minor: put standard 'category' in brackets at front of log messages from previous commit 3d70db4a
parent
3d70db4a58
commit
4b73268cbd
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@ -560,7 +560,10 @@ namespace OpenSim.Region.ClientStack.Linden
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if (m_Scene.InventoryService.AddFolder(textureUploadFolder))
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{
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foldersToUpdate.Add(textureUploadFolder);
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m_log.DebugFormat("Created new folder '{0}' ({1}) for textures uploaded with mesh object {2}", textureUploadFolder.Name, textureUploadFolder.ID, assetName);
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m_log.DebugFormat(
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"[BUNCH OF CAPS]: Created new folder '{0}' ({1}) for textures uploaded with mesh object {2}",
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textureUploadFolder.Name, textureUploadFolder.ID, assetName);
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}
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else
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{
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@ -599,7 +602,10 @@ namespace OpenSim.Region.ClientStack.Linden
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textureItem.CreationDate = Util.UnixTimeSinceEpoch();
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m_Scene.InventoryService.AddItem(textureItem);
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itemsToUpdate.Add(textureItem);
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m_log.DebugFormat("Created new inventory item '{0}' ({1}) for texture uploaded with mesh object {2}", textureItem.Name, textureItem.ID, assetName);
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m_log.DebugFormat(
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"[BUNCH OF CAPS]: Created new inventory item '{0}' ({1}) for texture uploaded with mesh object {2}",
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textureItem.Name, textureItem.ID, assetName);
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}
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}
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