolean.Parse(reader.ReadContentAsString().ToLower());
reader.ReadEndElement();
return result;
}
public static UUID ReadUUID(XmlTextReader reader, string name)
{
UUID id;
string idStr;
reader.ReadStartElement(name);
if (reader.Name == "Guid")
idStr = reader.ReadElementString("Guid");
else if (reader.Name == "UUID")
idStr = reader.ReadElementString("UUID");
else // no leading tag
idStr = reader.ReadContentAsString();
UUID.TryParse(idStr, out id);
reader.ReadEndElement();
return id;
}
public static Vector3 ReadVector(XmlTextReader reader, string name)
{
Vector3 vec;
reader.ReadStartElement(name);
vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x
vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y
vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z
reader.ReadEndElement();
return vec;
}
public static Quaternion ReadQuaternion(XmlTextReader reader, string name)
{
Quaternion quat = new Quaternion();
reader.ReadStartElement(name);
while (reader.NodeType != XmlNodeType.EndElement)
{
switch (reader.Name.ToLower())
{
case "x":
quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
case "y":
quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
case "z":
quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
case "w":
quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
}
}
reader.ReadEndElement();
return quat;
}
public static T ReadEnum<T>(XmlTextReader reader, string name)
{
string value = reader.ReadElementContentAsString(name, String.Empty);
// !!!!! to deal with flags without commas
if (value.Contains(" ") && !value.Contains(","))
value = value.Replace(" ", ", ");
return (T)Enum.Parse(typeof(T), value); ;
}
#endregion
} }
} }

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@ -265,10 +265,10 @@ namespace OpenSim
LoadOar); LoadOar);
m_console.Commands.AddCommand("region", false, "save oar", m_console.Commands.AddCommand("region", false, "save oar",
"save oar [-v|--version=N] [-p|--profile=url] [<OAR path>]", "save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]",
"Save a region's data to an OAR archive.", "Save a region's data to an OAR archive.",
"-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine "-v|--version=<N> generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
+ "-p|--profile=url adds the url of the profile service to the saved user information" + Environment.NewLine + "-p|--profile=<url> adds the url of the profile service to the saved user information" + Environment.NewLine
+ "The OAR path must be a filesystem path." + "The OAR path must be a filesystem path."
+ " If this is not given then the oar is saved to region.oar in the current directory.", + " If this is not given then the oar is saved to region.oar in the current directory.",
SaveOar); SaveOar);

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@ -37,12 +37,11 @@ using System.Xml.Linq;
using log4net; using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Osp;
using OpenSim.Framework.Serialization; using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External; using OpenSim.Framework.Serialization.External;
using OpenSim.Region.CoreModules.World.Archiver; using OpenSim.Region.CoreModules.World.Archiver;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
@ -399,15 +398,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
item.ID = UUID.Random(); item.ID = UUID.Random();
UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService);
if (UUID.Zero != ospResolvedId) if (UUID.Zero != ospResolvedId) // The user exists in this grid
{ {
item.CreatorIdAsUuid = ospResolvedId; item.CreatorIdAsUuid = ospResolvedId;
// XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the
// database). Instead, replace with the UUID that we found. // database). Instead, replace with the UUID that we found.
item.CreatorId = ospResolvedId.ToString(); item.CreatorId = ospResolvedId.ToString();
item.CreatorData = string.Empty;
} }
else else if (item.CreatorData == null || item.CreatorData == String.Empty)
{ {
item.CreatorIdAsUuid = m_userInfo.PrincipalID; item.CreatorIdAsUuid = m_userInfo.PrincipalID;
} }

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@ -36,8 +36,6 @@ using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Serialization; using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External; using OpenSim.Framework.Serialization.External;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Osp;
using OpenSim.Region.CoreModules.World.Archiver; using OpenSim.Region.CoreModules.World.Archiver;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
@ -139,20 +137,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException);
} }
protected void SaveInvItem(InventoryItemBase inventoryItem, string path) protected void SaveInvItem(InventoryItemBase inventoryItem, string path, Dictionary<string, object> options, IUserAccountService userAccountService)
{ {
string filename = path + CreateArchiveItemName(inventoryItem); string filename = path + CreateArchiveItemName(inventoryItem);
// Record the creator of this item for user record purposes (which might go away soon) // Record the creator of this item for user record purposes (which might go away soon)
m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; m_userUuids[inventoryItem.CreatorIdAsUuid] = 1;
InventoryItemBase saveItem = (InventoryItemBase)inventoryItem.Clone(); string serialization = UserInventoryItemSerializer.Serialize(inventoryItem, options, userAccountService);
saveItem.CreatorId = OspResolver.MakeOspa(saveItem.CreatorIdAsUuid, m_scene.UserAccountService);
string serialization = UserInventoryItemSerializer.Serialize(saveItem);
m_archiveWriter.WriteFile(filename, serialization); m_archiveWriter.WriteFile(filename, serialization);
m_assetGatherer.GatherAssetUuids(saveItem.AssetID, (AssetType)saveItem.AssetType, m_assetUuids); m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids);
} }
/// <summary> /// <summary>
@ -161,7 +156,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
/// <param name="inventoryFolder">The inventory folder to save</param> /// <param name="inventoryFolder">The inventory folder to save</param>
/// <param name="path">The path to which the folder should be saved</param> /// <param name="path">The path to which the folder should be saved</param>
/// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param>
protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself) protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary<string, object> options, IUserAccountService userAccountService)
{ {
if (saveThisFolderItself) if (saveThisFolderItself)
{ {
@ -176,19 +171,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
foreach (InventoryFolderBase childFolder in contents.Folders) foreach (InventoryFolderBase childFolder in contents.Folders)
{ {
SaveInvFolder(childFolder, path, true); SaveInvFolder(childFolder, path, true, options, userAccountService);
} }
foreach (InventoryItemBase item in contents.Items) foreach (InventoryItemBase item in contents.Items)
{ {
SaveInvItem(item, path); SaveInvItem(item, path, options, userAccountService);
} }
} }
/// <summary> /// <summary>
/// Execute the inventory write request /// Execute the inventory write request
/// </summary> /// </summary>
public void Execute() public void Execute(Dictionary<string, object> options, IUserAccountService userAccountService)
{ {
try try
{ {
@ -266,7 +261,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath); m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath);
//recurse through all dirs getting dirs and files //recurse through all dirs getting dirs and files
SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly); SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly, options, userAccountService);
} }
else if (inventoryItem != null) else if (inventoryItem != null)
{ {
@ -274,14 +269,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
"[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}",
inventoryItem.Name, inventoryItem.ID, m_invPath); inventoryItem.Name, inventoryItem.ID, m_invPath);
SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH, options, userAccountService);
} }
// Don't put all this profile information into the archive right now. // Don't put all this profile information into the archive right now.
//SaveUsers(); //SaveUsers();
new AssetsRequest( new AssetsRequest(
new AssetsArchiver(m_archiveWriter), m_assetUuids, m_scene.AssetService, ReceivedAllAssets).Execute(); new AssetsArchiver(m_archiveWriter),
m_assetUuids, m_scene.AssetService,
m_scene.UserAccountService, m_scene.RegionInfo.ScopeID,
options, ReceivedAllAssets).Execute();
} }
catch (Exception) catch (Exception)
{ {

View File

@ -75,6 +75,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
private Scene m_aScene; private Scene m_aScene;
private IUserAccountService m_UserAccountService;
protected IUserAccountService UserAccountService
{
get
{
if (m_UserAccountService == null)
// What a strange thing to do...
foreach (Scene s in m_scenes.Values)
{
m_UserAccountService = s.RequestModuleInterface<IUserAccountService>();
break;
}
return m_UserAccountService;
}
}
public InventoryArchiverModule() {} public InventoryArchiverModule() {}
public InventoryArchiverModule(bool disablePresenceChecks) public InventoryArchiverModule(bool disablePresenceChecks)
@ -106,11 +124,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
scene.AddCommand( scene.AddCommand(
this, "save iar", this, "save iar",
"save iar <first> <last> <inventory path> <password> [<IAR path>]", "save iar <first> <last> <inventory path> <password> [--p|-profile=<url>] [<IAR path>]",
"Save user inventory archive (IAR).", "Save user inventory archive (IAR).",
"<first> is the user's first name." + Environment.NewLine "<first> is the user's first name." + Environment.NewLine
+ "<last> is the user's last name." + Environment.NewLine + "<last> is the user's last name." + Environment.NewLine
+ "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine
+ "-p|--profile=<url> adds the url of the profile service to the saved user information." + Environment.NewLine
+ "<IAR path> is the filesystem path at which to save the IAR." + "<IAR path> is the filesystem path at which to save the IAR."
+ string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME),
HandleSaveInvConsoleCommand); HandleSaveInvConsoleCommand);
@ -157,7 +176,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{ {
try try
{ {
new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(); new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService);
} }
catch (EntryPointNotFoundException e) catch (EntryPointNotFoundException e)
{ {
@ -197,7 +216,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{ {
try try
{ {
new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(); new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService);
} }
catch (EntryPointNotFoundException e) catch (EntryPointNotFoundException e)
{ {
@ -240,6 +259,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{ {
if (CheckPresence(userInfo.PrincipalID)) if (CheckPresence(userInfo.PrincipalID))
{ {
InventoryArchiveReadRequest request; InventoryArchiveReadRequest request;
bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false);
@ -268,6 +288,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
} }
} }
else
m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found",
firstName, lastName);
} }
return false; return false;
@ -369,9 +392,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{ {
Guid id = Guid.NewGuid(); Guid id = Guid.NewGuid();
Dictionary<string, object> options = new Dictionary<string, object>();
OptionSet ops = new OptionSet();
//ops.Add("v|version=", delegate(string v) { options["version"] = v; });
ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
List<string> mainParams = ops.Parse(cmdparams);
try try
{ {
if (cmdparams.Length < 6) if (mainParams.Count < 6)
{ {
m_log.Error( m_log.Error(
"[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]");
@ -379,18 +410,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
} }
m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
if (options.ContainsKey("profile"))
m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -profile option if you want to produce a compatible IAR");
string firstName = cmdparams[2]; string firstName = mainParams[2];
string lastName = cmdparams[3]; string lastName = mainParams[3];
string invPath = cmdparams[4]; string invPath = mainParams[4];
string pass = cmdparams[5]; string pass = mainParams[5];
string savePath = (cmdparams.Length > 6 ? cmdparams[6] : DEFAULT_INV_BACKUP_FILENAME); string savePath = (mainParams.Count > 6 ? mainParams[6] : DEFAULT_INV_BACKUP_FILENAME);
m_log.InfoFormat( m_log.InfoFormat(
"[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}",
savePath, invPath, firstName, lastName); savePath, invPath, firstName, lastName);
ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>()); ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, options);
} }
catch (InventoryArchiverException e) catch (InventoryArchiverException e)
{ {
@ -518,5 +551,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
return false; return false;
} }
} }
} }

View File

@ -38,7 +38,6 @@ using OpenSim.Framework;
using OpenSim.Framework.Serialization; using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External; using OpenSim.Framework.Serialization.External;
using OpenSim.Framework.Communications; using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Osp;
using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
using OpenSim.Region.CoreModules.World.Serialiser; using OpenSim.Region.CoreModules.World.Serialiser;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
@ -96,14 +95,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
item1.Name = m_item1Name; item1.Name = m_item1Name;
item1.AssetID = UUID.Random(); item1.AssetID = UUID.Random();
item1.GroupID = UUID.Random(); item1.GroupID = UUID.Random();
item1.CreatorId = OspResolver.MakeOspa(m_ua2.FirstName, m_ua2.LastName); //item1.CreatorId = OspResolver.MakeOspa(m_ua2.FirstName, m_ua2.LastName);
//item1.CreatorId = userUuid.ToString(); //item1.CreatorId = userUuid.ToString();
//item1.CreatorId = "00000000-0000-0000-0000-000000000444"; item1.CreatorId = m_ua2.PrincipalID.ToString();
item1.Owner = UUID.Zero; item1.Owner = UUID.Zero;
Scene scene = SceneSetupHelpers.SetupScene("Inventory");
UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire");
string item1FileName string item1FileName
= string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string, object>(), scene.UserAccountService));
tar.Close(); tar.Close();
m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); m_iarStream = new MemoryStream(archiveWriteStream.ToArray());
} }
@ -551,7 +553,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
string item1FileName string item1FileName
= string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string,object>(), null));
tar.Close(); tar.Close();
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());

View File

@ -27,8 +27,11 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
using System.Reflection; using System.Reflection;
using System.Threading; using System.Threading;
using System.Xml;
using log4net; using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
@ -52,14 +55,16 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); // private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>();
private Scene m_scene; private Scene m_scene;
private string m_ProfileServerURI;
#endregion #endregion
#region Constructor #region Constructor
public HGAssetMapper(Scene scene) public HGAssetMapper(Scene scene, string profileURL)
{ {
m_scene = scene; m_scene = scene;
m_ProfileServerURI = profileURL;
} }
#endregion #endregion
@ -95,16 +100,18 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
try try
{ {
asset1.ID = url + "/" + asset.ID; asset1.ID = url + "/" + asset.ID;
// UUID temp = UUID.Zero;
// TODO: if the creator is local, stick this grid's URL in front
//if (UUID.TryParse(asset.Metadata.CreatorID, out temp))
// asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID;
} }
catch catch
{ {
m_log.Warn("[HG ASSET MAPPER]: Oops."); m_log.Warn("[HG ASSET MAPPER]: Oops.");
} }
AdjustIdentifiers(asset1.Metadata);
if (asset1.Metadata.Type == (sbyte)AssetType.Object)
asset1.Data = AdjustIdentifiers(asset.Data);
else
asset1.Data = asset.Data;
m_scene.AssetService.Store(asset1); m_scene.AssetService.Store(asset1);
m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url);
} }
@ -118,7 +125,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
private void Copy(AssetBase from, AssetBase to) private void Copy(AssetBase from, AssetBase to)
{ {
to.Data = from.Data; //to.Data = from.Data; // don't copy this, it's copied elsewhere
to.Description = from.Description; to.Description = from.Description;
to.FullID = from.FullID; to.FullID = from.FullID;
to.ID = from.ID; to.ID = from.ID;
@ -129,6 +136,70 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
} }
private void AdjustIdentifiers(AssetMetadata meta)
{
if (meta.CreatorID != null && meta.CreatorID != string.Empty)
{
UUID uuid = UUID.Zero;
UUID.TryParse(meta.CreatorID, out uuid);
UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
if (creator != null)
meta.CreatorID = m_ProfileServerURI + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
}
}
protected byte[] AdjustIdentifiers(byte[] data)
{
string xml = Utils.BytesToString(data);
return Utils.StringToBytes(RewriteSOP(xml));
}
protected string RewriteSOP(string xml)
{
XmlDocument doc = new XmlDocument();
doc.LoadXml(xml);
XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart");
foreach (XmlNode sop in sops)
{
UserAccount creator = null;
bool hasCreatorData = false;
XmlNodeList nodes = sop.ChildNodes;
foreach (XmlNode node in nodes)
{
if (node.Name == "CreatorID")
{
UUID uuid = UUID.Zero;
UUID.TryParse(node.InnerText, out uuid);
creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
}
if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty)
hasCreatorData = true;
//if (node.Name == "OwnerID")
//{
// UserAccount owner = GetUser(node.InnerText);
// if (owner != null)
// node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName;
//}
}
if (!hasCreatorData && creator != null)
{
XmlElement creatorData = doc.CreateElement("CreatorData");
creatorData.InnerText = m_ProfileServerURI + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
sop.AppendChild(creatorData);
}
}
using (StringWriter wr = new StringWriter())
{
doc.Save(wr);
return wr.ToString();
}
}
// TODO: unused // TODO: unused
// private void Dump(Dictionary<UUID, bool> lst) // private void Dump(Dictionary<UUID, bool> lst)
// { // {

View File

@ -54,6 +54,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
get { return m_assMapper; } get { return m_assMapper; }
} }
private string m_ProfileServerURI;
// private bool m_Initialized = false; // private bool m_Initialized = false;
#region INonSharedRegionModule #region INonSharedRegionModule
@ -73,6 +75,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
{ {
m_Enabled = true; m_Enabled = true;
m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name); m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name);
IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"];
if (thisModuleConfig != null)
m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
else
m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!");
} }
} }
} }
@ -83,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
return; return;
base.AddRegion(scene); base.AddRegion(scene);
m_assMapper = new HGAssetMapper(scene); m_assMapper = new HGAssetMapper(scene, m_ProfileServerURI);
scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
} }
@ -97,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
string userAssetServer = string.Empty; string userAssetServer = string.Empty;
if (IsForeignUser(avatarID, out userAssetServer)) if (IsForeignUser(avatarID, out userAssetServer))
{ {
m_assMapper.Post(assetID, avatarID, userAssetServer); Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); });
} }
} }

View File

@ -53,6 +53,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
protected bool m_Enabled = false; protected bool m_Enabled = false;
protected Scene m_Scene; protected Scene m_Scene;
protected IUserManagement m_UserManagement;
protected IUserManagement UserManagementModule
{
get
{
if (m_UserManagement == null)
m_UserManagement = m_Scene.RequestModuleInterface<IUserManagement>();
return m_UserManagement;
}
}
#region INonSharedRegionModule #region INonSharedRegionModule
@ -542,6 +553,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
SceneObjectGroup group SceneObjectGroup group
= SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData); = SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData);
Util.FireAndForget(delegate { AddUserData(group); });
group.RootPart.FromFolderID = item.Folder; group.RootPart.FromFolderID = item.Folder;
// If it's rezzed in world, select it. Much easier to // If it's rezzed in world, select it. Much easier to
@ -699,6 +712,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
return null; return null;
} }
protected void AddUserData(SceneObjectGroup sog)
{
UserManagementModule.AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
foreach (SceneObjectPart sop in sog.Parts)
UserManagementModule.AddUser(sop.CreatorID, sop.CreatorData);
}
public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
{ {
} }
@ -779,9 +799,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID) protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID)
{ {
IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>(); IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>();
InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, agentID); InventoryItemBase item = new InventoryItemBase(itemID, agentID);
assetRequestItem = invService.GetItem(assetRequestItem); item = invService.GetItem(item);
return assetRequestItem;
if (item.CreatorData != null && item.CreatorData != string.Empty)
UserManagementModule.AddUser(item.CreatorIdAsUuid, item.CreatorData);
return item;
} }
#endregion #endregion

View File

@ -275,6 +275,11 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
} }
public void AddUser(UUID uuid, string first, string last, string profileURL)
{
AddUser(uuid, profileURL + ";" + first + " " + last);
}
//public void AddUser(UUID uuid, string userData) //public void AddUser(UUID uuid, string userData)
//{ //{
// if (m_UserCache.ContainsKey(uuid)) // if (m_UserCache.ContainsKey(uuid))

View File

@ -91,9 +91,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset
{ {
m_Registered = true; m_Registered = true;
m_log.Info("[RegionAssetService]: Starting..."); m_log.Info("[HGAssetService]: Starting...");
Object[] args = new Object[] { m_Config, MainServer.Instance, string.Empty };
Object[] args = new Object[] { m_Config, MainServer.Instance, "HGAssetService" };
ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args); ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args);
} }

View File

@ -190,7 +190,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
new AssetsRequest( new AssetsRequest(
new AssetsArchiver(archiveWriter), assetUuids, new AssetsArchiver(archiveWriter), assetUuids,
m_scene.AssetService, awre.ReceivedAllAssets).Execute(); m_scene.AssetService, m_scene.UserAccountService,
m_scene.RegionInfo.ScopeID, options, awre.ReceivedAllAssets).Execute();
} }
catch (Exception) catch (Exception)
{ {
@ -238,10 +239,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver
} }
m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion);
if (majorVersion == 1) //if (majorVersion == 1)
{ //{
m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); // m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR");
} //}
StringWriter sw = new StringWriter(); StringWriter sw = new StringWriter();
XmlTextWriter xtw = new XmlTextWriter(sw); XmlTextWriter xtw = new XmlTextWriter(sw);

View File

@ -34,6 +34,7 @@ using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Serialization; using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.World.Archiver namespace OpenSim.Region.CoreModules.World.Archiver
@ -100,17 +101,26 @@ namespace OpenSim.Region.CoreModules.World.Archiver
/// Asset service used to request the assets /// Asset service used to request the assets
/// </value> /// </value>
protected IAssetService m_assetService; protected IAssetService m_assetService;
protected IUserAccountService m_userAccountService;
protected UUID m_scopeID; // the grid ID
protected AssetsArchiver m_assetsArchiver; protected AssetsArchiver m_assetsArchiver;
protected Dictionary<string, object> m_options;
protected internal AssetsRequest( protected internal AssetsRequest(
AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids, AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids,
IAssetService assetService, AssetsRequestCallback assetsRequestCallback) IAssetService assetService, IUserAccountService userService,
UUID scope, Dictionary<string, object> options,
AssetsRequestCallback assetsRequestCallback)
{ {
m_assetsArchiver = assetsArchiver; m_assetsArchiver = assetsArchiver;
m_uuids = uuids; m_uuids = uuids;
m_assetsRequestCallback = assetsRequestCallback; m_assetsRequestCallback = assetsRequestCallback;
m_assetService = assetService; m_assetService = assetService;
m_userAccountService = userService;
m_scopeID = scope;
m_options = options;
m_repliesRequired = uuids.Count; m_repliesRequired = uuids.Count;
m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT);
@ -241,7 +251,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
{ {
// m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id);
m_foundAssetUuids.Add(asset.FullID); m_foundAssetUuids.Add(asset.FullID);
m_assetsArchiver.WriteAsset(asset);
m_assetsArchiver.WriteAsset(PostProcess(asset));
} }
else else
{ {
@ -288,5 +299,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver
"[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e); "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e);
} }
} }
protected AssetBase PostProcess(AssetBase asset)
{
if (asset.Type == (sbyte)AssetType.Object && asset.Data != null && m_options.ContainsKey("profile"))
{
//m_log.DebugFormat("[ARCHIVER]: Rewriting object data for {0}", asset.ID);
string xml = ExternalRepresentationUtils.RewriteSOP(Utils.BytesToString(asset.Data), m_options["profile"].ToString(), m_userAccountService, m_scopeID);
asset.Data = Utils.StringToBytes(xml);
}
return asset;
}
} }
} }

View File

@ -9,5 +9,6 @@ namespace OpenSim.Region.Framework.Interfaces
{ {
string GetUserName(UUID uuid); string GetUserName(UUID uuid);
void AddUser(UUID uuid, string userData); void AddUser(UUID uuid, string userData);
void AddUser(UUID uuid, string firstName, string lastName, string profileURL);
} }
} }

View File

@ -416,6 +416,10 @@ namespace OpenSim.Region.Framework.Scenes
if ((item != null) && (item.Owner == senderId)) if ((item != null) && (item.Owner == senderId))
{ {
IUserManagement uman = RequestModuleInterface<IUserManagement>();
if (uman != null)
uman.AddUser(item.CreatorIdAsUuid, item.CreatorData);
if (!Permissions.BypassPermissions()) if (!Permissions.BypassPermissions())
{ {
if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)

View File

@ -2560,6 +2560,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
else else
m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
} }
} }

View File

@ -409,12 +409,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#region SOPXmlProcessors #region SOPXmlProcessors
private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader) private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty); obj.AllowedDrop = Util.ReadBoolean(reader);
} }
private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.CreatorID = ReadUUID(reader, "CreatorID"); obj.CreatorID = Util.ReadUUID(reader, "CreatorID");
} }
private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader)
@ -424,7 +424,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.FolderID = ReadUUID(reader, "FolderID"); obj.FolderID = Util.ReadUUID(reader, "FolderID");
} }
private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader) private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader)
@ -439,7 +439,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.UUID = ReadUUID(reader, "UUID"); obj.UUID = Util.ReadUUID(reader, "UUID");
} }
private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader) private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader)
@ -459,7 +459,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader) private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty); obj.PassTouches = Util.ReadBoolean(reader);
} }
private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader) private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader)
@ -474,32 +474,32 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader) private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.GroupPosition = ReadVector(reader, "GroupPosition"); obj.GroupPosition = Util.ReadVector(reader, "GroupPosition");
} }
private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader) private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.OffsetPosition = ReadVector(reader, "OffsetPosition"); ; obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition"); ;
} }
private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader) private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.RotationOffset = ReadQuaternion(reader, "RotationOffset"); obj.RotationOffset = Util.ReadQuaternion(reader, "RotationOffset");
} }
private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader) private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.Velocity = ReadVector(reader, "Velocity"); obj.Velocity = Util.ReadVector(reader, "Velocity");
} }
private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader) private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.AngularVelocity = ReadVector(reader, "AngularVelocity"); obj.AngularVelocity = Util.ReadVector(reader, "AngularVelocity");
} }
private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader) private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.Acceleration = ReadVector(reader, "Acceleration"); obj.Acceleration = Util.ReadVector(reader, "Acceleration");
} }
private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader) private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader)
@ -553,7 +553,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader) private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.Scale = ReadVector(reader, "Scale"); obj.Scale = Util.ReadVector(reader, "Scale");
} }
private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader) private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader)
@ -563,22 +563,22 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader) private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation"); obj.SitTargetOrientation = Util.ReadQuaternion(reader, "SitTargetOrientation");
} }
private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader) private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition"); obj.SitTargetPosition = Util.ReadVector(reader, "SitTargetPosition");
} }
private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader) private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL"); obj.SitTargetPositionLL = Util.ReadVector(reader, "SitTargetPositionLL");
} }
private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader) private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL"); obj.SitTargetOrientationLL = Util.ReadQuaternion(reader, "SitTargetOrientationLL");
} }
private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader)
@ -614,17 +614,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.GroupID = ReadUUID(reader, "GroupID"); obj.GroupID = Util.ReadUUID(reader, "GroupID");
} }
private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.OwnerID = ReadUUID(reader, "OwnerID"); obj.OwnerID = Util.ReadUUID(reader, "OwnerID");
} }
private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.LastOwnerID = ReadUUID(reader, "LastOwnerID"); obj.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
} }
private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader) private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader)
@ -654,16 +654,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader) private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader)
{ {
string value = reader.ReadElementContentAsString("Flags", String.Empty); obj.Flags = Util.ReadEnum<PrimFlags>(reader, "Flags");
// !!!!! to deal with flags without commas
if (value.Contains(" ") && !value.Contains(","))
value = value.Replace(" ", ", ");
obj.Flags = (PrimFlags)Enum.Parse(typeof(PrimFlags), value);
} }
private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.CollisionSound = ReadUUID(reader, "CollisionSound"); obj.CollisionSound = Util.ReadUUID(reader, "CollisionSound");
} }
private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader) private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader)
@ -690,7 +686,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#region TaskInventoryXmlProcessors #region TaskInventoryXmlProcessors
private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.AssetID = ReadUUID(reader, "AssetID"); item.AssetID = Util.ReadUUID(reader, "AssetID");
} }
private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader)
@ -705,7 +701,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.CreatorID = ReadUUID(reader, "CreatorID"); item.CreatorID = Util.ReadUUID(reader, "CreatorID");
} }
private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader)
@ -730,7 +726,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.GroupID = ReadUUID(reader, "GroupID"); item.GroupID = Util.ReadUUID(reader, "GroupID");
} }
private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader)
@ -745,20 +741,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.ItemID = ReadUUID(reader, "ItemID"); item.ItemID = Util.ReadUUID(reader, "ItemID");
} }
private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
{ {
ReadUUID(reader, "OldItemID"); Util.ReadUUID(reader, "OldItemID");
// On deserialization, the old item id MUST BE UUID.Zero!!!!! // On deserialization, the old item id MUST BE UUID.Zero!!!!!
// Setting this to the saved value will BREAK script persistence! // Setting this to the saved value will BREAK script persistence!
// item.OldItemID = ReadUUID(reader, "OldItemID"); // item.OldItemID = Util.ReadUUID(reader, "OldItemID");
} }
private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.LastOwnerID = ReadUUID(reader, "LastOwnerID"); item.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
} }
private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader)
@ -773,7 +769,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.OwnerID = ReadUUID(reader, "OwnerID"); item.OwnerID = Util.ReadUUID(reader, "OwnerID");
} }
private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader)
@ -783,17 +779,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.ParentID = ReadUUID(reader, "ParentID"); item.ParentID = Util.ReadUUID(reader, "ParentID");
} }
private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.ParentPartID = ReadUUID(reader, "ParentPartID"); item.ParentPartID = Util.ReadUUID(reader, "ParentPartID");
} }
private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader)
{ {
item.PermsGranter = ReadUUID(reader, "PermsGranter"); item.PermsGranter = Util.ReadUUID(reader, "PermsGranter");
} }
private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader)
@ -808,7 +804,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader)
{ {
item.OwnerChanged = reader.ReadElementContentAsBoolean("OwnerChanged", String.Empty); item.OwnerChanged = Util.ReadBoolean(reader);
} }
#endregion #endregion
@ -922,7 +918,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader)
{ {
shp.Scale = ReadVector(reader, "Scale"); shp.Scale = Util.ReadVector(reader, "Scale");
} }
private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader)
@ -932,25 +928,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader)
{ {
string value = reader.ReadElementContentAsString("ProfileShape", String.Empty); shp.ProfileShape = Util.ReadEnum<ProfileShape>(reader, "ProfileShape");
// !!!!! to deal with flags without commas
if (value.Contains(" ") && !value.Contains(","))
value = value.Replace(" ", ", ");
shp.ProfileShape = (ProfileShape)Enum.Parse(typeof(ProfileShape), value);
} }
private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader)
{ {
string value = reader.ReadElementContentAsString("HollowShape", String.Empty); shp.HollowShape = Util.ReadEnum<HollowShape>(reader, "HollowShape");
// !!!!! to deal with flags without commas
if (value.Contains(" ") && !value.Contains(","))
value = value.Replace(" ", ", ");
shp.HollowShape = (HollowShape)Enum.Parse(typeof(HollowShape), value);
} }
private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader)
{ {
shp.SculptTexture = ReadUUID(reader, "SculptTexture"); shp.SculptTexture = Util.ReadUUID(reader, "SculptTexture");
} }
private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader)
@ -1045,17 +1033,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader)
{ {
shp.FlexiEntry = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty); shp.FlexiEntry = Util.ReadBoolean(reader);
} }
private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader)
{ {
shp.LightEntry = reader.ReadElementContentAsBoolean("LightEntry", String.Empty); shp.LightEntry = Util.ReadBoolean(reader);
} }
private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader)
{ {
shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty); shp.SculptEntry = Util.ReadBoolean(reader);
} }
private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader) private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader)
@ -1220,16 +1208,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options) static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options)
{ {
// Older versions of serialization can't cope with commas // Older versions of serialization can't cope with commas, so we eliminate the commas
if (options.ContainsKey("version")) writer.WriteElementString(name, flagsStr.Replace(",", ""));
{
float version = 0.5F;
float.TryParse(options["version"].ToString(), out version);
if (version < 0.5)
flagsStr = flagsStr.Replace(",", "");
}
writer.WriteElementString(name, flagsStr);
} }
static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
@ -1459,66 +1439,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
return obj; return obj;
} }
static UUID ReadUUID(XmlTextReader reader, string name)
{
UUID id;
string idStr;
reader.ReadStartElement(name);
if (reader.Name == "Guid")
idStr = reader.ReadElementString("Guid");
else // UUID
idStr = reader.ReadElementString("UUID");
UUID.TryParse(idStr, out id);
reader.ReadEndElement();
return id;
}
static Vector3 ReadVector(XmlTextReader reader, string name)
{
Vector3 vec;
reader.ReadStartElement(name);
vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x
vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y
vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z
reader.ReadEndElement();
return vec;
}
static Quaternion ReadQuaternion(XmlTextReader reader, string name)
{
Quaternion quat = new Quaternion();
reader.ReadStartElement(name);
while (reader.NodeType != XmlNodeType.EndElement)
{
switch (reader.Name.ToLower())
{
case "x":
quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
case "y":
quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
case "z":
quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
case "w":
quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
break;
}
}
reader.ReadEndElement();
return quat;
}
static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
{ {
TaskInventoryDictionary tinv = new TaskInventoryDictionary(); TaskInventoryDictionary tinv = new TaskInventoryDictionary();

View File

@ -53,12 +53,15 @@ namespace OpenSim.Server.Handlers.Asset
String.Empty); String.Empty);
if (assetService == String.Empty) if (assetService == String.Empty)
throw new Exception("No AssetService in config file"); throw new Exception("No LocalServiceModule in config file");
Object[] args = new Object[] { config }; Object[] args = new Object[] { config };
m_AssetService = m_AssetService =
ServerUtils.LoadPlugin<IAssetService>(assetService, args); ServerUtils.LoadPlugin<IAssetService>(assetService, args);
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false); bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false);
server.AddStreamHandler(new AssetServerGetHandler(m_AssetService)); server.AddStreamHandler(new AssetServerGetHandler(m_AssetService));

View File

@ -153,7 +153,7 @@ namespace OpenSim.Server.Handlers.Asset
} }
catch (Exception e) catch (Exception e)
{ {
m_log.Debug("[XINVENTORY HANDLER]: Exception {0}", e); m_log.DebugFormat("[XINVENTORY HANDLER]: Exception {0}", e);
} }
return FailureResult(); return FailureResult();
@ -604,6 +604,10 @@ namespace OpenSim.Server.Handlers.Asset
ret["CreatorId"] = item.CreatorId.ToString(); ret["CreatorId"] = item.CreatorId.ToString();
else else
ret["CreatorId"] = String.Empty; ret["CreatorId"] = String.Empty;
if (item.CreatorData != null)
ret["CreatorData"] = item.CreatorData;
else
ret["CreatorData"] = String.Empty;
ret["CurrentPermissions"] = item.CurrentPermissions.ToString(); ret["CurrentPermissions"] = item.CurrentPermissions.ToString();
ret["Description"] = item.Description.ToString(); ret["Description"] = item.Description.ToString();
ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString(); ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString();

View File

@ -43,44 +43,51 @@ namespace OpenSim.Services.AssetService
LogManager.GetLogger( LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType); MethodBase.GetCurrentMethod().DeclaringType);
protected static AssetService m_RootInstance;
public AssetService(IConfigSource config) : base(config) public AssetService(IConfigSource config) : base(config)
{ {
MainConsole.Instance.Commands.AddCommand("kfs", false, if (m_RootInstance == null)
"show digest",
"show digest <ID>",
"Show asset digest", HandleShowDigest);
MainConsole.Instance.Commands.AddCommand("kfs", false,
"delete asset",
"delete asset <ID>",
"Delete asset from database", HandleDeleteAsset);
if (m_AssetLoader != null)
{ {
IConfig assetConfig = config.Configs["AssetService"]; m_RootInstance = this;
if (assetConfig == null)
throw new Exception("No AssetService configuration");
string loaderArgs = assetConfig.GetString("AssetLoaderArgs", MainConsole.Instance.Commands.AddCommand("kfs", false,
String.Empty); "show digest",
"show digest <ID>",
"Show asset digest", HandleShowDigest);
bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true); MainConsole.Instance.Commands.AddCommand("kfs", false,
"delete asset",
"delete asset <ID>",
"Delete asset from database", HandleDeleteAsset);
if (assetLoaderEnabled) if (m_AssetLoader != null)
{ {
m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs); IConfig assetConfig = config.Configs["AssetService"];
m_AssetLoader.ForEachDefaultXmlAsset(loaderArgs, if (assetConfig == null)
delegate(AssetBase a) throw new Exception("No AssetService configuration");
{
Store(a);
});
}
m_log.Info("[ASSET SERVICE]: Local asset service enabled"); string loaderArgs = assetConfig.GetString("AssetLoaderArgs",
String.Empty);
bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true);
if (assetLoaderEnabled)
{
m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs);
m_AssetLoader.ForEachDefaultXmlAsset(loaderArgs,
delegate(AssetBase a)
{
Store(a);
});
}
m_log.Info("[ASSET SERVICE]: Local asset service enabled");
}
} }
} }
public AssetBase Get(string id) public virtual AssetBase Get(string id)
{ {
UUID assetID; UUID assetID;
@ -93,12 +100,12 @@ namespace OpenSim.Services.AssetService
return m_Database.GetAsset(assetID); return m_Database.GetAsset(assetID);
} }
public AssetBase GetCached(string id) public virtual AssetBase GetCached(string id)
{ {
return Get(id); return Get(id);
} }
public AssetMetadata GetMetadata(string id) public virtual AssetMetadata GetMetadata(string id)
{ {
UUID assetID; UUID assetID;
@ -112,7 +119,7 @@ namespace OpenSim.Services.AssetService
return null; return null;
} }
public byte[] GetData(string id) public virtual byte[] GetData(string id)
{ {
UUID assetID; UUID assetID;
@ -123,7 +130,7 @@ namespace OpenSim.Services.AssetService
return asset.Data; return asset.Data;
} }
public bool Get(string id, Object sender, AssetRetrieved handler) public virtual bool Get(string id, Object sender, AssetRetrieved handler)
{ {
//m_log.DebugFormat("[AssetService]: Get asset async {0}", id); //m_log.DebugFormat("[AssetService]: Get asset async {0}", id);
@ -141,7 +148,7 @@ namespace OpenSim.Services.AssetService
return true; return true;
} }
public string Store(AssetBase asset) public virtual string Store(AssetBase asset)
{ {
//m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID); //m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID);
m_Database.StoreAsset(asset); m_Database.StoreAsset(asset);
@ -154,7 +161,7 @@ namespace OpenSim.Services.AssetService
return false; return false;
} }
public bool Delete(string id) public virtual bool Delete(string id)
{ {
m_log.DebugFormat("[ASSET SERVICE]: Deleting asset {0}", id); m_log.DebugFormat("[ASSET SERVICE]: Deleting asset {0}", id);
UUID assetID; UUID assetID;

View File

@ -0,0 +1,140 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using Nini.Config;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Serialization.External;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Services.AssetService;
namespace OpenSim.Services.HypergridService
{
public class HGAssetService : OpenSim.Services.AssetService.AssetService, IAssetService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private string m_ProfileServiceURL;
private IUserAccountService m_UserAccountService;
private UserAccountCache m_Cache;
public HGAssetService(IConfigSource config) : base(config)
{
m_log.Debug("[HGAsset Service]: Starting");
IConfig assetConfig = config.Configs["HGAssetService"];
if (assetConfig == null)
throw new Exception("No HGAssetService configuration");
string userAccountsDll = assetConfig.GetString("UserAccountsService", string.Empty);
if (userAccountsDll == string.Empty)
throw new Exception("Please specify UserAccountsService in HGAssetService configuration");
Object[] args = new Object[] { config };
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountsDll, args);
if (m_UserAccountService == null)
throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
m_ProfileServiceURL = assetConfig.GetString("ProfileServerURI", string.Empty);
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
}
#region IAssetService overrides
public override AssetBase Get(string id)
{
AssetBase asset = base.Get(id);
if (asset == null)
return null;
if (asset.Metadata.Type == (sbyte)AssetType.Object)
asset.Data = AdjustIdentifiers(asset.Data); ;
AdjustIdentifiers(asset.Metadata);
return asset;
}
public override AssetMetadata GetMetadata(string id)
{
AssetMetadata meta = base.GetMetadata(id);
if (meta == null)
return null;
AdjustIdentifiers(meta);
return meta;
}
public override byte[] GetData(string id)
{
byte[] data = base.GetData(id);
if (data == null)
return null;
return AdjustIdentifiers(data);
}
//public virtual bool Get(string id, Object sender, AssetRetrieved handler)
public override bool Delete(string id)
{
// NOGO
return false;
}
#endregion
protected void AdjustIdentifiers(AssetMetadata meta)
{
UserAccount creator = m_Cache.GetUser(meta.CreatorID);
if (creator != null)
meta.CreatorID = m_ProfileServiceURL + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
}
protected byte[] AdjustIdentifiers(byte[] data)
{
string xml = Utils.BytesToString(data);
return Utils.StringToBytes(ExternalRepresentationUtils.RewriteSOP(xml, m_ProfileServiceURL, m_Cache, UUID.Zero));
}
}
}

View File

@ -33,10 +33,12 @@ using Nini.Config;
using System.Reflection; using System.Reflection;
using OpenSim.Services.Base; using OpenSim.Services.Base;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenSim.Services.InventoryService;
using OpenSim.Data; using OpenSim.Data;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Server.Base;
namespace OpenSim.Services.InventoryService namespace OpenSim.Services.HypergridService
{ {
public class HGInventoryService : XInventoryService, IInventoryService public class HGInventoryService : XInventoryService, IInventoryService
{ {
@ -46,9 +48,16 @@ namespace OpenSim.Services.InventoryService
protected new IXInventoryData m_Database; protected new IXInventoryData m_Database;
private string m_ProfileServiceURL;
private IUserAccountService m_UserAccountService;
private UserAccountCache m_Cache;
public HGInventoryService(IConfigSource config) public HGInventoryService(IConfigSource config)
: base(config) : base(config)
{ {
m_log.Debug("[HGInventory Service]: Starting");
string dllName = String.Empty; string dllName = String.Empty;
string connString = String.Empty; string connString = String.Empty;
//string realm = "Inventory"; // OSG version doesn't use this //string realm = "Inventory"; // OSG version doesn't use this
@ -68,12 +77,25 @@ namespace OpenSim.Services.InventoryService
// //
// Try reading the [InventoryService] section, if it exists // Try reading the [InventoryService] section, if it exists
// //
IConfig authConfig = config.Configs["InventoryService"]; IConfig invConfig = config.Configs["HGInventoryService"];
if (authConfig != null) if (invConfig != null)
{ {
dllName = authConfig.GetString("StorageProvider", dllName); dllName = invConfig.GetString("StorageProvider", dllName);
connString = authConfig.GetString("ConnectionString", connString); connString = invConfig.GetString("ConnectionString", connString);
// realm = authConfig.GetString("Realm", realm); // realm = authConfig.GetString("Realm", realm);
string userAccountsDll = invConfig.GetString("UserAccountsService", string.Empty);
if (userAccountsDll == string.Empty)
throw new Exception("Please specify UserAccountsService in HGInventoryService configuration");
Object[] args = new Object[] { config };
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountsDll, args);
if (m_UserAccountService == null)
throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
m_ProfileServiceURL = invConfig.GetString("ProfileServerURI", string.Empty);
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
} }
// //
@ -282,9 +304,18 @@ namespace OpenSim.Services.InventoryService
//{ //{
//} //}
//public InventoryItemBase GetItem(InventoryItemBase item) public override InventoryItemBase GetItem(InventoryItemBase item)
//{ {
//} InventoryItemBase it = base.GetItem(item);
UserAccount user = m_Cache.GetUser(it.CreatorId);
// Adjust the creator data
if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
it.CreatorData = m_ProfileServiceURL + "/" + it.CreatorId + ";" + user.FirstName + " " + user.LastName;
return it;
}
//public InventoryFolderBase GetFolder(InventoryFolderBase folder) //public InventoryFolderBase GetFolder(InventoryFolderBase folder)
//{ //{

View File

@ -0,0 +1,105 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Services.Interfaces;
namespace OpenSim.Services.HypergridService
{
public class UserAccountCache : IUserAccountService
{
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours!
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private ExpiringCache<UUID, UserAccount> m_UUIDCache;
private IUserAccountService m_UserAccountService;
private static UserAccountCache m_Singleton;
public static UserAccountCache CreateUserAccountCache(IUserAccountService u)
{
if (m_Singleton == null)
m_Singleton = new UserAccountCache(u);
return m_Singleton;
}
private UserAccountCache(IUserAccountService u)
{
m_UUIDCache = new ExpiringCache<UUID, UserAccount>();
m_UserAccountService = u;
}
public void Cache(UUID userID, UserAccount account)
{
// Cache even null accounts
m_UUIDCache.AddOrUpdate(userID, account, CACHE_EXPIRATION_SECONDS);
//m_log.DebugFormat("[USER CACHE]: cached user {0}", userID);
}
public UserAccount Get(UUID userID, out bool inCache)
{
UserAccount account = null;
inCache = false;
if (m_UUIDCache.TryGetValue(userID, out account))
{
//m_log.DebugFormat("[USER CACHE]: Account {0} {1} found in cache", account.FirstName, account.LastName);
inCache = true;
return account;
}
return null;
}
public UserAccount GetUser(string id)
{
UUID uuid = UUID.Zero;
UUID.TryParse(id, out uuid);
bool inCache = false;
UserAccount account = Get(uuid, out inCache);
if (!inCache)
{
account = m_UserAccountService.GetUserAccount(UUID.Zero, uuid);
Cache(uuid, account);
}
return account;
}
#region IUserAccountService
public UserAccount GetUserAccount(UUID scopeID, UUID userID)
{
return GetUser(userID.ToString());
}
public UserAccount GetUserAccount(UUID scopeID, string FirstName, string LastName)
{
return null;
}
public UserAccount GetUserAccount(UUID scopeID, string Email)
{
return null;
}
public List<UserAccount> GetUserAccounts(UUID scopeID, string query)
{
return null;
}
public bool StoreUserAccount(UserAccount data)
{
return false;
}
#endregion
}
}

View File

@ -762,6 +762,7 @@ namespace OpenSim.Services.LLLoginService
if (account.ServiceURLs == null) if (account.ServiceURLs == null)
return; return;
// Old style: get the service keys from the DB
foreach (KeyValuePair<string, object> kvp in account.ServiceURLs) foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
{ {
if (kvp.Value == null || (kvp.Value != null && kvp.Value.ToString() == string.Empty)) if (kvp.Value == null || (kvp.Value != null && kvp.Value.ToString() == string.Empty))
@ -773,6 +774,21 @@ namespace OpenSim.Services.LLLoginService
aCircuit.ServiceURLs[kvp.Key] = kvp.Value; aCircuit.ServiceURLs[kvp.Key] = kvp.Value;
} }
} }
// New style: service keys start with SRV_; override the previous
string[] keys = m_LoginServerConfig.GetKeys();
if (keys.Length > 0)
{
IEnumerable<string> serviceKeys = keys.Where(value => value.StartsWith("SRV_"));
foreach (string serviceKey in serviceKeys)
{
string keyName = serviceKey.Replace("SRV_", "");
aCircuit.ServiceURLs[keyName] = m_LoginServerConfig.GetString(serviceKey, string.Empty);
m_log.DebugFormat("[LLLOGIN SERVICE]: found new key {0} {1}", keyName, aCircuit.ServiceURLs[keyName]);
}
}
} }
private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, out string reason) private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, out string reason)

View File

@ -21,7 +21,7 @@
; * [[<ConfigName>@]<port>/]<dll name>[:<class name>] ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
; * ; *
[Startup] [Startup]
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector" ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,HGAssetService@8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector"
; * This is common for all services, it's the network setup for the entire ; * This is common for all services, it's the network setup for the entire
; * server instance, if none if specified above ; * server instance, if none if specified above
@ -154,10 +154,12 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs) ; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs)
; CHANGE THIS ; CHANGE THIS
HomeURI = "http://127.0.0.1:8002" GatekeeperURI = "http://127.0.0.1:8002"
GatekeeperURI = "http://127.0.0.1:8002"
InventoryServerURI = "http://127.0.0.1:8002" SRV_HomeURI = "http://127.0.0.1:8002"
AssetServerURI = "http://127.0.0.1:8002" SRV_InventoryServerURI = "http://127.0.0.1:8002"
SRV_AssetServerURI = "http://127.0.0.1:8002"
SRV_ProfileServerURI = "http://127.0.0.1:8002"
[GridInfoService] [GridInfoService]
; These settings are used to return information on a get_grid_info call. ; These settings are used to return information on a get_grid_info call.
@ -169,7 +171,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; See http://opensimulator.org/wiki/GridInfo ; See http://opensimulator.org/wiki/GridInfo
; login uri: for grid this is the login server URI ; login uri: for grid this is the login server URI
login = http://127.0.0.1:9000/ login = http://127.0.0.1:8002/
; long grid name: the long name of your grid ; long grid name: the long name of your grid
gridname = "the lost continent of hippo" gridname = "the lost continent of hippo"
@ -183,7 +185,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; helper uri: optional: if it exists if will be used to tell the client to use ; helper uri: optional: if it exists if will be used to tell the client to use
; this for all economy related things ; this for all economy related things
;economy = http://127.0.0.1:9000/ ;economy = http://127.0.0.1:8002/
; web page of grid: optional: page providing further information about your grid ; web page of grid: optional: page providing further information about your grid
;about = http://127.0.0.1/about/ ;about = http://127.0.0.1/about/
@ -241,4 +243,15 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; * ; *
[HGInventoryService] [HGInventoryService]
; For the InventoryServiceInConnector ; For the InventoryServiceInConnector
LocalServiceModule = "OpenSim.Services.InventoryService.dll:HGInventoryService" LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
ProfileServerURI = "http://127.0.0.1:8002/user"
; * The interface that local users get when they are in other grids.
; * This restricts the access that the rest of the world has to
; * the assets of this world.
; *
[HGAssetService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
ProfileServerURI = "http://127.0.0.1:8002/user"

View File

@ -78,6 +78,14 @@
; ;
FriendsServerURI = "http://mygridserver.com:8003" FriendsServerURI = "http://mygridserver.com:8003"
[HGInventoryAccessModule]
;
; === HG ONLY ===
; Change this to your profile server
; accessible from other grids
;
ProfileServerURI = "http://mygridserver.com:8002/profiles"
[Modules] [Modules]
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and change configs there ;; Copy the config .example file into your own .ini file and change configs there

View File

@ -25,6 +25,15 @@
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml" AssetLoaderArgs = "assets/AssetSets.xml"
[HGInventoryService]
ProfileServerURI = "http://127.0.0.1:9000/profiles"
[HGAssetService]
ProfileServerURI = "http://127.0.0.1:9000/profiles"
[HGInventoryAccessModule]
ProfileServerURI = "http://127.0.0.1:9000/profiles"
[Modules] [Modules]
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and change configs there ;; Copy the config .example file into your own .ini file and change configs there
@ -68,11 +77,12 @@
[LoginService] [LoginService]
WelcomeMessage = "Welcome, Avatar!" WelcomeMessage = "Welcome, Avatar!"
HomeURI = "http://127.0.0.1:9000"
GatekeeperURI = "http://127.0.0.1:9000" GatekeeperURI = "http://127.0.0.1:9000"
InventoryServerURI = "http://127.0.0.1:9000"
AssetServerURI = "http://127.0.0.1:9000" SRV_HomeURI = "http://127.0.0.1:9000"
SRV_InventoryServerURI = "http://127.0.0.1:9000"
SRV_AssetServerURI = "http://127.0.0.1:9000"
SRV_ProfileServerURI = "http://127.0.0.1:9000"
[GatekeeperService] [GatekeeperService]
ExternalName = "http://127.0.0.1:9000" ExternalName = "http://127.0.0.1:9000"

View File

@ -128,8 +128,14 @@
;; This greatly restricts the inventory operations while in other grids ;; This greatly restricts the inventory operations while in other grids
[HGInventoryService] [HGInventoryService]
; For the InventoryServiceInConnector ; For the InventoryServiceInConnector
LocalServiceModule = "OpenSim.Services.InventoryService.dll:HGInventoryService" LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
;; The interface that local users get when they are in other grids
;; This restricts/filters the asset operations from the outside
[HGAssetService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
;; This should always be the very last thing on this file ;; This should always be the very last thing on this file
[Includes] [Includes]

View File

@ -175,6 +175,34 @@
</Files> </Files>
</Project> </Project>
<Project frameworkVersion="v3_5" name="OpenSim.Services.Interfaces" path="OpenSim/Services/Interfaces" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenMetaverse" path="../../../bin/"/>
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="Nini" path="../../../bin/"/>
<Reference name="log4net" path="../../../bin/"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Serialization" path="OpenSim/Framework/Serialization" type="Library"> <Project frameworkVersion="v3_5" name="OpenSim.Framework.Serialization" path="OpenSim/Framework/Serialization" type="Library">
<Configuration name="Debug"> <Configuration name="Debug">
<Options> <Options>
@ -194,6 +222,7 @@
<Reference name="OpenMetaverse" path="../../../bin/"/> <Reference name="OpenMetaverse" path="../../../bin/"/>
<Reference name="OpenMetaverseTypes" path="../../../bin/"/> <Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Services.Interfaces"/>
<Files> <Files>
<Match pattern="*.cs" recurse="true"> <Match pattern="*.cs" recurse="true">
@ -631,35 +660,6 @@
</Files> </Files>
</Project> </Project>
<Project frameworkVersion="v3_5" name="OpenSim.Services.Interfaces" path="OpenSim/Services/Interfaces" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenMetaverse" path="../../../bin/"/>
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="Nini" path="../../../bin/"/>
<Reference name="log4net" path="../../../bin/"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Capabilities" path="OpenSim/Framework/Capabilities" type="Library"> <Project frameworkVersion="v3_5" name="OpenSim.Framework.Capabilities" path="OpenSim/Framework/Capabilities" type="Library">
<Configuration name="Debug"> <Configuration name="Debug">
<Options> <Options>
@ -1253,10 +1253,13 @@
<Reference name="OpenMetaverseTypes" path="../../../bin/"/> <Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenMetaverse" path="../../../bin/"/> <Reference name="OpenMetaverse" path="../../../bin/"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Serialization"/>
<Reference name="OpenSim.Framework.Console"/> <Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/> <Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Services.Interfaces"/> <Reference name="OpenSim.Services.Interfaces"/>
<Reference name="OpenSim.Services.Base"/> <Reference name="OpenSim.Services.Base"/>
<Reference name="OpenSim.Services.AssetService"/>
<Reference name="OpenSim.Services.InventoryService"/>
<Reference name="OpenSim.Services.Connectors"/> <Reference name="OpenSim.Services.Connectors"/>
<Reference name="OpenSim.Data"/> <Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Server.Base"/> <Reference name="OpenSim.Server.Base"/>